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kater15

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Posts posted by kater15

  1. INFO:
    Name: Dragon Valley v2
    Author: kater15
    Origin: Freedom Planet
    File size: 5.48 MB
    Engine: Mugen 1.0 or above
    Superjump: High
    BGM: Yes
    Zoom: Yes

     

    *Sprites Ripped by Segatendo*

     

    ======================================
    SCREENSHOTS:

    4GIthYH.png

     

    dr24jIW.png

     

    thvH8Hp.png
    Mugen 1.1 with zoom

     

    G1WhROY.png
    Mugen 1.1 with zoom and HD

     

    ======================================
    DOWNLOAD:
    https://www.mediafire.com/file/dp51q8ubi4c3y98/K15_Dragon_Valley_v2.rar/file

  2. After an absence period, I'm back to add new files in the thread. Remember that all links are in the first post.
    Here's the list.

     

    Chars:

    • Alvida by Unknown (bad char)
    • Sir Crocodile by Gladiacloud
    • Sir Crocodile by CobraG6
    • Akainu Sakazuke by by CobraG6
    • Fugitora Issho by CobraG6
    • Gild Tesoro by CobraG6

     

    Add-ons:

    • Pallete Pack for Vismoke Sanji(Kenshiro99) by kater15

     

    Full Games:

    • Malusardi One Piece Mugen GPC (2018) V2 by CobraG6
  3. There is nothing very special, I just added some pokemons to decorate the stage so that stage doesn't get very poor. ^^'

     

    ===============================

    INFO:
    Name: Type Wild Field
    Author: kater15
    Origin: Pokemon Type Wild
    File Size: 2.53 MB
    BGM: Yes
    Zoom: No
    Superjump: Low

     

    - - Sprites ripped by A_person - -

     

    ===============================
    SCREENSHOT:
    5WIvacI.png

     

    ===============================
    DOWNLOAD:
    http://www.mediafire.com/file/g9sos12dl111jy8/K15_Type_Wild_Field.rar/file

  4. SCREENSHOTS

    wWv4blb.png

     

    wMiokEp.png

     

    MOVELIST


     U - up          x - light punch        a - light kick
     D - down        y - medium punch       b - medium kick
     F - forward     z - heavy punch        c - heavy kick
     B - back        p - any punch          k - any kick
     s - start       2p - two punches       2k - two kicks
                     3p - three punches     3k - three kicks

     

     (Air) - Move must be performed in the air.
     (EX)  - Move has an EX version, performed by pressing two punch/kick buttons.
     (MAX) - Use two punch/kick buttons when performing a Super move to power it up.

     

    <NORMAL>

    .Mexican Chop                    F + y
    .Heavy Body Press             D + z                                                                (Air only)
    .Neck Hanging Tree:                 F/B + 2p                                                            (near opponent)
    .Condor Hunting:            F/B + 2k                                                            (near opponent)

     

    <SPECIAL>

    .Mexican Typhoon (EX)            F, DF, D, DB, B, / B, DB, D, DF, F, p
    .Tomahawk Buster (EX)            F, D, DF, p
    .Condor Dive (EX)            2p / 3p                                                                     (Air only)
    .Condor Spire (EX)            B, D, DB, B, p
    .Condor Spire 2 (EX)            F, D, DF, k

     

    <SUPER>

    .Double Typhoon (MAX):            F, DF, D, DB, B, F, DF, D, DB, B, / B, DB, D, DF, F, B, DB, D, DF, F, p
    .Canyon Splitter (MAX):            D, DF, F, D, DF, F, p
    .Condor Splitter (MAX):            D, DF, F, D, DF, F, p                                                        (Air only)
    .Raging Typhoon (MAX):            F, DF, D, DB, B, F, DF, D, DB, B, / B, DB, D, DF, F, B, DB, D, DF, F, 2k    (MAX only)

     

    <Lv3 SUPER>
    .Raging Slash:                        D, DF, F, D, DB, B, 2k

     

    <SYSTEM>

    .Forward Dash:                      F, F
    .Run:                                    hold
    .Backward Dash:                     B, B
    .Low Jump:                          tap U
    .High Jump:                         tap D, U
    .Long Low Jump:                     tap D, tap U            
    .Sidestep:                          a + x
    .Sidestep Attack:                        p / k
    .Forward Roll:                      F + a + x
    .Backward Roll:                     B + a + x
    .Parry High:                        tap F
    .Parry Low:                         tap D
    .Air Parry:                         tap F               (Air)
    .Power Charge:                      hold b + y
    .Zero Counter:                      B, DB, D, p / k     (during standing or crouching guard)
    .Special Move Zero Counter:             F + b + y             (during standing or crouching guard)
    .Custom Combo:                      c + z               (Air also)
    .Ground Recovery:                     a + x                  (while falling and allowed)
    .Air Recovery:                             a + x                  (while falling and allowed)

     

    DOWNLOAD HERE!

  5.  

    Moveset:

    Basic Moves
    Super Jump: D, U or 3 Kicks [Only "U" after you hit a launcher]
    Dash/Hop Backward/Air Dash: FF/BB
    Advancing Guard: 2 PUNCHES in Guard

    Unique Moves
    Dash Elbow: in Run, press strong punch
    Rocket Arm: during strong punch and crouching strong punch, press strong punch
    Heavy Press: In Air, D + strong kick
    Colarbone break: F + medium punch
    Senpukyaku: F + medium kick
    Flight: D, D + strong kick ( AIr OK )

    Supers Moves
    Hadouken: D, DF, F + punch ( AIR OK )( hold button to Sen Hadouken )
    Shoryuken: F, D, DF + punch ( AIr OK )( press button again to Sen SHoryuken )
    Tatsumaki Senpukyaku:  D, DB, B + kick ( Air OK )
    Dive Kick: D, DF, F + kick ( Air Only )
    Teleport: F, D, DF + kick or B, D, DB + kick

    Hyper moves
    Shinku Hadouken: D, DF, F 2 Punches ( AIr OK )
    Shinku Tatsumaki Senpukyaku: D, DB, B 2 kickes
    Shinryu Ken: D, DF, F 2 kickes
    Shin Shoryuken: D, DB, B 2 punches ( LV3 )
    Shun Goku Satsu: light punch, light punch, F, Light kick, strong punch ( LV3 )

     

    =======================

    Note now have new links with diffent sizes to you could play with Cyber Ryu in many type of mugen compilations: 
     

    CyberRyu by Kenshiro99 and RAMON GARCIA [original size]
    http://www.mediafire.com/file/kggwtfgdd9gbfn6/
    [Note: In this version the size is the original and I just moved the distance from the special Shinku Hadouken to appear the complete image of special on stages with zoom.]
     

    CyberRyu by Kenshiro99 and RAMON GARCIA [localcoord = 340,360]
    http://www.mediafire.com/file/gq490l6b4mm8n1j/
    [Note: In this version the same thing I added the command 'localcoord' and increased the images that appeared small on the screen.]
     

    CyberRyu by Kenshiro99 and RAMON GARCIA [localcoord = 350,360  to use in mugen compilations with different chars]
    http://www.mediafire.com/file/xxkbcaoe4524oul/
    [Note: In this version the same thing I added the command 'localcoord' and increased the images that appeared small on the screen.]
     

    CyberRyu by Kenshiro99 and RAMON GARCIA [localcoord = 360,360 to use in kof compilations, sfzero compilations etc]
    http://www.mediafire.com/file/7k6716pg6k9261p/
    [Note: In this version the same thing I added the command 'localcoord' and increased the images that appeared small on the screen.]

     

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