Kazagami Posted December 24, 2015 Posted December 24, 2015 [PREVIEW] [DOWNLOAD] Release Thread gui0007, Sete and shinvicnuts 2 1 WaifuLaifu Discord Server / Twitter / MUGEN releases
Mʀ. Sтᴇαl-Yoᴜя-Wαεfυ Posted December 24, 2015 Posted December 24, 2015 About DAMN time. That thing has been a wip for like 42 years.
TopKirby8305 Posted December 24, 2015 Posted December 24, 2015 Hells yes! Gonna try him out now! :3 Currently LPing: Higurashi - When They Cry (Steam) / Legend of Zelda - Temples of Turmoil Revamped (ZC)Next LPs: A Boy & His Blob (NES) / Legend of Zelda - First Quest Layered (ZC)
Dissidia Posted December 24, 2015 Posted December 24, 2015 Already have mixed thoughts about this Hawkeye. Sprites may look nice but the gameplay and coding itself is where it brings it down. - CLSNs and hitboxes really needs some work. - Taunt move causes P2's life to degenerate while in down state, which is pretty ridiculous. - Evade Shot (any) can trigger an infinite, especially (QCB+x and QCB+z) (if timed). - Standing Medium Punch (Crouching) should be combo'd. - Circus Pinwheel (any) strangely causes P2's life to decrease after being hit and in down state. Also, if P2 is in defense state and is hit by CIrcus Pinwheel, P2 does not only get stuck in that state for a long period of time, but also P2's life degenerates. - Circus Pinwheel is also useless in corner. - Training 101 is pretty useless since it doesn't combo at all. - Rainfall triggers an invalid state, which causes P2 to debug flood Rainfall is pretty useless when done close to P2. - Fireworks is useless in corner. Galvatron 1 Main Site l YT Channel
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