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Ryon

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Everything posted by Ryon

  1. @ Mr.KOtik. Bingo. Fighting the Mugen Police. Then befriending Laxxe32 (The Police Leader)
  2. Ryon

    j

    Bronies are some scary shit people.
  3. i miss the old days when I used to have share spree's. the forum was SOOOOOO busy with livelihood and youth.
  4. the problem with other skeleton warriors is, you gotta code the AI for them and... almost everything for them. if i were to have "other skeletons" i dont want them as strikers. I want them to climb out from under the ground, move around and attack, take a few hits and die again.
  5. No there is no relevance. I used Resistence as the Base for Skeleton. The reasoning behind this is, that they both have the same attacks. except one is dead (bones) and one is a lumberjack? (wood) @ Tenryuu All of that is completely intentional. The hitsparks are big because i want it to stand out. the hitboxes are big because the character is little and its made that size to hit all size of enemies, big to small. there very practical for there use. and even with the size of things, the characters are not cheap at all.
  6. Makes you kinda wonder what else i have in my closet.
  7. [Preview] [Download] http://www.mediafire.com/download/aazvyzy385z1n8c/GH_Skeleton.rar https://onedrive.live.com/?cid=95617500DFB4E9E5&id=95617500DFB4E9E5!253 [Comment] Copied from Read Me.
  8. sure.
  9. @ DBS. I thought I had one of those... I forget. also for anyone who is wondering about "Ultra Fatality" or his original name "Infinite_Joker" He is one of my students who I Help make his work, I know he deserves the creator rank. I don't give it to him cause im lazy, but you all knew that.
  10. why would you even mock the idea of network battle in your lifebars V? LOL thats cruel bro
  11. yes. you have to color sepreate ALL of the sprites 1 by 1. there is no other way.
  12. anytime buddy.
  13. mine is still better LOL. This one is pretty damn solid though.
  14. OH. you just put the stage sprites into the character, and code it using a helper and explods or a bunch of explods. down side is, if your stage is smaller than the actual stage, it will still show the actual stage.
  15. well you misspelled the code lol. triggerall = numhelper(2000) !=1 this way it will activate only if its NOT active, so it cant spam. hittime, make it longer like... 20 ~ 40 ticks?
  16. a Meta World... as in what?
  17. I remember when V-Nix's drawings used to look like these. I think they look great! I just hope you don't go overboard on the hair styles.
  18. its not disable-able. its hardcoded like that you can't prevent it.
  19. the characters are 2d, the effects are 3d polygons. you can't rip that. lol
  20. OH he was asking for a rank? LOL I thought he was just showing his work LOL. Next time i go in the admin panel i'll do it.
  21. I love the idea, but i hate the stupid fan made characters.
  22. No thats not the original stage. Its a high res edit of the original stage. You can see the original here.
  23. This True Kamehameha. OR! I would love to see this in mugen. Skip to 0:41
  24. if you check the mugen docs, for... i think AIR . there is a special animation that is dedicated to "lose win states" where the player can do stuff after being defeated. but as simple animations. for actual coding and states, i do not know, common1 is your friend.
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