Okami Posted June 2, 2012 Share Posted June 2, 2012 [Preview] http-~~-//www.youtube.com/watch?v=QAFe23Ajl94 [Download] http://mugencoder.co...acters.php?id=7 [Comment] WIP ~ Progress - 55% What he can do. All his normals (close/far range). -> c (special) Down C (special) F,D,F (a,b,c) special x - Meta Activation (no meta super as of yet only activation). All HIS Specials in the video 1 - D,B, (a,b,c) 2 - D,F, (a,b,c) 3 - F,D,F, (a,b,c) 3 OF HIS Supers - D,F, a+b (In Air) D,F,D,F,a+b (In Ground) D,B,a+b(In Ground) As promised, I would release a beta when I finish at least 3 of his supers (normal). Whats left? 1 meta super 1 normal super Guard Killing anims Some other recoveries/parry (still finding out which) Etc I will work on him as much as possible later on, to make him better, and provide feedback if you can =P Probably finish his meta/normal supers first, then add the other necessities. Kazagami 1 Link to comment Share on other sites More sharing options...
ArtistofLegacy Posted June 2, 2012 Share Posted June 2, 2012 236AB is supposed to OTG He still has that Dash jump glitch. He can cancel 236AB with 236AB until he runs out. Link to comment Share on other sites More sharing options...
Okami Posted June 2, 2012 Author Share Posted June 2, 2012 I see...will fix that and I don't know why it is occuring, probably a problem with change states. Hmm... I guess I didn't set the limitations, will do. FIXED - I actually fixed that error and now limited 236AB to an OTG. Redownload for update ^^ Link to comment Share on other sites More sharing options...
Okami Posted June 9, 2012 Author Share Posted June 9, 2012 Relevant Update: http-~~-//www.youtube.com/watch?v=_WRbaVEn_5Y&feature=g-upl He's practically done, just some little things need to be added but most of his movesets are there. 85% done to say at least, but at least its some progress. Whats added? 1 Meta Super 1 Level 2 Super His ability silent attack and edited it a bit to be more of an ability Some time fixes on his attacks Fixed ports. Enjoy and I'll do his full release sometime next week, when I get to handle all his sword fx =x lol. Link http://mugencoder.com/author.php?id=7 EDIT - Is there anyway to edit the TOPIC TITLE? O_O Kazagami 1 Link to comment Share on other sites More sharing options...
O R I O N Posted June 9, 2012 Share Posted June 9, 2012 1.0 only right ....? Link to comment Share on other sites More sharing options...
Kazagami Posted June 9, 2012 Share Posted June 9, 2012 Great work as usual, i'll grab this update for sure :) Anyways you can edit the topic title by "Use Full Editor" button while editing the first post. Link to comment Share on other sites More sharing options...
Okami Posted June 9, 2012 Author Share Posted June 9, 2012 1.0 only right ....? Yes, since his AI consists the use of 1.0, not for winmugen sorry. =P And Ryoucchi, thanks for that, I totally forgot >_<" Link to comment Share on other sites More sharing options...
ArtistofLegacy Posted June 9, 2012 Share Posted June 9, 2012 I can't cancel into Meta World like in OMK. Why is Meta Super assigned to z? Link to comment Share on other sites More sharing options...
Okami Posted June 9, 2012 Author Share Posted June 9, 2012 You should be able to, unless I didn't state the proper triggers right? For now its z, but I'm going to reassign it after since he's not really done yet. The command would be 632124AB or something like that after. I'll edit the trigggers soon then so wait =3 Link to comment Share on other sites More sharing options...
ArtistofLegacy Posted June 9, 2012 Share Posted June 9, 2012 In the game, it's 641236C. Link to comment Share on other sites More sharing options...
Okami Posted June 9, 2012 Author Share Posted June 9, 2012 Ya, I kinda figured that out myself and edited the commands, and I put in the right triggers too. Ok FIXED, redownload him now =) BTW - I'm planning to implement the dizzy system since its a major part of the game for comboing. How much hits or actions does it have to make them Dizzy? I played the game but I didn't know what mechanics causes it o-o Link to comment Share on other sites More sharing options...
ArtistofLegacy Posted June 9, 2012 Share Posted June 9, 2012 Now I can't meta super. Link to comment Share on other sites More sharing options...
Okami Posted June 9, 2012 Author Share Posted June 9, 2012 Lol, ok command fixed. Link to comment Share on other sites More sharing options...
Okami Posted June 10, 2012 Author Share Posted June 10, 2012 Redownload him for a little update, I now added his wolf jump ability, also I have implemented the dizzy system that are now compatible with Boomer's characters and Kanon himself =P Though you prob have to add the variables to Boomer's characters if you want it to be compatible with Kanon but Kanon is fine with them =o. Enjoy. Link to comment Share on other sites More sharing options...
Okami Posted June 18, 2012 Author Share Posted June 18, 2012 Relevant Update : 95% http://mugencoder.com/author.php?id=7 Whats fixed? Proper veloffs to prevent spamming of combos and hits. No ctrlsets for jump attacks to prevent errors and spam. Fixed DP inputs a bit better (or better at least). Enjoy. Link to comment Share on other sites More sharing options...
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