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kater15

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Posts posted by kater15

  1. BahamianKing100 updated Goenitz and here is the list of what was done by him.

     

    <2.23.18>
    -Added slash sparks and sounds
    -Changed souga command to hcf k
    -Added right animation for Uranagi
    -Recoded punch and kick throw (kick throw still missing a few lil animations. PrimeC and Jadeeye said they will help with that)
    -Added a new DP move. i called it cutting wind
    -Made Fuujin Ibuki level 1 and level 2
    -Added a new level 3. i called it Super Yamidoukoku
    -As for effects PrimeSC said he will add them
    -Fix juggling on Souga and EX Souga

  2. Leopold Goenitz (POTS Style) by varo_hades & BahamianKing100 (01/31/2018)

    ------------------------------------------------SHOWCASE VIDEO------------------------------------------------

     

     

    --------------------------------------------------SCREENSHOTS--------------------------------------------------

    elkFenc.png

     

    T5x9h8k.png

     

    -----------------------------------------------------MOVELIST-----------------------------------------------------

     U - up              x - light punch               a - light kick
     D - down         y - medium punch       b - medium kick
     F - forward     z - heavy punch            c - heavy kick
     B - back          p - any punch                k - any kick
     s - start        2p - two punches          2k - two kicks

     

     (Air) - Move must be performed in the air.
     (EX)  - Move has an EX version, performed by pressing two punch/kick buttons.
     (MAX) - Use two punch/kick buttons when performing a Super move to power it up.

     

    <NORMAL>

    .Uranagi                                 F + y
    .Meifu no Mon:                     F/B + 2p        (near opponent)
    .Soukatsusatsu:                   F/B + 2k        (near opponent)

     

    <SPECIAL>

    .Yonokaze  (EX)                                           D, DF, F, p/k
    .Wanpyou Tokobuse/Mametsu (EX)        F, D, DF, p
    .Hyouga                                                        D, DB, B, k
    .Shin Aoi Hana: Seiran  (EX)                      D, DB, B, p
    .Souga  (EX)                                                 D, DB, B, F, k

     

    <SUPER>

    .Shin Yaotome: Mizuchi (MAX):        D, DB, B, D, DF, F, p
    .Yamidoukoku (MAX):                         F, D, B, F, D, B, p 

     

    <Lv3 SUPER>

    .Fuujin Ibuki:                        D, DF, F, D, DF, F, 2p

     

    <SYSTEM>

    .Forward Dash:                                     F, F
    .Run:                                                       hold
    .Backward Dash:                                  B, B
    .Low Jump:                                           tap U
    .High Jump:                                          tap D, U
    .Long Low Jump:                                 tap D, tap U            
    .Sidestep:                                              a + x
    .Sidestep Attack:                                 p / k
    .Forward Roll:                                       F + a + x
    .Backward Roll:                                    B + a + x
    .Parry High:                                           tap F
    .Parry Low:                                           tap D
    .Air Parry:                                              tap F                   (Air)
    .Power Charge:                                    hold b + y 
    .Zero Counter:                                      B, DB, D, p / k     (during standing or crouching guard)
    .Special Move Zero Counter:             F + b + y             (during standing or crouching guard)
    .Custom Combo:                                 c + z                    (Air also)
    .Ground Recovery:                               a + x                   (while falling and allowed)
    .Air Recovery:                                       a + x                   (while falling and allowed) 

     

    -----------------------------------------------------DOWNLOAD-----------------------------------------------------

                                          http://www.mediafire.com/file/739mdd5tn0di49n/Goenitz.rar

  3.                                                                       Batman
                                                        by  Kenshiro99 and Alucard


    ============================== MOVELIST ====================================

     

