Mʀ. Sтᴇαl-Yoᴜя-Wαεfυ Posted December 26, 2016 Posted December 26, 2016 Quote This will from now on be for all of my future releases! Today I bring you Piccolo from Hyper Dragon Ball Z! I didn't think I'd have a minute to make any updates while on vacation but I did! What's changed? -Cursed form has correct palette -Juggle Limit correctly resets for clones -Jumping Clones no longer knock down when hitting with 2 air attacks right after each other -D.Wave wasn't hitting with Jumping clone, fixed -Redid all colors so now they are in the proper order. Default colors are changed -Nerfed rapid kick damage and increased damage dampener points that it gives when it hits. -Can no longer air dash after rapid kick -Recovery after landing increased by 1 tick -Recovery after jSK > landing is increased to full land animation -Added config option so players can change Piccolo colors with directions during intros -Corrected all default config options Give a shout out to Apsandman who found most of the issueshttps://www.youtube.com/user/Apsandman http://network.mugenguild.com/balthazar/char_piccolo.html Direct Download
PlasmoidThunder Posted December 27, 2016 Posted December 27, 2016 By The_None? Uh, JustNoPoint coded Piccolo, not The_None. You'd be better off listing the creator as Team Z2, given that many people contributed to its creation. Artoria Alter 1 Project LG said: God knows you shit out characters like a friggin' gumball machine.
Mʀ. Sтᴇαl-Yoᴜя-Wαεfυ Posted December 27, 2016 Author Posted December 27, 2016 I got you, title fixed.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now