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How to update life bar portrait during a battle for transforming characters?



I would like to make it so that characters can change the sprite on the life bar during the battle whenever they transform, like for example, p1.face.spr = 9000,0 would be Goku's base form sprite in the life bar and once he transforms into a Super Saiyan, the p1.face.spr becomes p1.face.spr = 9000,1. How would I go about doing this? I'd be really grateful for any help.

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3 hours ago, PlasmoidThunder said:

You can't do this in MUGEN unless it's an enclosed game. In IKEMEN you use RemapSprite.

Yes after lots of research I decided to upgrade to IKEMEN GO, so now all my files work within IKEMEN GO, do you happen to know how I should go about using RemapSprite?

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