    Batarang: D, DF, F + punch ( Air OK )
    Bat Combo: D, DB, DB + punch ( press punch or kick to combo )
    Bat Grapple: D, DF, F + kick 
    Hook Smash: D, DB,B+ kick 
    Bat kick :in foward dash, press strong kick
    Scatter Bombs :In Air, B + strong punch
    Launcher: F + strong Punch
    Heavy Kick : B+strong kick
    Overhead punch: F+medium punch

     

    HYPER COMBOS:
    Bat Swarm: D, DF, F 2 Punches
    Grappling Hook : D, DB, B 2 Punches
    Dark Knight: D, DF, F 2 kickes
    Bat Revenge: D, DB, B 2 kickes ( LV3 )

     

    ======[SYSTEM MOVES]:

     

    Super Jump: D, U or 3 Kicks [Only "U" after you hit a launcher]
    Dash/Hop Backward: FF/BB
    Advancing Guard: 2 PUNCHES in Guard

     

    Special Thanks to Alucard by the increadible sprites job.
     

    SCREENSHOTS:

    MtThtGH.png

     

    RT87sxO.png

     

    vhYOVSe.png

     

    AM4ZjEz.png

    Special move - Bat Swarm, originally, a Heroic Brutality of MKvsDC

     

    UDX7iMU.png
    Special move - Dark Knight, inspired by Injustice 1 super.

     

    DOWNLOAD HERE!

     

    Original Topic here: http://mugenguild.com/forum/topics/batman-mvc-kenshiro99-and-alucard-182658.0.html

  4. 30 minutes ago, Eduardo Merenda said:

    Pô, então quem for de Angola/Moçambique/Cabo Verde/Guiné Bissau/São Tomé e Principe/Timor Leste e quiser dar um oi nesse tópico vai ter de chupar o dedo pois "aqui só entra os portuga e os br"?

    O.o

     

    Todos q falam português são bem vindos aqui, é q a maioria dos usuários q falam português e q frequenta o site são do Brasil e de Portugal. Nem me passou pela cabeça mencionar esses países. lol

  5. Feilong (POTS Style) by varo_hades & BahamianKing100

    Feilong, a master of Kung Fu, now in the POTS style.

     

     

    =====<Things That Was Edited And Added To Feilong>=====

    - Added extra sounds to kill, k.o, normal, special and super sounds 
    - Fix velocity in movements properly (all basic movements)
    - Added special move zero counter (i also added this to the A.I codes to)
    - Increase time for custom combo to stay on and lil more invincibility on start up more like the real games (sfa3 and cvs2)    
    - Added stopsnd code on intros and taunt voices and effects (just like in real games)
    - Added no music at the start of round 1 only (just like in cvs2) Added and fix assertspecial nobardisplay code for lifebars to show up when chars go to there win pose (thought it was pretty cool in kof98)
    - Fix all combos properly and accurate (super cancels and max cancels)
    - Added voice sound when hitting the ground (like a ground hit hurt sound)

    - Added voice on back dash
    - Added normal and special attacks and custom combo finish codes and sprites (finish codes and sprite used from mr.infinite pots style chars. custom combo finish codes and sprite used from one of P.O.T.S older chars) 
    - Fix and tweak alot of animations. especially the animations from 5000 to 5210. fix and tweak all normal, special and super animations. also fix and tweak hit and hurt boxes
    - Fix all hitdefs on normal, special, and supers properly and more accurate. all damage fix on everything more accurate, the way the chars fall and recover out the air from an attack (everything) even added codes to hitdefs for better custom combo juggling
    - Fix startup invinciblity on some special moves and supers

    - Added more sounds to the supers. they each have there own super sound effect (use those sounds from mr.infinite's pots style chars)

    - Added air block to certain special moves (special moves projectiles can always be air blocked)

    - Increase damage on throws and fix velocities more accurate on throws 
    - Increase juggling points on normals, special and supers more accurate (i only tweak this if needed for lil more juggle comboing)
    - Increase the velset on the throw escape to be more accurate like in cvs2 (when they break throw they get push back lil more furthur)
    - Tweak hitdefs in helpers CNS as well
    - Added pause k.o and slow down kill like in cvs2. (well the slow down part only works in my game because i have the slow down fix from my fightdef)
    - Fix and tweak A.I to fight lil more stronger 

