Demitri Posted July 19, 2015 Posted July 19, 2015 He's cool so far. tfw your palette doesn't make the beta Can't wait to see how he turns out in teh end. If you want my released works, go here.
BoyBoyz Posted July 19, 2015 Posted July 19, 2015 Solid combos, very fluent. U could try the voices from goku deus (jap voice) . Needs more signature ssgss moves like warp kamehameha. Could also try sourcing for a flaming aura instead of th pointy charging ki aura. I found a nice aura belonging to the character 'Accelerator'; quite fitting for ssgss, though still with pointy edges
Ryon Posted July 19, 2015 Author Posted July 19, 2015 thing is SSG has flaming aura, but SSGSS does not have flaming aura. it is a big wavey aura. Im looking for effects to use, can you send me Accelerator? - Characters - / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -
BoyBoyz Posted July 19, 2015 Posted July 19, 2015 sorry can only send later when im home. Yes the wavy aura.. No idea wbo has it
Zemilia Posted July 19, 2015 Posted July 19, 2015 Only found one problem with him, and that's missing hitboxes on a few frames of his starting punch: Edit: Make that 2, cause I also found another missing hitbox when he stops dashing: Overall, he's surprisingly pretty fun. He has so much combo potential, that I honestly want to find them all and see which one is the most damaging. But then again, that's just me. Edit 2: Found an infinite: punch -> punch -> kick -> kick -> punch -> punch -> kick -> kick -> Rinse and repeat
BoyBoyz Posted July 19, 2015 Posted July 19, 2015 https://www.mediafire.com/?zgppag5rk9r7teo Accelerator.
Ryon Posted July 19, 2015 Author Posted July 19, 2015 @ Boyz, Thanks.@ Ky, Damn man You kick ass with him! Its a shame you didnt do his other combos.@ Zem, Yes thank you for telling me I knew I forgot some CLSN boxes, I'll go over all animations again to be sure.and Yes I know about the infinite combo, I'm gonna try to find a way to advert the combo so it doesnt start over. OH it should also be mentioned all hits do 25 damage, which I think makes him fair considering he hits so fast so hard. and all moves have juggle = 1, which means he can hit a max combo of 15 before not being able to hit anyone. But the infinite can break thru that. I'll look into it. THANK YOU ALL! - Characters - / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -
BoyBoyz Posted July 19, 2015 Posted July 19, 2015 The only other thing I can think of as a wavey aura is in the pic below, where I edited some fireball fx. This is green though... but just throwing out ideas to make goku better
CozySquirtle Posted July 20, 2015 Posted July 20, 2015 I tried to during a practice match, but I got the same results as I did in the actual match because Infinites Gouken is relentless when it comes to his offense. Btw, did you get my feedback about your Karen in your release thread?
Ryon Posted July 20, 2015 Author Posted July 20, 2015 I just saw it, Next time I update her I'll fix it. I added a few more moves to goku and sounds and effects. While practicing with him I got a 40 hit combo. - Characters - / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -
Ryon Posted July 23, 2015 Author Posted July 23, 2015 Beta 2 Release! Along with a preview video! https://www.mediafire.com/?tvvj0g385zf2a61 - Characters - / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -
Cayne Posted July 23, 2015 Posted July 23, 2015 pretty dope Ry Your powerless against my genjutsu, The Reign of Kreation will consume you.........
BoyBoyz Posted July 23, 2015 Posted July 23, 2015 Omg the warp kamehameha! Sort of, at least tts how extreme bt and the movie did it
SSBKing65✯ Posted July 23, 2015 Posted July 23, 2015 I tried out your 2nd beta, and I love it, he's a simple, fast and fun char to play as with easy comboability, in this video I play as you recently released beta and fight some of my favorite villains and Think as a random extra. Only thing I don't know are the specials, but I think this Goku's going to turn out better than team Z2's even, and for a beta, this is pretty amazing. I was wondering when you were releasing some kind of beta and even being incomplete, he's one of my new favorites. This is going to be a great release in the future. Wonder what else you're adding? YT Channel
Ryon Posted July 23, 2015 Author Posted July 23, 2015 Oh its dude your fighting with the. 1v4 handicap. But still good. To do specials press the ki button after you knock the enemy up or down. The ultimate attack is up+ki button after you knock them up. Also he has alot more combo possibilities. You gotta try to mix and match the moves. - Characters - / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -
CozySquirtle Posted July 23, 2015 Posted July 23, 2015 IM FREAKING OUT!! GOTTA DOWNLOAD HIM NOW!! Also, I have the instrumental version of 'Blue Velvet' if you'd like me to shoot you a link.
