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Aoshi24

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  1. Upvote
    Aoshi24 got a reaction from ramon garcia in Rurouni Kenshin 2016 Full Game Beta Update is now available! 09/19/2016   
    Hello everyone!  Jinei and the 2016 full game update is now available here!
    https://www.youtube.com/user/A0shi24/about

    This latest update features a new character in the roster, Udo Jinei, and some various look/balance changes and glitch fixes.  This also includes a little surprise gift for those fans who have given support over the years. Enjoy!

    Unfortunately the main website is down at the moment so please refer to the links below! Enjoy!
    FULL BETA (need OpenGL supported graphics card): http://www.mediafire.com/download/86hezc6np7bomeb/RKSAS1.1C.zip
    LIGHT BETA (old graphics card): http://www.mediafire.com/download/4auwe3anymehkrt/RKSAS1.0C.zip
     
     
  2. Upvote
    Aoshi24 got a reaction from gui0007 in Rurouni Kenshin 2016 Full Game Beta Update is now available! 09/19/2016   
    Hello everyone!  Jinei and the 2016 full game update is now available here!
    https://www.youtube.com/user/A0shi24/about

    This latest update features a new character in the roster, Udo Jinei, and some various look/balance changes and glitch fixes.  This also includes a little surprise gift for those fans who have given support over the years. Enjoy!

    Unfortunately the main website is down at the moment so please refer to the links below! Enjoy!
    FULL BETA (need OpenGL supported graphics card): http://www.mediafire.com/download/86hezc6np7bomeb/RKSAS1.1C.zip
    LIGHT BETA (old graphics card): http://www.mediafire.com/download/4auwe3anymehkrt/RKSAS1.0C.zip
     
     
  3. Upvote
    Aoshi24 got a reaction from SSBKing65✯ in Rurouni Kenshin 2016 Full Game Beta Update is now available! 09/19/2016   
    Hello everyone!  Jinei and the 2016 full game update is now available here!
    https://www.youtube.com/user/A0shi24/about

    This latest update features a new character in the roster, Udo Jinei, and some various look/balance changes and glitch fixes.  This also includes a little surprise gift for those fans who have given support over the years. Enjoy!

    Unfortunately the main website is down at the moment so please refer to the links below! Enjoy!
    FULL BETA (need OpenGL supported graphics card): http://www.mediafire.com/download/86hezc6np7bomeb/RKSAS1.1C.zip
    LIGHT BETA (old graphics card): http://www.mediafire.com/download/4auwe3anymehkrt/RKSAS1.0C.zip
     
     
  4. Upvote
    Aoshi24 got a reaction from Galvatron in Shishio Makoto by Aoshi24   
    As a response to public demand, here is a separate release of Shishio Makoto for MUGEN 1.0+! This includes 8 levels of AI and storyboard intro/ending. Enjoy!   https://www.youtube.com/watch?v=zyHz5FCgdUs   DOWNLOAD: http://www.mediafire.com/download/in8hpb4exw914kk/Shishio.7z MOVELIST: http://soulandsword.ruroken.com/game/characters/shishio-makoto/   Credits: Sprites by Warner (small portrait/Yumi sprites by DanMT) Observe/Learn coding inspired from Warusaki's B. Polnareff Limit Break revive coding inspired from GM's Gill
  5. Upvote
    Aoshi24 got a reaction from Krypto 'SAM' saiyaN in Shishio Makoto by Aoshi24   
    As a response to public demand, here is a separate release of Shishio Makoto for MUGEN 1.0+! This includes 8 levels of AI and storyboard intro/ending. Enjoy!   https://www.youtube.com/watch?v=zyHz5FCgdUs   DOWNLOAD: http://www.mediafire.com/download/in8hpb4exw914kk/Shishio.7z MOVELIST: http://soulandsword.ruroken.com/game/characters/shishio-makoto/   Credits: Sprites by Warner (small portrait/Yumi sprites by DanMT) Observe/Learn coding inspired from Warusaki's B. Polnareff Limit Break revive coding inspired from GM's Gill
  6. Upvote
    Aoshi24 got a reaction from Arklegend Zinesis in Shishio Makoto by Aoshi24   
    As a response to public demand, here is a separate release of Shishio Makoto for MUGEN 1.0+! This includes 8 levels of AI and storyboard intro/ending. Enjoy!   https://www.youtube.com/watch?v=zyHz5FCgdUs   DOWNLOAD: http://www.mediafire.com/download/in8hpb4exw914kk/Shishio.7z MOVELIST: http://soulandsword.ruroken.com/game/characters/shishio-makoto/   Credits: Sprites by Warner (small portrait/Yumi sprites by DanMT) Observe/Learn coding inspired from Warusaki's B. Polnareff Limit Break revive coding inspired from GM's Gill
  7. Upvote
    Aoshi24 got a reaction from Ex✭Cᴀʜᴍ in Shishio Makoto by Aoshi24   
    As a response to public demand, here is a separate release of Shishio Makoto for MUGEN 1.0+! This includes 8 levels of AI and storyboard intro/ending. Enjoy!   https://www.youtube.com/watch?v=zyHz5FCgdUs   DOWNLOAD: http://www.mediafire.com/download/in8hpb4exw914kk/Shishio.7z MOVELIST: http://soulandsword.ruroken.com/game/characters/shishio-makoto/   Credits: Sprites by Warner (small portrait/Yumi sprites by DanMT) Observe/Learn coding inspired from Warusaki's B. Polnareff Limit Break revive coding inspired from GM's Gill
  8. Upvote
    Aoshi24 got a reaction from Himeko_Tatsumi in Rurouni Kenshin Soul And Sword Full Game   
    Here is the latest update video on Shishio Makoto:
     