    - Added dreamcancel code to a.i (a.i could now go to level 2 super from a level 1 super)

    - Added EX sprite message when you do a EX move

    - Added 2 power stock to be able to air recover (you can get out of juggle combos once you have 2 power)

     

    =====<Movelist>=====

    <NORMAL>

    .Hop Kick Strong            F + c
    .Hop Kick Medium            F/B + b
    .Seichuu Renten Geki:               F/B + 2p        (near opponent)
    .Shuu Kubi Kari:            F/B + 2k        (near opponent)

     

    <SPECIAL>

    .Rekkaken (EX)                D, DF, F, p
    .Shienkyaku (EX)            D, DB, B, k
    .Rekkukyaku (EX)            F, DF, F, k
    .Rekkukyaku 2 (EX)            D, DF, F, k
    .Tenshin (EX)                D, DB, B, p

     

    <SUPER>

    .Rekka Shinken (MAX):            D, DF, F, D, DF, F, p
    .Shien Renkyaku (MAX):            D, DB, B, D, DB, B, k
    .Ryu Yassai (MAX):            D, DB, B, D, DB, B, p
    .Rekkashingeki (MAX):            D, DF, F, D, DB, B, p

    <Lv3 SUPER>

    .Gekirinken:                        D, DF, F, D, DF, F, mp+mk

     

    <SYSTEM>

    .Forward Dash:                      F, F
    .Run:                                    hold
    .Backward Dash:                     B, B
    .Low Jump:                          tap U
    .High Jump:                         tap D, U
    .Long Low Jump:                     tap D, tap U            
    .Sidestep:                          a + x
    .Sidestep Attack:                        p / k
    .Forward Roll:                      F + a + x
    .Backward Roll:                     B + a + x
    .Parry High:                        tap F
    .Parry Low:                         tap D
    .Air Parry:                         tap F               (Air)
    .Power Charge:                      hold a + b + x
    .Zero Counter:                      B, DB, D, p / k     (during standing or crouching guard)
    .Special Move Zero Counter:             F + b + y             (during standing or crouching guard)
    .Custom Combo:                      c + z               (Air also)
    .Ground Recovery:                     a + x                  (while falling and allowed)
    .Air Recovery:                             a + x                  (while falling and allowed) - need 2 power stock

     

    =====<Download>=====

    http://www.mediafire.com/file/2dgfxe2cn66a82q/Feilong.rar

  6. 35 minutes ago, Nodog said:

    Ah crap. I don't know what's causing it.

    Don't worry, the important thing is that your edit works on Mugen 1.1. ;-)
    PlasmoidThunder, leave a warning about this Nodog edit that works only for Mugen 1.1.

  7. The error still continues for Mugen 1.0.

     

    Error message: 
    Error parsing Helper
    Error parsing [State 0, Helper]
    Error in [Statedef 420]
    Error in MVC/Gardevoir.cns
    Character mugenversion is older than this version of M.U.G.E.N.
    Error loading chars/Gardevoir/MVC.def
    Error while precaching
    Error parsing Helper
    Error parsing [State 0, Helper]
    Error in [Statedef 420]
    Error in MVC/Gardevoir.cns
    Character mugenversion is older than this version of M.U.G.E.N.
    Error loading chars/Gardevoir/MVC.def
    Error while precaching
    Error parsing Helper
    Error parsing [State 0, Helper]
    Error in [Statedef 420]
    Error in MVC/Gardevoir.cns
    Character mugenversion is older than this version of M.U.G.E.N.
    Error loading chars/Gardevoir/MVC.def
    Error loading p1

     

    Library error message: Expected int value and read float.
     

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