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Everything posted by Ryon
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Your parallax is very good. But i checked it accroding to the game. I think your zoffset is a about 1 pixel to high, maybe 2. and they slide a very tiny bit. so your parallax is really really good, but its not perfect. thats the anal side of me that's telling you that.
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ok well. 320,240 for low res sprites, anything made on Playstation. N64, Super Nintendo, Sega Genesis and EARLIER. 640,480 for High Res sprites, Anything made from PS2 Upward, in terms of 2d sprites. Guilty Gear is a good example. and Arcana Hearts. 1280,720 for HD Sprites, Anything you rip from 3d fighting games from PS3/Xbox 360/PC, such as BlazBlue (which is 2d) what screen resolution do you play SSF4 in that you rip his sprites? localcoord is superior scaling, much better than scale in cns. the scale in cns does not effect helpers, or projectiles, or positioning of those things. localcoord is relative to the screenpack, everything will scale according so once its coded its set, no matter what screen resolution you use. everything will appear perfect. I tried messing with your localcoord for akuma, it would be a very bizzare value for him because you didnt capture him at a normal size. so i gotta know what resolution did you play SSF4 on?
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im curious to see how you did on the parallax, so im gonna test.
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Welcome to MFFA! Introduce yourself here!
Ryon replied to PlasmoidThunder's topic in [ INTRODUCTIONS ]
at the moment no. we've been in a moment of peace for the past couple years. Infantry is finished and dead. Guild has acknowledged our existence and our "collection". We have alot of traffic and users. -
ah ha! HE RISES FROM THE DEAD! ITTTTSSS PZT!! Mr.KOtik please pm me your real username, im curious who you are.
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DAMN. After testing this. I can proudly say you are a much better creator than me. holy shit. My only complaint is, Your not using the proper Localcoord, and you using scale in the cns. to scale akuma.
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understandable. alright then, consider this a warrant for a wanted notice. Citric_Fortitude wanted Alive, send info to Mr.KOtik. PZT is such a little punk. and DarkMario he was nice to me until the Events of T.H.E
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Citric_Fortitude was a MAN. at least to all of my recollection. I do not know where he/she/it/them is. I do know he goes by another name on guild and logs in once in a while. Citric left us after the events of T.H.E.
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Welcome to MFFA! Introduce yourself here!
Ryon replied to PlasmoidThunder's topic in [ INTRODUCTIONS ]
Welcome to our site! We will gladly help you in any way that we can. Enjoy yourself here. Also I'm very experienced with RPG Maker (Not Ruby scripts though) -
Welcome to MFFA! Introduce yourself here!
Ryon replied to PlasmoidThunder's topic in [ INTRODUCTIONS ]
You may remember Borewood if I told you his name. Werewood He was on guild for a long time making characters, then he changed his name and came to us. -
Welcome to MFFA! Introduce yourself here!
Ryon replied to PlasmoidThunder's topic in [ INTRODUCTIONS ]
I remember you Ares! whats up! -
no I think were finally finished moving around. We've nestled ourselves really good here on the net. OH and by the way the WebArchive committee finally took my request to start archiving MFFA again.
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I like the design you have now.
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no way you gotta experiment or else you never learn.
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im curious, how big is the filesize of your screenpack?
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Ishiro The ThirdDeserves +1's for his contribution to this topic. Also. For the record Flowagirl / Necromancer is the same person.
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yes and I hope no one (brucey) talks about how or why we went from version to version.
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win icons? no i dont have any. doesnt KOF 96 have? also why does the lifebar color look so.. dirty?
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LOL. teaching people since 2011. here is a screen shot from MFFA V2, in 2007. Sorry for the compression, but If you look carefully you can see Big Sally's name there. It just shows that he's been a brother mother thru and thru.
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and on genesis' note i'd end that topic. also at MarkPachi, Don't start that shit here.
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then please next time state what your edit is, cause your first post does not mention what you edited.
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call it as YOU see it, but don't ruin it for everyone else. You don't have to tell us how you feel about a character because you dont like the creator.
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Here. http://www.mediafire.com/download/ernzje8rmesm2oo/CheckerMan.zip