Glisp Posted April 4, 2012 Posted April 4, 2012 Since I've decided to start on a new Mewtwo from scratch using the same source sprites, I figured I'd release this edit. http-~~-//www.youtube.com/watch?v=heAPxPz4pig&feature=relmfu This video above is pretty much what you're getting. Changes from the Omegabros Mewtwo: - Larger Pixel Smoothed sprites (yuck) -New Flamethrower special (thanks to Matts Mugen for helping code it.) Can hit up to 13-17 times while pushing the opponent backwards depending upon how close they are. -Fire Punch with shitty and absurdly fast pause times and only two frames.... -Damage values decreased some and some infinites (but not all) removed. -a new damage frame About all I did before deciding to cancel it. Anyway, here's the download: http://www.mediafire...aw0bby6s446ii22 Known problems: -Green outlines due to how the pixel smoothing turned out. One of the many reasons for cancelling this and cleaning the slate completely. -A couple of infinites (Down+A being the most stubborn one that was attempted to remove several times and it kept coming back every time...) -poor animation pauses in some cases. -The old damage frames still look terrible. Pros: Might make a mildly uber and cheap boss. Also, probably the best Mewtwo out there atm. Cons: Poor coding, infinites, only mildly playable. Probably only worth the download if you REALLY REALLY must have a Mewtwo in your roster that isn't 100% crap. This one's more like er....... maybe 70% crap? I'll let you be the judge. Anyway, as mentioned, my reason for scrapping him was so I could work on a new (and hopefully better) Mewtwo using the same source sprites plus edits by me. I figured I'd release him just for the sake of archiving him and I'm sure SOMEONE will find use for him. Maybe as a door stop or paper weight. Also, due to his poor state, this Mewtwo will not be getting released on the Guild. Just chillaxin' on the beaches of South Island and chuggin' down your Coca-Cola.
Lord Batros Posted April 4, 2012 Posted April 4, 2012 im Dling this simply based on the fact that in 10 years someone might be looking for it My Reason For Living My little Demon Joesph Jr & My Demon Princess Lilly R.I.P Dad i miss u everyday
Kanbei Posted April 7, 2012 Posted April 7, 2012 Well You Did Your Best... Thats What Counts, There Is A Saying For This, You Can't Save A Sinking Ship...
aperson98 Posted April 12, 2012 Posted April 12, 2012 -Green outlines due to how the pixel smoothing turned out. One of the many reasons for cancelling this and cleaning the slate completely. I tired do the same thing to my EWJ character but I got some odd blue out lines lol sigh I wish there was tool that would not only batch convert a bunch images to higher resolution but also not leave annoying outlines.
Ryon Posted April 12, 2012 Posted April 12, 2012 there not higher resolution thre ugly and blured - Characters - / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -
aperson98 Posted April 13, 2012 Posted April 13, 2012 Either they are pixelated and blurry or filtered and blurry when you upscale either way the only way to make them look nicer is to redraw them at higher resolution really lol.
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