RicePigeon Posted March 31, 2017 Author Posted March 31, 2017 Hong Meiling updated Fixed minor sprite issues. "Fierce Tiger's Inner Strength": Minimum Power requirement reduced to 1500. "Fierce Tiger's Inner Strength": Buff duration now dependent on Power consumed. "Fierce Tiger's Inner Strength": Now displays a timer.
RicePigeon Posted April 6, 2017 Author Posted April 6, 2017 Yuyuko rebalancing update j.5y: Power gains adjusted. j.5z: Power gains adjusted. j.2z: P2 power gain decreased. Throw: fixed bug where power gains were not being applied. Light of the Undead: P2 power gains decreased. Butterfly Dream Dance: Power gains adjusted. Butterfly Dream Dance [Z version]: Yuyuko now goes into active frames immediately after phasing through an opponent. Reverse Screens: Power gains adjusted. Ghost Butterfly: P2 power gains increased. "Ticket to the Netherworld": Explosion is now unblockable.
RicePigeon Posted April 8, 2017 Author Posted April 8, 2017 Ichirin updated Fixed gamebreaking glitch if opponent is KOed by some of Unzan's attacks.
RicePigeon Posted April 10, 2017 Author Posted April 10, 2017 Bounce/No-bounce [Y version]: Recovery frames increased by 5f. Bounce/No-bounce: Can no longer be used if knives are already on screen outside of Sakuya's World.
RicePigeon Posted April 12, 2017 Author Posted April 12, 2017 Yuuka updated Fixed bug on some grabs that would prevent opponent from getting up if Yuuka is hit.
RicePigeon Posted April 14, 2017 Author Posted April 14, 2017 Lie Meiling updated Fixed minor sprite issues. Minimum damage scaling on Specials decreased (15%->10%). Walk Speeds slightly decreased. 5x: Damage decreased, proration reduced. 2x: Damage decreased. 5y: Proration decreased. 2y: Proration decreased. 5z: Proration decreased. 2z: Proration decreased. 6z: Can no longer hit opponents out of air recovery. j5x: Proration decreased. j5y: Proration decreased. j2y: Proration decreased. Seven Star Sword: Projectiles are now destroyed when Lie Meiling is hit after release. Four Star Sword: Projectiles are now destroyed when Lie Meiling is hit after release. Descending Dragon Slam: Groundbounce velocity reduced. Black Dragon Rising: Damage reduced. Monochrome Hurricane: Proration decreased. Youkai Flip (Slide): Damage decreased (100->90). Youkai Flip (Palm): Damage decreased (80->75). Youkai Flip (Throw): Damage decreased (126->118). Strike Sign "Roc's Fist": Corrected bug where damage proration was not applied correctly.
RicePigeon Posted April 18, 2017 Author Posted April 18, 2017 Flandre updated Power gains on several attacks adjusted. 3y: Hitstun increased by 1f. Taboo "Laevatein": Velocity increased. "Weapon of Mass Destruction": Damage increased.
RicePigeon Posted April 19, 2017 Author Posted April 19, 2017 Nine characters updated Fixed bug involving graphical display of Spellcard selection. Fixed bug involving graphical display of Spellcard selection. Unzan meter no longer depletes from chip damage. Unzan meter now depletes at a slower rate.
RicePigeon Posted April 20, 2017 Author Posted April 20, 2017 Ten more characters updated Fixed bug involving graphical display of Spellcard selection.
RicePigeon Posted April 21, 2017 Author Posted April 21, 2017 Reisen & Cirno updated Fixed bug involving graphical display of Spellcard selection. Added 1 new intro that totally isn't inspired by a certain console port. j.5z: Now causes knockdown on counterhit. Fixed bug involving graphical display of Spellcard selection. 1 Additional palette. Icicle Sword: Final hit now causes untechable knockdown.
RicePigeon Posted April 22, 2017 Author Posted April 22, 2017 Flandre and Yukari updated Fixed bug in damage dampening code that caused inconsistent damage with certain combos. Fixed bug involving graphical display of Spellcard selection. j.5y: Hitbox position shifted, now has greater horizontal reach. j.2y: Proration increased (85% -> 90%). j.2y: Velocity slightly increased. j.5z: Now causes knockdown on hit. Zen Temple Butterfly: Corrected bug on damage dampening. Maxwell's Demon: Frame advantage on hit increased by 1f. Gazing Eye: No longer disappears when Yukari is hit. Can no longer have 2 on screen at once.