    https://www.youtube.com/watch?v=vHZWB2LYFCU
     
    What's left?
    - 2 more basic attacks
    - 8 levels of AI
    - "Limit Break" Mode/ Boss Mode
    - Sprite refining
  9. Upvote
    Aoshi24 got a reaction from Egnaro in Rurouni Kenshin Soul And Sword Beta 1.0 & 1.1   
    THE FULL GAME BETA IS NOW UPDATED as of 02/28/15!!    DOWNLOAD HERE: http://soulandsword.ruroken.com/game/download/   NOTE:  To play the full beta, you need OpenGL supported graphics card. There is a light version alternate link for those who have old graphics cards.    https://www.youtube.com/watch?v=LdP6bkGRXW0   UPDATE INCLUDES: + SHISHIO MAKOTO!!  (Separate character download for MUGEN in the next day or so)  + Story INTROS and ENDINGS + Gameplay and move set updates + Fixed certain bugs and infinites (kenki indicator, Soujiro, Sano, etc.) + Easier AI for Levels 1-3,    BETA INCLUDES: + 10 characters/ 9 stages  (stages were not done by me) + 8 different difficulty levels + 6 attack buttons + Counter/parry system similar to Last Blade + Guard push, air/roll recovery, and wake-up attack + Chain combos and 2/3 button hypers (ex. QCF LP+HP) + Level 3 desperation move (low life and max power like KOF series) + Exclusive "Kenki" system which allows very slight health/power regeneration, combo breakers, and counter rolls + Character-specific victory movie clips   THANK YOU AND CREDITS: + DanMT for color separation/portrait fixes/sprite refining for Kenshin, Battousai, Soujiro, and Sanosuke + EXELord from Infinity Mugen Team for the lifebar design + Warner for Kenshin sprites, Edogawa Inpo for Sano sprites, and Tokathiki for Enishi sprites + Sensei Yoda for Basarax Palace & Library Stages + DooM for DM-Dojo Stage + Sang Kalaza for Treant Forest & Mikyaku Impact Stages + Kuroneko for Tayutama Shrine Day Stage  + Night for Hanzo Stage + Alfred for MB-Satsujin Kousatsu Stage + JAM for Basara X Osakahuyonojin Stage + Vince from Ruroken.com + Cybaster and various members of mugenguild.com + various members of crusadercast.com   For more news and progress check out the sub forum.. http://mugenguild.com/forum/rurouni-kenshin-soul-and-sword.408   Thanks again for all the support and to those who are involved with the project. If you would like to join the team, please let me know! Constructive feedback also helps! ENJOY!!!
  10. Upvote
    Aoshi24 got a reaction from Himeko_Tatsumi in Rurouni Kenshin Soul And Sword Beta 1.0 & 1.1   
    THE FULL GAME BETA IS NOW UPDATED as of 02/28/15!!    DOWNLOAD HERE: http://soulandsword.ruroken.com/game/download/   NOTE:  To play the full beta, you need OpenGL supported graphics card. There is a light version alternate link for those who have old graphics cards.    https://www.youtube.com/watch?v=LdP6bkGRXW0   UPDATE INCLUDES: + SHISHIO MAKOTO!!  (Separate character download for MUGEN in the next day or so)  + Story INTROS and ENDINGS + Gameplay and move set updates + Fixed certain bugs and infinites (kenki indicator, Soujiro, Sano, etc.) + Easier AI for Levels 1-3,    BETA INCLUDES: + 10 characters/ 9 stages  (stages were not done by me) + 8 different difficulty levels + 6 attack buttons + Counter/parry system similar to Last Blade + Guard push, air/roll recovery, and wake-up attack + Chain combos and 2/3 button hypers (ex. QCF LP+HP) + Level 3 desperation move (low life and