I almost forgot about this thread, I guess I should update and rename it to make it more attractive.
Meanwhile, i released some palettes for Luthild by Pre-to:
I released Cervantes stage (Valencia Port) long ago. The only ones i can't do are Li Long and Soul Edge stages, Li Long is too complex and i can't rip the models of Soul Edge stage properly.
Stages: Eurydice Shrine - Arena (Ver.2) (Sophitia), Money Pit- The Secret Treasury (Voldo), The Pirate Fortress (Mitsurugi) y Unknown Land (Rock). Game: Soul Edge/Blade Mugen: 1.0 y 1.1. Animated: Eurydice Shrine - Arena (Ver.2), Money Pit- The Secret Treasury and The Pirate Fortress.
BGM: Yes.
http://nightpalace.jimdo.com/m-u-g-e-n-stages/
If you find anything unusual, tell me and I'll see if I can fix it.
Stages: Seong Dojo (Seong Han Myeong), The Colosseum (Edge Master Mode) and Ostrheinsburg Castle - War (Siegfried).
Game: Soul Edge/Blade
Mugen: 1.0 and 1.1 zoom.
Animated: Only The Colosseum and Ostrheinsburg Castle - War
BGM: Yes.
http://nightpalace.jimdo.com/m-u-g-e-n-stages/
If you find anything unusual, tell me and I'll see if I can fix it.
All stages updated, added 1.1 zoom def.
Bleh, Bleh, BLAH! Valencia Port released, i wanted to add the effect of the stage but i don't know if i can do it in Mugen.
If something is wrong, tell me to fix it.
Stages: Desert Path (Hwang), Shrine of Confined Demons (Taki), The Old Temple (Seong Mi-na) and Valencia Port (Cervantes)
Game: Soul Edge/Blade
Mugen: 1.0 (winmugen, i'm not sure)
Animated: no (not a big stage).
BGM: Yes.
Simple, nothing complicated.
http://nightpalace.jimdo.com/m-u-g-e-n-stages/
Quote of the quote:
Listo.
Listo.
Darek me ayudó en esta parte, siempre que lo intento arreglar termina peor.
El juego es 3D y se pueden acercar o alejar del escenario, por eso se ve más ancho en el original, porque están más pegados al borde.
Actualizado y terminaría: http://img716.imageshack.us/img716/4931/47gl.png