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ELECTRO

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Everything posted by ELECTRO

  1. Ken's been updated. He now has a move list, new hyper & other improvements. Look at the update notes of you want to know more. Link : https://electroslair.blogspot.com/
  2. Removed the people on the boat besides one guy who put on a poncho to watch the epic battle. He wasn't going to miss seeing the fight even during a hurricane. Also added water splashes, lighting & rain. Battle Harbor stage also got a few tweaks. I should have an update for Ken soon to go along with the stages. Enjoy! Link : https://electroslair.blogspot.com/ Edit : Forgot to change the animation number for the water under the farthest boat. It has been updated to fix it.
  3. Updated to fix Mizuki's teleport slam against some characters that have transformations & fixed missing sprite on her move list.
  4. The biggest update the game has had so far. It comes with 14 playable characters and 8 unplayable characters. The game has also been converted to a 4 button setup similar to Marvel VS Capcom 2 instead of the older 6 button setup of Marvel VS Capcom 1. What that means is instead of doing a 3 hit combo with light, medium, hard buttons. You instead do a 3 hit combo with light, light, strong buttons. The extra two buttons have been set up to call in your team-up partner. I feel this makes the game easier to play, but could be wrong. The game also features many finishing moves to discover as well as interactive objects destroy or collect. To see the characters move list just hit the start button. I plan to work on this game for a couple more years so expect more characters, stages & features to be added. Enjoy! Link : https://electroslair.blogspot.com/ Update Notes :
  5. Full game that runs widescreen 720P on Mugen 1.1. This game uses older character art, but gameplay has been altered to play similar to Capcom's VS series. All characters have a 6 button layout. Hit start to see the characters move list. More characters/stages will be added in future updates. Link : https://electroslair.blogspot.com/
  6. Updated to fix a typo in the move list & fixed the slam text from being reversed in one of his hyper slams. Sorry for the inconvenience for those who have downloaded him already. Edit : Another small update to fix an issue with players getting stuck after poison attack.
  7. Happy Halloween! Wraith is for Mugen 1.0 & Mugen 1.1. His stage is also released. Hit start to see the move list. Link : https://electroslair.blogspot.com/
  8. Ray Mcdougal has been updated. Sorry for the inconvenience. Update : Fixed an issue with medium punch not working if holding up. Fixed an issue with some moves not working on palette 6. Dynamite Destroyer DDT variant now yells DDT. Wheel Kick can now be preformed in the air. Added AfterImage to some hypers. Changed the hitboxs on a few frames for the wheel kick. Lowered the Y velocity of enemy for the Cyclone hyper a little.
  9. My version of Ray Mcdougal for Mugen 1.0 & Mugen 1.1. Hit start to see the move list. Link : https://electroslair.blogspot.com/
  10. My version of Tung Fu Rue for Mugen 1.0 & Mugen 1.1. Hit start to see the move list. Hobei China stage has also been released. Link : https://electroslair.blogspot.com/
  11. My version of Johnny Maximum for Mugen 1.0 & Mugen 1.1. Hit start to see the move list. Link : https://electroslair.blogspot.com/
  12. Made the stage taller, vehicles moving in the foreground & added a mouse by the right trash can. Link : https://electroslair.blogspot.com/
  13. Sagat is for Mugen 1.0 & Mugen 1.1. Hit start to see the move list. Link : https://electroslair.blogspot.com/ Alternative video site : https://dai.ly/x7t3bbf .
  14. Night version of the stage has been updated to include a more puple/blue sky & added a moon. Sorry for the inconvenience to those who have already downloaded it.
  15. 3 versions of Sagat's Thailand stage for Mugen 1.0 & Mugen 1.1. No zoom option because there is not enough height. SF2 version = Separated layers for more depth, moving clouds, added birds & added a man watching the battle. Super version = Added man watching the battle & added tree. Night version = Added twinkling stars & lightning bugs. Link : https://electroslair.blogspot.com/
  16. @P-Chan I have a Ryu, Ken, M. Bison, Blanka & Zangief for download in this style.
  17. Small update to fix palette issue on some FX, fixed intro not playing for palette 6 & increased the recover time of opponent for shark kick attack. @Ark63 I'm glad you like him.
  18. Glad you like them. Captain Kidd was a lot of fun to build. Some characters feel kinda like work to me, but Kidd was pure fun.
  19. If your in need of a pirate for your Mugen then look no further. Captain Kidd is for Mugen 1.0 & Mugen 1.1. Hit start to see his move list. Link : https://electroslair.blogspot.com/ Alternate video site : https://dai.ly/x7sj5op
  20. Separated some sprites to produce more depth, added large bats closer to the screen, changed how farther bats behave, added water drips from the ceiling, added some rocks to foreground, made stage taller & added 3D effect to floor, which looks better in the no zoom version. Link : https://electroslair.blogspot.com/ Alternate video site : https://dai.ly/x7siebg .
  21. Updated River Run attack with Super Street Fighter 2 turbo sprites.
  22. Ultimate Blanka plays similar to Capcom's Vs series & is for Mugen 1.0 & Mugen 1.1. To see his move list hit the start button. I have updated his stage & renamed it so if you were using the old one then it needs to be replaced for the stage intro to work. If you want to make your own palettes then there is a smart palette act you can enable. Note that on Pal 6 he is set to have red electricity Pal FX & on Pal 12 he will have blue electricity Pal FX, so keep that in mind if your making your own palettes. Enjoy! Link : https://electroslair.blogspot.com/
  23. Latest update includes : New Mugen 1.0 version of the game. Added Mustapha playable character. Added R.Bear Playable character. Added Sodom unplayable character. Added Edi. E playable character. Added Belger Mansion stage. Added 2 West Side stages. Added Pantaberde Castle stage. Added Castle Bed Room stage. Added Castle Foyer stage. To see the characters move list just hit the start button. Known issues are that Mizuki does not have finisher sprites yet. The Mugen 1.0 version is brand new & hasn't been tested as much as I would have liked, so there could be a stage or something that's not working correctly. Link : https://electroslair.blogspot.com/
  24. Here are 3 stages of Pantaberde Castle for Mugen 1.0 & Mugen 1.1. No zoom was made for these. Below are a few things I changed around to make them a little better for Mugen battles. Pantaberde Castle : Wall is taller, added bugs flying around lamp post, added an effect on pool water so it's not stagnant, added palms behind the castle wall for more depth & added stars to sky so it's not solid black. Castle Foyer : Stage is taller & added guard to balcony. Castle Bedroom : Stage is taller, brightened up the aquarium & added colorful moving fish to tank. Link : https://electroslair.blogspot.com/
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