max power like KOF series) + Exclusive "Kenki" system which allows very slight health/power regeneration, combo breakers, and counter rolls + Character-specific victory movie clips   THANK YOU AND CREDITS: + DanMT for color separation/portrait fixes/sprite refining for Kenshin, Battousai, Soujiro, and Sanosuke + EXELord from Infinity Mugen Team for the lifebar design + Warner for Kenshin sprites, Edogawa Inpo for Sano sprites, and Tokathiki for Enishi sprites + Sensei Yoda for Basarax Palace & Library Stages + DooM for DM-Dojo Stage + Sang Kalaza for Treant Forest & Mikyaku Impact Stages + Kuroneko for Tayutama Shrine Day Stage  + Night for Hanzo Stage + Alfred for MB-Satsujin Kousatsu Stage + JAM for Basara X Osakahuyonojin Stage + Vince from Ruroken.com + Cybaster and various members of mugenguild.com + various members of crusadercast.com   For more news and progress check out the sub forum.. http://mugenguild.com/forum/rurouni-kenshin-soul-and-sword.408   Thanks again for all the support and to those who are involved with the project. If you would like to join the team, please let me know! Constructive feedback also helps! ENJOY!!!
  11. Upvote
    Aoshi24 got a reaction from Krypto 'SAM' saiyaN in Rurouni Kenshin Soul And Sword Full Game   
    Thanks! Here is a preview video of the alpha version of Shishio Makoto. As you can see, we still have a long way to go.  
      https://www.youtube.com/watch?v=UouFQkw73dk
  12. Upvote
    Aoshi24 got a reaction from Himeko_Tatsumi in Rurouni Kenshin Soul And Sword Full Game   
    Thanks! Here is a preview video of the alpha version of Shishio Makoto. As you can see, we still have a long way to go.  
      https://www.youtube.com/watch?v=UouFQkw73dk
  13. Upvote
    Aoshi24 got a reaction from Himeko_Tatsumi in Rurouni Kenshin Soul And Sword Full Game   
    Here are 2 comparison screenshots of Warner's Shishio sprites vs DanMT's edits.  At the moment, I am coding the moves with Warner's sprites but it will eventually be replaced with DanMT's edits whenever he is finished.  Progress video coming soon...   Thanks to both for making this possible!    
  14. Upvote
    Aoshi24 got a reaction from Laharl in Rurouni Kenshin Soul And Sword Full Game   
    Here are 2 comparison screenshots of Warner's Shishio sprites vs DanMT's edits.  At the moment, I am coding the moves with Warner's sprites but it will eventually be replaced with DanMT's edits whenever he is finished.  Progress video coming soon...   Thanks to both for making this possible!    
  15. Upvote
    Aoshi24 got a reaction from NeoGeoKitsune in Rurouni Kenshin Soul And Sword Full Game   
    Here is a playthrough with the beta version of Shinsengumi Saito. You'll notice an improvement in the image quality of the screenpack thanks to RGB support of 1.1. It also shows his new desperation move, the True Gatotsu, which replaces Gatotsu zeroshiki.   Thanks and enjoy!   http://www.youtube.com/watch?v=_j82DJCumM4
  16. Upvote
    Aoshi24 got a reaction from Krypto 'SAM' saiyaN in Rurouni Kenshin Soul And Sword Full Game   
    Here is a playthrough with the beta version of Shinsengumi Saito. You'll notice an improvement in the image quality of the screenpack thanks to RGB support of 1.1. It also shows his new desperation move, the True Gatotsu, which replaces Gatotsu zeroshiki.   Thanks and enjoy!   http://www.youtube.com/watch?v=_j82DJCumM4
