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Posts
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Posts posted by Staubhold
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Welcome OldGamer. Nice to see you here too.
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Any beta version to test Wario?
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Some very quick feedback...
Really nice to see some Primal Rage chars.
- please a readme with his move set
- I can have more then one projectile on screen (source accurate?)
- win animation (Sauron lifts his leg) doesn´t look good the way it is now. If I remeber correct, Sauron steps on his defeated opponent.
- you mixed HK & HP animation... Punches are bites & Kicks are tail swipes, so HP should be the HK animation you have now and vice versa
- give him more fitting sounds, p.e. there is no jump & jump landing sound, no sound for lose animation/time over
use "The_None" sounds for his Blizzard (p.e. his hit sounds or jump/jump landing sounds), take a look at the screen shake he used for Blizzard after his jump landing
Keep up your work.
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Again, thanks for the quick updates!
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Thanks for the quick updates!
I dont know why that its doing that. Im sorry. I tried it on my end and I don't seem to be having the same issue with it. If anyone else has this problem then please let me know. As i don't know what might be causing this
Tested it against DivineWolfs Robert in MUGEN 1.0... p1 & p2 side.... Does NOT happen to me.
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Thank you R@CE! Really unexpected and nice!
Some feedback...
- debug massage after "Napalm"
- Napalm Wolf Flash (and MAX)... IMO the animation of p2 requires two "fall down" sounds
- no super ko text after "Wolf Fang" & "Wild Wolf Sharpshooter"
Good job. Can we expect more BBB chars from you? -
*I don't have any other landing sound. Besides, I don't see the problem behind KFM's landing sound.
- IMO KFM landing sound is way to light sounding for this char.
*I don't see what's so strange about it. Rober holds the opponent and then does an exploding head butt.
- misaligned hit spark on the throw
- reaction/animation from p2 goes from this...
...straight into this
...without transition.
- as a suggestion... if you have F/B + y command for the throw, use the B+y throw to switch sides with p2...
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Some feedback...
Really like the concept of the char.
- please, use other jump landing sounds then KFMs
- landing after jump feels strange, Rober is sliding on the ground
- animation of p2 on the "Head Bash" throw looks strange
- same goes with standing y attack & "Wave Flare" with y
- what´s up with your clsn? even normal standing one looks bad...
- clsn on jumpin´...
- no clsn on jumping back
Would love to see an update. Keep up the work.
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This is the latest version - I was part of the working team...
http://www.mediafire.com/download/8onl9fr0hg8sbxy/dracula.rar
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Oh wow!
Nice to see you back doing MUGEN stuff RobotMonkeyHead!
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Very nice! Good job. Thanks.
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Some quick feedback...
Hitsparks on the car are misaligned, cause red CLSN are bigger then the car.
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Really nice edit. Good work!
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fuck u guan yinfuckingfucker this char is my best char he modifies many attacks u fucker fuck you
Really?!? Very mature buddy!
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Alp!! Great, you´re back!
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Just a heads up: If you want to play him in a 640 x 480 res, I suggest changing his Localchoord to make him sort of the "appropiate" size, since a 1280 x 720 localchoord makes him too small in a 640 x 480 screen.
This...
He looks to small otherwise...
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So nice, some old school classic stages!
Thank you very much.
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Really nice.
Red Dragon Death Fangs gives back a little power at the start...
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Animated?
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Thank you!
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Has two versions, one with intro other one without...
Enscriptures websites are all down.
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That escalated quickly...
Well, I can understand both sides...
Telling him to "let go of the past",
but constantly?!
He´s not ready do to so.
So why constantly trying to argue about his "story".
How many people are really reading his story in his files?
...and if so, who cares?
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Yeah!
...and if you do so, use the Orochi Iori theme arrange version from "The Rhythm Of Fighters - Control Crisis".
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What do you think about adding the KOF intro against "bad guys"?
Have tested the 360 commands, its much smoother now.
Very nice.
R-Type Karin
in [ CREATION LAB ]
Posted
R-Type? I was expecting this R-Type...
Can´t wait to see your version of Karin.