Jump to content
  • 0

character problem in Valeri Flux Screenpacks


ArcBeast

Question

so I already make a combination port, winner port and small port for Ragna Devilpp version 

here's the pitcure 

small ports: 

tKjRn7i_JVk8TkNkBZ7VG86U-kLR6LJ6CyGVaHEf

combination ports:

5xZ-EJrAZLactkpbI3jMsN6Pyjta1olLuC0BMMj_

winner ports:

Ds9Wobvi4caNN0BtXroCARrbg7-Fhb2QG51eJUvV

now here is the problem Ragna Devilpp version is 1.0 in order to make 3 ports works on valeri flux project screenpacks I need to make him into 1.1 but the rules in that sceenpacks is make every character have a localcoord around: 1280, 720 

so I follow the rules and I add the localcoord to ragna. the ports already fits on the sceenpack but the character turn into tinny in the games I try to change the size of the CNS into his normal size but his move turns into slow and the effect sprite not following his size 

shgHOU8pvrs5lx1RWHlQeqefodv_D26gb4K9qvaB

 

please help me out if you know how to codec him into his normal size or is it wrong I change his SFF. into 1.1? or he is only for 1.0?

Link to comment
Share on other sites

1 answer to this question

Recommended Posts

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...