Dhillon521 Posted July 9, 2015 Share Posted July 9, 2015 Does anyone have a idea how? Link to comment Share on other sites More sharing options...
1 The Magic Toaster Posted July 10, 2015 Share Posted July 10, 2015 Well for one if your gonna code you need to dedicated as it is not a easy process to do and it can be very time consuming. so if you really want to add a Shun Goku No Satsu into a cahracter then you gotta want it. I suggest you start by learning off of Ryon's videos to learn the basic and fundamentals of coding. Link to comment Share on other sites More sharing options...
0 The Magic Toaster Posted July 10, 2015 Share Posted July 10, 2015 By coding it of course : v Link to comment Share on other sites More sharing options...
0 Dhillon521 Posted July 10, 2015 Author Share Posted July 10, 2015 @The Magic Toaster I mean't like where would I start? Link to comment Share on other sites More sharing options...
0 Wargame-kun Posted July 10, 2015 Share Posted July 10, 2015 learn to how to code some stuffs because its not very easy as you ever think... Link to comment Share on other sites More sharing options...
0 Dhillon521 Posted July 10, 2015 Author Share Posted July 10, 2015 Well for one if your gonna code you need to dedicated as it is not a easy process to do and it can be very time consuming. so if you really want to add a Shun Goku No Satsu into a cahracter then you gotta want it. I suggest you start by learning off of Ryon's videos to learn the basic and fundamentals of coding. Thanks. I appreciate it. Link to comment Share on other sites More sharing options...
0 tehdevil Posted July 11, 2015 Share Posted July 11, 2015 maybe you could have a look at p.o.t.s' Shin Gouki or Don Drago's Gouki's codes or use their code since they are open source Link to comment Share on other sites More sharing options...
0 Dhillon521 Posted July 14, 2015 Author Share Posted July 14, 2015 One last thing can someone link me to a good tutorial besides ryons? Link to comment Share on other sites More sharing options...
0 Ryon Posted July 14, 2015 Share Posted July 14, 2015 there are none. the reason I made my tutorials in the first place is because every single tutorial before me, was very confusing and did little to explain what to properly. they just threw words at you, that would make no sense. especially for a SGS, there are no written tutorials on it. Link to comment Share on other sites More sharing options...
0 Dhillon521 Posted July 15, 2015 Author Share Posted July 15, 2015 there are none. the reason I made my tutorials in the first place is because every single tutorial before me, was very confusing and did little to explain what to properly. they just threw words at you, that would make no sense. especially for a SGS, there are no written tutorials on it. I found this: http://mugenlair.freesmfhosting.com/index.php?topic=1149.0 I'll also look at your tutorial again. Link to comment Share on other sites More sharing options...
0 Ryon Posted July 15, 2015 Share Posted July 15, 2015 that tutorial is old. and the example uses codes you dont even need, that would only confuse you more. but hey, you gotta start somewhere, before you can code this. Link to comment Share on other sites More sharing options...
0 Dhillon521 Posted July 16, 2015 Author Share Posted July 16, 2015 that tutorial is old. and the example uses codes you dont even need, that would only confuse you more. but hey, you gotta start somewhere, before you can code this. Yeah. Right now i'm following your tutorials,and made somewhat good progress. Link to comment Share on other sites More sharing options...
0 Dhillon521 Posted July 17, 2015 Author Share Posted July 17, 2015 Sorry for the double post but. I tried adding Parry before anything major (SGS) and this happened. Error message: Undefined command label: "fwd". If not misspelling in CNS, check CMD Error parsing trigger1, 3 Error parsing [State -1, Standing Parry] Error in [Statedef -1] Error in evilryu.cmd Error loading chars/ff3_0/ff3_0.def Error loading p1 Library error message: Died parsing command = "fwd" && command != "back" && command != "up" && command != "down" Link to comment Share on other sites More sharing options...
0 Wargame-kun Posted July 17, 2015 Share Posted July 17, 2015 tutorials wont do if you dont get the source :v Link to comment Share on other sites More sharing options...
0 Dhillon521 Posted July 17, 2015 Author Share Posted July 17, 2015 tutorials wont do if you dont get the source :v What do you mean? Link to comment Share on other sites More sharing options...
0 Ryon Posted July 18, 2015 Share Posted July 18, 2015 @ Dhillon, Your getting that error because you do not have the command "fwd" "back" "up" and "down"the actual commands are "holdfwd" "holdback" "holdup" "holddown" try changing your commands to these and see if it works. Link to comment Share on other sites More sharing options...
0 tehdevil Posted July 18, 2015 Share Posted July 18, 2015 One last thing can someone link me to a good tutorial besides ryons? have you try searching in youtube? there are some iIRC there are none. the reason I made my tutorials in the first place is because every single tutorial before me, was very confusing and did little to explain what to properly. they just threw words at you, that would make no sense. especially for a SGS, there are no written tutorials on it. actually I have a question to ask regarding about sff sprites which I always forgot to ask, let say if you download character sprites like for example from Kong's or maybe from Dreamslayer's, their character's sprites are all single pic separately instead putting them together in a single sprites like the sprites database, I am not too sure how do I go about making palette for every individual sprite? Link to comment Share on other sites More sharing options...
0 Ryon Posted July 18, 2015 Share Posted July 18, 2015 make a palette for 1 sprite, and it should work for all sprites. unless your doing something different such as color seperation. Link to comment Share on other sites More sharing options...
0 tehdevil Posted July 19, 2015 Share Posted July 19, 2015 make a palette for 1 sprite, and it should work for all sprites. Is it similar to Elecbyte's method? http://www.elecbyte.com/mugendocs-11b1/tutorial1.html Link to comment Share on other sites More sharing options...
0 Dhillon521 Posted July 20, 2015 Author Share Posted July 20, 2015 @ Dhillon, Your getting that error because you do not have the command "fwd" "back" "up" and "down"the actual commands are "holdfwd" "holdback" "holdup" "holddown" try changing your commands to these and see if it works. Okay it works he can parry now. But while i'm moving forward and he hits me it parrys. Also here's a screen shot of my progress. It has the following Parry Sound Stand Parry Ducking Parry Air Parry Parry Flash Its uses PotS Parry Code. Link to comment Share on other sites More sharing options...
0 Dhillon521 Posted July 22, 2015 Author Share Posted July 22, 2015 Guys guess what! I made lots of progress on the Shun Goku Satsu. I also made a new intro! Link to comment Share on other sites More sharing options...
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Does anyone have a idea how?
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