Popular Post Ridley "MOTHERF_____" Posted January 23, 2016 Popular Post Posted January 23, 2016 Warning: can generate a lof of graphical effects very quickly and his sprites alone are over 200mb in size. Will lag MUGEN if you have a "toaster".Video: https://vid.me/e/wRzeLink: https://www.dropbox.com/s/wcj8shvoriu460h/BlackFace.rar?dl=0There is no readme in the archive, but there is something like it here: http://www.infinitymugenteam.com/Forum_345/index.php?topic=45061.0 I don't think he uses any speciffic gameplay style. Not glitchless (for example, AI can use Xord AND a lv1 Hyper despite having only 1 power bar, Custom Grand Shot's laser appears few frames after hitboxes hit opponent and if stage zooms out, you can see that Jade Face is just out of view until certain point), but stable enough and definitely something you'd like to have if you like characters with good AI. Just wish he was compatible with both MUGEN 1.0 and 1.1 (right now, his sprites don't load in 1.0). Sete, #Ultimate Fernaum, gui0007 and 3 others 6 Engage me. 1v1. No Missiles. Samus only. Norfair Depths.
Mʀ. Sтᴇαl-Yoᴜя-Wαεfυ Posted January 23, 2016 Posted January 23, 2016 WOW. He looks good, but hes around 400 mbs unpacked. DAM
SSBKing65✯ Posted January 23, 2016 Posted January 23, 2016 This is epic, thanks for the news Ridley. YT Channel
Trinitronity Posted January 23, 2016 Posted January 23, 2016 Not only do we finally have Metal Face for MUGEN. Spoiler Metal Face was even MUGENized by the man INSIDE Metal Face. Releases: WIPs: KuaiDa ChuanShuo Street Fighter IV Remake (by D The Red Cloak, DuckSS and Trinitronity)
EndercreeperMugen Posted January 23, 2016 Posted January 23, 2016 To get the SFF to load in Mugen 1.0, you just need to save the SFF as a SFF 1.0 rather than SFF 1.1 SSBKing65✯ 1
Remzy Posted January 23, 2016 Posted January 23, 2016 This is great and all but I can't even get him to load in 1.1 because of his huge sff size.
Ridley "MOTHERF_____" Posted January 23, 2016 Author Posted January 23, 2016 2 hours ago, EndercreeperMugen said: To get the SFF to load in Mugen 1.0, you just need to save the SFF as a SFF 1.0 rather than SFF 1.1 Crashes on 99% for me. Can someone else try? Maybe its just me or its too big to be saved like this. 32 minutes ago, Remzy said: This is great and all but I can't even get him to load in 1.1 because of his huge sff size. Does it just loads forever or gives error message? It takes a while to load for me, but match can start. Engage me. 1v1. No Missiles. Samus only. Norfair Depths.
TopKirby8305 Posted January 23, 2016 Posted January 23, 2016 I'll give this guy a try later! He looks bad azz! :3 Currently LPing: Higurashi - When They Cry (Steam) / Legend of Zelda - Temples of Turmoil Revamped (ZC)Next LPs: A Boy & His Blob (NES) / Legend of Zelda - First Quest Layered (ZC)
yaminogun Posted January 23, 2016 Posted January 23, 2016 use 4gb patch Signature removed for violation of rules.
Dissidia Posted January 23, 2016 Posted January 23, 2016 Really? is it that necessary to have so many sprites instead of just optimizing the SFF by making it less bulky? BrawlTheMan and Overlord 2 Main Site l YT Channel
Ridley "MOTHERF_____" Posted January 24, 2016 Author Posted January 24, 2016 27 minutes ago, Dizzy™ said: Really? is it that necessary to have so many sprites instead of just optimizing the SFF by making it less bulky? How would that even work? Metal Face himself has many details that would be lost if scaled down (including his eyes and red lines on his face) and GFX...yeah, that could be scaled down. And hitsparks are too big anyway. But that still leaves 150mb. I'd be surprised if someone will actually optimize this guy without losing too much details. Engage me. 1v1. No Missiles. Samus only. Norfair Depths.
Remzy Posted January 24, 2016 Posted January 24, 2016 5 hours ago, Ridley "MOTHERF_____" said: Crashes on 99% for me. Can someone else try? Maybe its just me or its too big to be saved like this. Does it just loads forever or gives error message? It takes a while to load for me, but match can start. It gives me an error message saying it couldnt load the SFF
Galvatron Posted January 24, 2016 Posted January 24, 2016 4 hours ago, Remzy said: It gives me an error message saying it couldnt load the SFF It happens like that cause the sprites of the character takes alot of RAM (memory) out of your PC. So if you have a large game and you got this character in the roster and CPU select it your mugen will shut down and not able to load the .SFF goes the same with some HD stages. :-P Metal Face is a cool character but im not going to abuse my PC's ram to play him so much unless their is a way to filter the sprites. MARVEL VS. TOUHOU !!!!!!!!!!!!!!!!!!!!!!
IDGCaptainRussia Posted January 25, 2016 Posted January 25, 2016 stuff like this does take alot of RAM, and a decent CPU judging by all those effects and a 1.1. only, I'd say you better bring a quad-core CPU to this party. Well for good measure, my Intel i-5 2.9 GHz dual core CPU can run this perfectly in 1.1, but then again 1.1 appears to being using my GTX 840M graphics card to render all those sprites. As for RAM, make sure you got about 8GB, even then running out of memory can be a problem. But that's just me, as it seems my $850 laptop can take the heat.
IDGCaptainRussia Posted January 28, 2016 Posted January 28, 2016 specs put aside, it feels like something Bagan would have created, amazing detail.
Mʀ. Sтᴇαl-Yoᴜя-Wαεfυ Posted January 28, 2016 Posted January 28, 2016 On 1/23/2016 at 3:54 PM, Dizzy™ said: Really? is it that necessary to have so many sprites instead of just optimizing the SFF by making it less bulky? THIS.
#Ultimate Fernaum Posted February 1, 2016 Posted February 1, 2016 The char work fine for me. One word: AMAZING !!!
DarkSniperZX Posted April 20, 2016 Posted April 20, 2016 On 1/22/2016 at 3:39 PM, yaminogun said: use 4gb patch Where can I get the 4gb patch? That character doesn't work for my laptop too But anyone had a lite patch of this?
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