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Chakanibon reacted to Kazagami in Angry Birds Tank by Manny Lingle released/updated (9/26/2014)
Birds vs Girls ahoy
https://onedrive.live.com/?cid=5B3F61EA4138A29D&id=5B3F61EA4138A29D%21235
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Chakanibon reacted to Kaguto Shin Sabaki in Welcome to MFFA! Introduce yourself here!
Hey guys I wanted to come out and apologize to everyone for just up and vanishing like I did but a lot of sudden personal things have been happening in my family and I haven't had much time to do most of the things I planned on doing so I come before you all and humbly apologize a million times over.
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Chakanibon got a reaction from Dumanios in SUPER MARIO - RELEASED
Guys Please Ignore Him You waste your time for nothing he just love making Shits for mugen So Don't Take Attention For His Creation at all....
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Chakanibon got a reaction from Thrillo in Sound edits - Nappa(TFS), Kenshiro dub of North Star+
kool sound fun
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Chakanibon reacted to Lord Batros in Beta Chin Gentsai XIII by Iori974
http://www.mediafire.com/download/gvs65e4z4lo78da/CHIN_XIII.rar
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Chakanibon reacted to Lord Batros in BSB Godzilla by BaganSmashBros rel 11/24/13
http://depositfiles.com/files/exx7azj2f
Movelist: A,A,A = Jab, Jab, Bite - Godzilla swings out with his right and left fists and then The King of the Monsters uses its powerful jaws to try and bite the opponent. >A = Tail Spin VA = Double Hammerfist ^A = Punt B = Atomic Ray >B = Grab Grab + > = Throw forward Grab + < = Seismic Toss Grab + V = Throw down and roast Grab + ^ = Throw up and blow away Grab + A = Bite into Back Breacker and Throw Back VB = Fireball ^B = High Atomic Ray Air A = Air Tail Spin Air >A/VA = Air Punt Z (3 full energy bars required) = Happy Nuke Day! Start/V Start = Taunt. For details, read readme. Not very much, but more than SNES version. Uses Godzilla 2002`s roars. All sprites was made in the same way as Varia31`s Samus. Hope it isn`t too cheap or just bad. -
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Chakanibon reacted to O Ilusionista in Avengers: United Battle Force
Avengers: United Battle Force is a game I am working with OpenBOR engine (something I advice every mugen creator to take a look), a tad based on the Arcade game plus some new stuff. This game started as a study case from Doom, who worked with me on Bullseye, so he could learn how to code for OpenBOR. Then it turned into a full game. Basically, Doom edits the chars and starts the codes, and I handle all the core codes and some sprite edits. The idea is to make an Avengers (though some non-avengers chars will appear) based on the old Arcade game, which we loved so much, but won't be a perfect copy. The title is a working title, and can be changed later. Features (not everything is avaliable yet): - 2 players (although 3 players could be done) - Specials and air specials - Hyper moves (consumes all the powerbar) - Vehicles - Traps, plataforms, holes and other beat em up things - NPC chars - Unlockable chars - Alternate routes - While I am a rookie on OpenBOR coding, I promisse to be a cool game to play :) What could be done: -Weapons system, if I manage to code it well. -Aerial Rave, like on versus games Roster (subject to change): - Quicksilver - Captain America - Ironman - Hawkeye - War Machine other who will join later: - Vision - Iron Fist - Black Panther - Black Widow - Antman - Psylocke - Beast - Wolverine - Hulk - Colossus - Nightcrawler Some which could appear, as a playable or NPC - Black Knight - Wasp - Fantomex and some others Shots (outdated): Select screen In game (GUI is a WIP) more to come.