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sтαя∂υsт cяυsα∂εя

Elder
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Everything posted by sтαя∂υsт cяυsα∂εя

  1. Zero from Project G, nuff said
  2. http://page.freett.com/mugen_m3/koukai.html
  3. Like the name says, Strange Loli, it explains itself Back on topic, I guess its been updated sprite wise
  4. http://www.infinitymugenteam.com/Forum_345/index.php?topic=37177.0 Don't have an account at Infinity MUGEN? http://www.mediafire.com/?1vudvqbu6gu2m8j
  5. Only the aesthetics and a view of its gameplay can be seen from the video, a beta test would be more appropriate to determine if your doing it right or not. But right now, it looks alright IMO This is a good idea to implement, maybe have something like what the developers of Skullgirls have implemented. When u do a long combo which can go for 25+ hits, have something like a "Combo Penalty" text show up when it reaches that amount of hit using the vars which freeze the character from further attacking for a certain number of frames.
  6. A full game that has a graphic style and a HUD which matches the series its based on. I really like how it turned out. You must be new to the Kirby series, for me its not weird, its inventive
  7. My only complain would be the jumping effects, it just doesnt look right for the character
  8. Its AI Only, but fun to go against nonetheless https://skydrive.live.com/?cid=17174F5B468CE686&id=17174F5B468CE686%21107
  9. Blues Hablam is an alternate DEF file for Blubberman http://descolor.yokochou.com/
  10. https://skydrive.live.com/?cid=7E2CD39526380A49&id=7E2CD39526380A49%21105
  11. https://skydrive.live.com/?cid=7ab02f1c88bff292&sc=documents#cid=7AB02F1C88BFF292&id=7AB02F1C88BFF292%21237&sc=documents
  12. I dunno if putting this on the news page was the right thing, its a beta I know, but I dunno if Orbinaut wants it to go public
  13. An edit of Zeroko, nothing much changed except for some effects
  14. An edit of Bao, kinda plays like him n has some strikers
  15. An edit of the Hulk, gameplay is shit but I guess its sumthing for the collectors
  16. https://skydrive.live.com/?cid=E745024D08A4D8EC&id=E745024D08A4D8EC%21103
  17. http://page.freett.com/slowstep/main.html
  18. Quote by Emiliano 02 ============================================ LISTA DE MOVIMIENTOS ;===================================== Agradecimeintos 1)En primer lugar, a Sasuke por el fenomenal sheet open que hizo 2)A todo el Team OS y al reciente MFT Midnight Fighters Team (Vieja_Del_Agua, Frann, Wenchu, Intoxicados, Tapion, Gabe555). Por la buena onda y toda la ayuda recibida (sprites, codes, betatests) 3)POTS, Sawady, MGMNZX y Cervantes por FX'S 4)Sawady otra vez por resolver problemas de programaci 5)Chrono_Strife por sus buenas ideas y ciertos FX. 6)Crazy_Logic por consejos sobre gameplay. 7)MV por los rips, MUGENGOD por ciertas voces, BOSS por ciertos sprites. 8)Por las bases usadas, a Veg (por su sheet de VegetaSsj4), MV (Vegeta-San), Mugenhero (Vegeta Namek),MugenFan2005 (Vegeta namek) y Gokuthepower (ése era el nombre?, Baby Vegeta) ;===================================== Descarga (Incluye las 2 versiones, úsese el archivo SuperVegeta_WinMugen.def para utilizarlo bajo WinMugen) DESCARGA SHEET Historial Actualizada versión 2.1 (o lo que sea) con un Loop Infinito eliminado y un Estado al dope con la IA... Sin más que decir, gracias por descargarlo y disfruten el char...
  19. Had the same prob, good thing I had DGCA for a long time
  20. http://page.freett.com/dasutovaisu/index.html
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