RicePigeon Posted April 22, 2017 Author Posted April 22, 2017 Yuyuko, Eirin, & Flandre updated Fixed bug involving hitting opponents out of a reset with certain attacks. Fixed bug involving graphical display of Spellcard selection. P2 power gains on several attacks adjusted. Elixir -Quicksilver-: Removed. Replaced with Elixir -Sulfuric Acid-. Royal Flush: Fixed bug where damage dampening would be skipped if supercancelled. "Weapon of Mass Destruction": Damage per hit slightly lowered. "Weapon of Mass Destruction": Fixed bug where damage dampening was not being applied correctly.
RicePigeon Posted April 26, 2017 Author Posted April 26, 2017 Mokou updated with several major changes Fixed bug involving graphical display of Spellcard selection. Fixed bugs where certain conditions would not trigger "Phoenix Rebirth" where they should have. 6z: Fixed bug on damage proration values. St. Germain's Forewarning: Can no longer be used if Mokou is at maximum Power. "Immortality's Reckless Sacrifice": Revamped. Mokou now does a projectile-invincible tackle before performing the remainder of the attack's animation. "Phoenix Rebirth": Now available regardless of which Last Word is selected. Can now only activate once per match. New Last Word: "Raging Eternal Volcanic Flame" (236236x+y+z)
RicePigeon Posted April 28, 2017 Author Posted April 28, 2017 Alice updated Fixed velocity bug when cancelling forward dash into a jump. 2y: Fixed possible bug on damage proration values. Doll Placement: Recovery frames increased by 10f. Doll Placement: Hitstun and hitpause decreased. Now -4 on hit at earliest possible activation. Thousand Spear Dolls: Fixed possible bug on damage proration values.
RicePigeon Posted May 4, 2017 Author Posted May 4, 2017 Cirno updated. Icicle Shot: Revised. Unmashed versions now have quicker recovery, while mashed extends recovery.
RicePigeon Posted May 5, 2017 Author Posted May 5, 2017 Sakuya updated Fixed major bug causing Counterhit system not to function properly. "Jill the Ripper": Fixed placement of hitsparks.
RicePigeon Posted May 6, 2017 Author Posted May 6, 2017 Cirno & Lie Meiling updated Fixed misalignment on select screen portrait. j.2z: Fixed bug where damage dampening only occurs on first hit. Icicle Shot: Fixed juggle flags. Youkai Flip (Slide): Now turns to face opponent upon landing. Youkai Flip (Throw): Landing recovery increased by 6f on whiff.
RicePigeon Posted May 7, 2017 Author Posted May 7, 2017 Sakuya updated Fixed several instances where attacks caused Untechable Knockdowns when they shouldn't.
RicePigeon Posted May 9, 2017 Author Posted May 9, 2017 Eirin & Cirno updated Fixed minor sprite issues. Ice Fairy Sculpture: Now more difficult for opponent to escape being frozen. Ice Fairy Sculpture: Ice clones can now be destroyed by projectiles. Frozen Technique: Now more difficult for opponent to escape being frozen. Freeze Sign "Perfect Freeze": Opponent can no longer mash buttons to escape being frozen.
RicePigeon Posted May 11, 2017 Author Posted May 11, 2017 Reimu updated Ascension Kick: No longer causes untechable knockdown. Dimensional Rift [X version]: No longer causes untechable knockdown. Rain Dance: No longer causes untechable knockdown.
RicePigeon Posted May 12, 2017 Author Posted May 12, 2017 Reimu updated again to fix some new issues that came about as a result of the last update. Corrected sprite error on small portrait. Ascension Kick: Increased p2's vertical hit velocity.
RicePigeon Posted May 14, 2017 Author Posted May 14, 2017 Reisen updated New Spellcard: Ricochet "Lunatic Echo" (236236x/y/z, air only)
RicePigeon Posted May 16, 2017 Author Posted May 16, 2017 Time for Yukari's nekomata to go solo. Link: http://ricepigeon.neocities.org First release. RoySquadRocks and CoolAnimeHustler 2
Ori-Ori Posted May 16, 2017 Posted May 16, 2017 It's a shame my PC won't let me use it because I really want to try this Chen...
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