Jump to content

gui0007

Elder
  • Posts

    3,397
  • Joined

  • Last visited

Posts posted by gui0007

  1.  

    Second demonstration video!

     

    And before i forget, all credits to these fellas!
    - Jmorphman, PotS, RagingRowen, varo_hades, ReddBrink, KojiroBADNESS, Sennou-Room

    - Charles_2011, Shiyo Kakuge, kenmasters2812, Falcon_Rapper, DivineWolf, Infinite, ShinSmoke

    - Chazzanova, BahamianKing, Rhythmness, Testament, Buckus, Warusaki3, Mazemerald

    - Beterhans, Jesuszilla, Nexus Games, Knuckles8864, KarmaCharmeleon, Davismaximus

    - RageNeko, SirHyperClaw, RTrindade, Trololo, DJMouF, Prime SC, RACE AKIRA, Dampir

    - Skeletor EX, Froz, DeathScythe, KoldSkool, BurningSoul, LESSARD, Akito, Chuchoryu

    - Gus Saint, Agh07, Rajaa, Cruz, Jadeeye, NDSilva, Koopa901, Flowrellik, YugaCurry, Fausto

    - 0megaturb0, Kirishima, AVPBoy, Devon, WizzyWhipitWonderful, KOFHERO77, MPC

  2. PREVIEW


    DOWNLOAD
    https://brergrsartmugen.webs.com/characters

    INFO
    I can say that this is the best Brerg's creation so far! Simply amazing! :)
    Kazuma have both 1.0 and 1.1 versions and the whole movelist can be found here.

    Brerg's words
    Revive the Dragon of Dojima! Based primarily on the fighting system in Yakuza Kiwami, I tried to bring it to MUGEN with an attempt at a fairly source accurate control scheme and moveset. Kiwami was the only game in the Yakuza series I've played so far, so try not to judge me too harshly, but I also tried to fit in references to other Yakuza games I think were noteworthy.

    Originally one of the many characters I've made specifically to be in the roster of Vargverse, Kazuma Kiryu ended up taking a lot more work because as I played through Yakuza Kiwami for research, I found more and more things about his fighting style I saw and thought "I should include that in the character." Eventually I decided to keep working on him as if he were just a standalone character and release him as-is upon completion.

  3. PREVIEW
    Screenpack                                                                                      Game

    IMAGES

    Spoiler

    RZaDXBr.pngBX1XeCq.pngyn9R29g.pngF1QzyOB.png

    6ZwgED3.png

     

    DOWNLOAD
    Screenpack http://www.mediafire.com/file/n52a5gf1xpq2upf/KOF2002UM+IKEMEN.rar/file
    Small Fix http://www.mediafire.com/file/i9b21tysdqbgqqd/Up.rar/file
    Game (Current Version: Alpha 0.2) http://www.mediafire.com/file/oxwodsejgte3fl8/KOF2002UM+IKE+rec.+up2.rar/file

    INFO
    Luza94 did an amazing conversion of SAIZO's KOF 2002 UM screenpack to IKEMEN GO!
    Also he's compiling and editing a game with this one that still in development.

  4. PREVIEW / Playthrough with Mileena

     

    DOWNLOAD
    Mediafire http://www.mediafire.com/folder/k38j6yyi3qpz5/MKP_Ultimate_Update_2020
    MEGA https://mega.nz/folder/ftsGSCLS#aUUzEoc1rYlGoCsqVaGmcg

     

    INFO
    Here's the Version 2020 of my edited MK Project!

     

    What's new (2020 Updates)
    - New portraits for many of the characters (Thanks Nacho, Lows 9.0, Emir, MKA and DeathColdUA!)
    - Added new version of Kai, based on the concept by Behzad and updated by me and SSMob
    - Added Onaga as second option for hidden final boss!
    - Added the new versions of the stuff by Cheban
    - Added Kazuo (Ermac's edit by Kyra)
    - Added the Shadow Priest aka Rook
    - New versions/updates of 90% of the roster
    - Now the game have the total of 800 STAGES!!
    - Fixed some of the intros and changed some chars intro bios
    - Major bugs and issues fixed
    - Removing or hidden other edited and outdated characters
    - Added new stages by Mujaki, magus8 and REDMONT
    - Bug on Grandmaster Chamber fixed
    - Shinnok (MKM) retired of the tower duo to some serious issues. Nacho is working on a new and proper version of him.

  5. PREVIEW


    DOWNLOAD
    Edited Version http://www.mediafire.com/file/szfxev1nslxmc7d/Jolyne_%2528Final_Edit%2529.rar/file
    Original Version https://mugenguild.com/forum/msg.2486276

    INFO
    My fellas Ettore15, Kakyoin-kun and Naza15 did some updates and edits on Amarimono's Jolyne.
    - Added the ASB effects when walking, crouching, jumping, and dash.
    - New special intros and extra sounds
    - New CS and palettes by Naza15

  6. PREVIEW

    Spoiler

    isCCcWO.pngsYJXBSy.pngF1PsB9z.pngvOdJMPF.pngZcG27Ib.pngm8HjvML.pngPql9Fky.png

     

    DOWNLOAD
    Full Game http://www.mediafire.com/file/v7prtnpg4n8gnob/dsnw-mugen1.0.rar/file

    Screenpack http://www.mediafire.com/file/70i7wh85k0osood/Darkstalkers_Screenpack.rar/file

     

    INFO

    For MUGEN 1.0
    Resolution: 384x224 / 768x448

     

    Beserker989 did a while ago a screenpack based on the first Darkstalkers game, very accurate to the source material.
    As a huge fan of this franchise, surely i did some necessary work and additions in the screenpack.

    Contains:
    -Intro
    -QSound logo
    -Win and Game Over screens
    -Lifebars with hitsparks
    -27 Slots (you can make it have more but it may look weird)

  7. PREVIEW

     

     

     

    DOWNLOAD
    https://iron-mugen.one/mugen

    INFO

    The first opponent from Art of Fighting, Ryuhaku Todoh! Like on his Ryo, Ironmugen's version have the gameplay with a mix of the original AOF, KOF and Real Bout. Doesn't have a KOF Mode but have two options of voice, from Capcom vs. SNK 2 (the one of the video) and from AOF. Surely the best Todoh from his original appearance in AOF. Well done Ironmugen!

  8. PREVIEW

     

    DOWNLOAD
    MEGA https://mega.nz/folder/DtcnyAZA#wNrhzbbHiYZgxW2i_rt-8A

    Mediafire http://www.mediafire.com/folder/xwl9qmm9zpbuz/mm2-mugen2020

    INFO

    This time is the Version 8 of my edited MUGEN Match 2.1, with the chars in POTS Style gameplay, a great variety of stages and the add004 Tag System by Shiyo Kakuge. Many of the chars got new/updated versions and some aesthetics issues were fixed. Hope you all enjoy the game!

×
×
  • Create New...