Gêmeos dos Jogos Posted December 18, 2024 Posted December 18, 2024 Hello everyone! How are you? Today we released Kyo-1 and Kyo-2 in CvS/POTS Style! They weren't in our plans, but we decided to make them because, firstly, KOF is a game that marked our childhood, and secondly because we couldn't find any version in that style, so we felt a huge need to create them. We used the CvS sprites of Kyo and CS and the base character Kyo made by Jmorphman. We wish we could have released them a little early because we've been busy the last few months. We should really thank Jmorphman, seriously. We hope you like it a lot. You can download these and other characters that we made. We thank to Colobucci for the Lv3 Super Portraits. During this post, we updated Jon Talbain, Manjimaru and Ziria. Colobucci, LOL_CXP and Gaulbetti 2 1
Gêmeos dos Jogos Posted December 19, 2024 Author Posted December 19, 2024 6 hours ago, 유유코 said: *I will use it well. Thank you. :)* Thanks. We thank you! LOL_CXP 1
Gêmeos dos Jogos Posted January 9, 2025 Author Posted January 9, 2025 Hello everyone, we came to inform you that we made a small update on Kyo-1, Kyo-2, Manjimaru, Ziria and Jon Talbain. We ask you to download it again.
DauntlessMonk7 Posted November 18, 2025 Posted November 18, 2025 On 1/9/2025 at 6:25 PM, Gêmeos dos Jogos said: Hello everyone, we came to inform you that we made a small update on Kyo-1, Kyo-2, Manjimaru, Ziria and Jon Talbain. We ask you to download it again. Hey Gemeos, I just wanted to pop in & report a possible bug with Kyo-2, it seems as though if you super cancel level 1 Mu Shiki into level 2 Futsu no Mitama, it makes that specific Futsu no Mitama during the super cancel unblockable. EDIT: I figured it out: the unguardable ticks for the level 2 version didn’t match the superpause/animation (there were too many unguardable frames), so I made a new state for the level 2 version & added a few ticks to it before the attack animation started, & fixed it that way.
Gêmeos dos Jogos Posted December 15, 2025 Author Posted December 15, 2025 Hello everyone. We've finally released the Kyo-1 and Kyo-2 update after a long time. We've added the KOF 99 mode, which we wanted to include from the beginning. In short, we've mixed elements from KOF 99 and 2000 in Counter and Armor mode, and made some adjustments to avoid overpoweredness. We've been absent due to a lot going on with us. We thought we wouldn't be able to release/update any characters this year. But anyway, enjoy. On 11/17/2025 at 9:59 PM, DauntlessMonk7 said: Hey Gemeos, I just wanted to pop in & report a possible bug with Kyo-2, it seems as though if you super cancel level 1 Mu Shiki into level 2 Futsu no Mitama, it makes that specific Futsu no Mitama during the super cancel unblockable. EDIT: I figured it out: the unguardable ticks for the level 2 version didn’t match the superpause/animation (there were too many unguardable frames), so I made a new state for the level 2 version & added a few ticks to it before the attack animation started, & fixed it that way. We fixed that error. Gaulbetti 1
Gêmeos dos Jogos Posted December 16, 2025 Author Posted December 16, 2025 Everyone, we've just made a small update to Kyo-1 and Kyo-2. What we did was: - Added Counter Movement, new sounds and effects for Max Mode according to the recent DivineWolf's characters; - Added Counter Movement for KOF 99 Mode, as well as altered sounds and effects for the Max Mode versions. We ask that you download it again.
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