  17. Upvote
    Aoshi24 got a reaction from Himeko_Tatsumi in Seta Soujiro from Rurouni Kenshin UPDATED 04/23/14   
    Soujiro is now updated!  This will be the final update before the full game beta release. Note that this is meant to be a boss character. Enjoy!   Update notes: + Improved hit boxes in all idle and get hit stances + Added blue hit boxes in shukuchi runs/attacks so he can be hit (if you can catch him) + Added normal walk/run/hop back movement for normal mode + Improved AI with 8 different levels  + Tenken Mode can be activated/deactivated manually now + New tenken battoujutsu specials for Normal mode + Shun Ten Satsu can now be done in Tenken mode (but blockable) + New look for Shun Ten Satsu + Improved victory scene quality   http://www.youtube.com/watch?v=wHQ1tjvPoxE   http://www.youtube.com/watch?v=xyWSTUNLqKU   DOWNLOAD HERE: http://www.mediafire.com/download/n5r7s2yn303r2by/Soujiro.zip
  18. Upvote
    Aoshi24 got a reaction from Krypto 'SAM' saiyaN in Okita Souji from Rurouni Kenshin by Aoshi24   
    The famous Okita Souji of the Shinsengumi is now available in MUGEN 1.0+!  This character includes 8 different levels of AI and a new gameplay system that will be present in the full game.  If there are any bugs/issues to report, let me know. Thanks and enjoy!   https://www.youtube.com/watch?v=rJGx1ap_eQw   Character Info: Name: Okita Souji Age: 24 Style: Tennen Rishin Ryu/ Mumyo-ken Other: 63 Kg , 172 cm (5'8'')   Real life history and his brief role in the Rurouni Kenshin anime:
      Movelist:
      DOWNLOAD HERE: http://www.mediafire.com/download/s4185s77avxr11t/Okita.zip
  19. Upvote
    Aoshi24 got a reaction from Zephyr in Okita Souji from Rurouni Kenshin by Aoshi24   
    The famous Okita Souji of the Shinsengumi is now available in MUGEN 1.0+!  This character includes 8 different levels of AI and a new gameplay system that will be present in the full game.  If there are any bugs/issues to report, let me know. Thanks and enjoy!   https://www.youtube.com/watch?v=rJGx1ap_eQw   Character Info: Name: Okita Souji Age: 24 Style: Tennen Rishin Ryu/ Mumyo-ken Other: 63 Kg , 172 cm (5'8'')   Real life history and his brief role in the Rurouni Kenshin anime:
      Movelist:
      DOWNLOAD HERE: http://www.mediafire.com/download/s4185s77avxr11t/Okita.zip
  20. Upvote
    Aoshi24 got a reaction from Zephyr in Sagara Sanosuke UPDATED 04/11/14   
    Sagara Sanosuke from the Rurouni Kenshin anime series has been updated.    https://www.youtube.com/watch?v=iV7GJo4CtMk   04/11/14 Update includes: + 8 different levels of AI + Fixed the poweradd issue for Sanjou no Kiwami + Fixed the hit attributes for grab moves and machine gun punch + Fixed portrait issue for those with custom screenpacks + Fixed misc. bugs with Zanza mode + Slower recovery time for machine gun punch + Revised hit boxes for some attacks + Resized heights in certain states + Added a new hyper attack for Zanza Mode + Added Kenki system and Tsunagi attacks   Credits to the talented DanMT for the sprite edits and Edogawa Inpo for the base sprites.   Any feedback/suggestions will be addressed for the full game beta. Thanks!   Download: http://www.mediafire.com/download/9r81q58fyrenm61/Sanosuke.zip  
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