Enjoy, click image for link.
Features
-Animated-
-High Jump-
Preview
http-~~-//www.youtube.com/watch?v=Chkp7uJn4xc
Side Note
-http://www.youtube.com/watch?v=_MG18TxXrC0-
-Request filled for you know who you are.-
Enjoy, click image for link.
Features
-RGB-
Preview
Side Note
-Could have done more, but try to keep it under 200mb.-
-Credit to the author of the original map: Link
Enjoy, click image for link.
Features
-Animated-
-Super Jump-
Preview
http-~~-//www.youtube.com/watch?v=KVhgd2RXpwc&feature=plcp
Side Note
-Might add or change a couple things later.-
Enjoy, click image for link.
Features
-Ultra Jump-
Preview
http://www.trinitymu...hp?topic=2498.0
Side Note
-Credit to Insanius for the rips.-
-Updated when 1.1 comes out.-
Enjoy, click image for link. Old topic.
Features
-Parallax-
-Animated-
-Super Jump-
Preview
http-~~-//www.youtube.com/watch?v=pUTqzOcfdSY
Side Note
-Taking out the blocks with "Rays" in the label may improve performance.-
Enjoy, click image for download.
Features
-Parallax-
-Animated-
-High Jump-
Preview
http-~~-//www.youtube.com/watch?v=rjDwxzrjpaM
http-~~-//www.youtube.com/watch?v=zOdJFS41AA8
Side Note
-Stages updated since video.-
This actually looks cool, I'll try it out and leave my input
The concept is nice, but it needs a bit more work. The edges of the floor need cleaning, and the delta of the parallax is wrong causing the characters to slide, use a lower number. IMO, you could have separated the cliff from the BG and gave it it's own delta as well. Could use have indexed the BG different, or used the RGB method to prevent that color loss there.
Anyway, thanks for sharing.