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Everything posted by Алексей
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If we do port it to Ikemen, it's not going to be in the beta stages. We have a lot of kinks to work out prior and this idea of TxPot's might need some reworking in the future.
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I was going to create a new thread, but I think it's safe to revive this one because it's for the same thing. A note to anyone wanting to contribute or inquire about the project, this is the official W.I.P. thread for it. Creators looking to contribute can post their creations for review here. If this branches out enough or seems like it would be deserving of a sub-forum, I'll create one, but right now there's no a lot of activity for it. As the lead dev on this project I'm going to say that this project is officially NOT dead. It's been on the back-burner, but my co-dev TxPot will be joining us from MFG to contribute here as well. Hopefully Ryon will get back to it as well sometime, but no rush there.
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Welcome to MFFA! Introduce yourself here!
Алексей replied to PlasmoidThunder's topic in [ INTRODUCTIONS ]
Ah okay, I see. No worries. I thought we might have had another Russian join us. :P I kid though, welcome and enjoy your stay! -
Welcome to MFFA! Introduce yourself here!
Алексей replied to PlasmoidThunder's topic in [ INTRODUCTIONS ]
Welcome to MFFA. Hmm, I'm curious about your username though. Why do you call yourself Captain Russia? -
Nice playthrough. You know that video showed me something I guess I hadn't noticed. In the released version, Bowser doesn't have any invul frames after he's hit. That's so weird because he was supposed. Hell, in his update, he's going to have even more invul frames lol.
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Nah, I think you've got it a little mixed up. It's not that we have rules on people complimenting themselves, but the manner you did it was just over the top to say the least. The behavior you showed there was only bound to get backlash from people. There's a lot of down-to-earth members here, so doing things like that will most likely trigger a response in people who have to intent to "get you off your high horse." You can be proud of yourself for doing good work, but it's the public display of that that makes it a problem. Also, necrobumping (the process of posting in a dead thread) or pushing your thread to the top of the list by posting self-praise is discouraged behavior. We give respect to those who deserve it. So as you said, if you show respect towards others, you'll get the very same. You attitude towards people and yourself depict how you'll get treated here, so just bare that in mind. I think it's pretty general info, but useful nonetheless. I hope that clears up anything that you might not have been aware of, but if you do have any questions about whether you think something is alright or not alright to do, just ask one of us. PM, public, whatever.
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Thanks man, I'm always trying to up the ante. :P I feel guilty about rushing characters in the past (sigh).
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Sweet, let me know what you think. :) Um, why? 1.) Oh good, you downloaded it, because I sure as hell don't want to. Even if it was, that's kind of rude in my opinion. 2.) Yes, you're right. Thanks Galvatron! :)
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Just wait until the update man, he's going to be way harder. Even right now, during testing I can't beat him nearly as easily as before. :D
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Thanks! Yep, it's a good use of noise, that's for sure. Cool, I appreciate any feedback you can give. Also, geeze man, I didn't even know it was you until I double-took the name. Your avatar completely threw me off, lol. Hope you like it! Based on some feedback from yesterday, I'll be releasing an update today, but I'll probably wait a little longer just so I can get everything noted at once.
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Since that's a command line command, typing "-h" or a malformed command will show the documentation for that. I could add it to the docs I suppose.
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Haha yes you are right. I've been writing that everywhere. Bowser's original sprite look like they belong in NES, so I wrote that. Shamefully never played the game. :\ Anyways, hope you like it. KFM in that video is fighting him with lower defense for testing, so that's why it looks so simple.
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[Preview] Image: Video: https://www.youtube.com/watch?v=4r4yzaJw4mU [Download] http://mugencoder.com/authors/details/276 [info] Hey everyone, After a few months of development, I bring you my latest work: Bowser re-imagined by Omega and sprited by Balthazar. This is a boss character that was designed to be tough. As he loses life, he attacks with more things, moves faster and even gains more defense on the second round. This was something that was a completely new experience for me as most of my characters are playable. Having that said, enjoy the fight! [Readme]
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Hello everyone, I'd like to present to you our newest Moderator: NeoGeoKitsune. Since Winmugen11 left the mugen community, there was a spot that needed to be filled and Neo's going to try his best to do so. He's on a 1.5 week probationary period that will hopefully give us a good idea on how well he fits in with the rest of our staff. Good job Neo and I hope to see you as a permanent member of the staff.
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Lol, they're THAT important. :P But seriously, I don't start working on something without that bookmarked at the very least.
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Hello Everyone, I don't know if this has been done before, but I've decided to upload the mugen 1.0 docs to my site as a permanent reference resource. This felt necessary to me as they're an irreplaceable resource in my mugen development. They're completely unmodified and straight from the mugen 1.0 archive. Currently, I only have the 1.0 docs up there, but can upload the 1.1b docs as well if people want. http://mugencoder.com/mugendocs/1.0/mugen.html Enjoy and never stop learning! :)
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Attention whores. People.
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No problem. I gave him a warning about it. He's new, so sometimes they make that mistake, although I'm not sure why. Does a few reputation points on a forum really really mean all that much?
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Welcome to MFFA! Introduce yourself here!
Алексей replied to PlasmoidThunder's topic in [ INTRODUCTIONS ]
Hello and welcome to the forum. I'm sure you'll find something here that fits your fancy. We have discussions about just about everything. :) -
Lol, me? I get paid to do this stuff at my job. Who's gonna fork it over? I'm not free. XD
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Welcome to MFFA! Introduce yourself here!
Алексей replied to PlasmoidThunder's topic in [ INTRODUCTIONS ]
Welcome to the forum. I'm sure you'll find some area of interest for you and a place to fit in. If you're ever in the mood to create, we've got a help section to help you along with any issues you may be facing. We only ask that you put in effort prior. :) -
Haha, no worries. It's Aleksey. :)
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I've done it before without the slightest bit of hesitation. >:)
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No worries. Usually we just put them reputation hell lol. -100000- rep or something.
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Yeah, the reason is that Ryon is NOT a web developer and doesn't understand the inner workings of a website past very basic html, not including semantics. He didn't code this forum. The software is pre-built and has a feature set that, while can be extended, doesn't come with everything you'd want right out of the box. That functionality would have to be found and tweaked. If done manually, future forum updates can render those changes useless. Therefore, the best way to handle something like that is to find a plugin or extension that provides said functionality and install it. I can't say (at the time of writing) if something like this exists or not.