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Posted

I did a thing again. Sorry.

 

Description

I had the concept for this stage on my mind for a long while now, though only recently decided to make something of it; the goal was effectively to make a half-decent animated stage without having any animations prepared beforehand (it's all handled through code), hence the grand total of 10 sprites. Regarding the aesthetics, I wasn't actually inspired by UNDERTALE, funny enough, as the concept for this stage predates my knowledge of its existence; the BGM was an afterthought.

 

Media

Still images don't do this stage justice.

 

Download

PlasmoidThunder's Scrapheap

 

Enjoy, I guess.

FXhJiHL.png XslF5vn.png malcsRF.png

Project LG said:

God knows you shit out characters like a friggin' gumball machine.

Posted

I originally mulled over the idea of a reflective floor, but then I realised I'd have to add in a reflection of the pixel meteors and everything for consistency's sake, which I didn't really feel like doing (especially considering how much code there is for only one of those meteors).

 

Thanks for the input though!

FXhJiHL.png XslF5vn.png malcsRF.png

Project LG said:

God knows you shit out characters like a friggin' gumball machine.

  • 5 years later...
Posted

Updated because 5 years ago, Demitri/Genesis suggested background variance and I only just recently felt like doing it, lol.

 

Vertical camera bounds were also increased.

FXhJiHL.png XslF5vn.png malcsRF.png

Project LG said:

God knows you shit out characters like a friggin' gumball machine.

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