CozySquirtle Posted July 23, 2015 Posted July 23, 2015 Burst Kamehameha (assuming thats the ultimate) doesn't lose any power when used. I have a video showing it off in a match where I faced off against Froz's M.Bison
CozySquirtle Posted July 23, 2015 Posted July 23, 2015 Burst Kamehameha (assuming thats the ultimate) doesn't lose any power when used. I have a video showing it off in a match where I faced off against Froz's M.Bison http://www.youtube.com/watch?v=wKAbrl5xVh4
SSBKing65✯ Posted July 23, 2015 Posted July 23, 2015 Oh its dude your fighting with the. 1v4 handicap. But still good. To do specials press the ki button after you knock the enemy up or down. The ultimate attack is up+ki button after you knock them up. Also he has alot more combo possibilities. You gotta try to mix and match the moves. Well, it's a team match, I wanted it to be like that. To tell you the truth, I don't have much fighting game experience at all, and that's because I've been mainly playing Smash Bros all my life, I only play fighters for the fun factor but learning new moves and combinations is good, but I just like playing casually. I've played a lot more other games than fighters in my life, as a Nintendo fan, mainly those games.Like Mischief Makers, and Mario Party 5. I love fighters, even I don't know everything about who I'm playing as, but I can still enjoy it. I'll practice with him because I wasn't using the ki blasts with the combo buttons, thanks for the info. Overall, I'm saying I'm a causal gamer, but I've played a lot of games. YT Channel
Ryon Posted July 23, 2015 Author Posted July 23, 2015 its a team match yes, but you have a huge advantage. but default a 4 on 1. the 1 has multiplied attack and defense. but yeah press the ki button after a combo and it will do a super. - Characters - / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -
Dhillon521 Posted July 25, 2015 Posted July 25, 2015 Looks SWEET so far. I gotta try it out sometime tomarrow. I don't understand why you guys use this guy like a punching bag. I mean seriously, does that sht make ya'll feel good? I understand hazing and constructive feedback, but you guys have hit this dude with -17 rep for not fixing an issue you don't like. Y not just avoid using the character or make it a boss character? I mean Ax is whatever he is, but at least he tries to contribute to the continued existence of mugen even if his chars aren't an Class-A effort. Dis you guys consider he just might not be as talented as Ry, or Pots, or whatever the fuck Werewood is calling himself now? Some of you muthafuckers are getting old or bogged down with real life sht like work or parenthood, but if you bash the sht out people for trying and failing according to your extensive knowledge, there may not be a new generation of creators and mugen will fade. If you don't like the fucking char DL it, open up fighter factory, fix it, upload it, and show the man how its done you dicks. Gotdammit I hate fucking bullies man.
AxSeeker Posted August 5, 2015 Posted August 5, 2015 I recently saw this movie and like the last one, I don't like the new form, it's gimmick at this point, or rather since, SSJ3. However, I will say this, the wip is very good. Everything is great and feels perfect judging from the video. I believe Ryon has a great reputation for making great mugen characters and this one seems like it's going to be another great one. Good luck with this wip.
Alex S. Posted August 6, 2015 Posted August 6, 2015 Quoting myself from MFG: Ok, I'll give you some feedback based on the beta I can download in the first post. Bear with me if what I say was already said by others. I think not, but whatever, here goes. Testing on 1.0. FEEDBACK Stand animations problem:- press F2 and Goku will still be in his "normal" pose, move him a little and he's tired. This is your code: [State 0, 1] type = ChangeAnim trigger1 = Anim != 0 && Anim != 5 && Anim !=1 trigger2 = Anim = 5 && AnimTime = 0 ;Turn anim over value = ifelse(life < 200,1,0) this is how I would code it: [State 0, Standing animation / Tired animation] Type = ChangeAnim Trigger1 = Anim != IfElse (Life <= 200, 1, 0) && Anim != 5 Trigger2 = Anim = 5 && AnimTime = 0 ;Turn anim over Value = IfElse (Life <= 200 , 1, 0) it's much more responsive and doesn't create any errors. Easy infinites:- punch, punch, kick, kick -> repeat until you defeat the enemy.- kick, kick -> wait a splitsecond -> repeat until you defeat the enemy.- punch, punch, -> wait a bit -> repeat until you defeat the enemy. This is more difficult to do (you don't have to complete the combo) but still possible: I was able to do it for 8 hits. For the ki blasts (z button):- Shadows for the Ki blasts;- I can just keep the z button pressed and he will shoot all the ki blasts he can... wouldn't it be better if you had to press the button to shoot them instead of keeping it pressed? For the Ki Barrage (aerial super: D,DF,F,z):- the last ki blast for the aerial super doesn't knock down the enemy like the other ki blasts do;- default guardsounds for all the aerial super ki blasts;- all the ki blasts have shadow;- every effect has shadow (AssertSpecials with the noshadow flag are missing in the helper states)(yes, I've disabled the background effects to see that; and you know why? Even with those I could see the shadow at the end of the supermove; go the extra mile for things like this ;), don't just think you have a black background and say "who cares about shadows?")- if you hit Goku while he's falling down from the move, he'll stand on air; For the diagonal Kamehameha super ("ground" super: D,DF,F,z):- effects have shadow;- hitting Goku while he's falling down causes him to stand on air; For the aerial grab (z button):- if he throws the opponent (let's say another SSGSS Goku), the opponent will fall down below the floor level for some frames then hit the ground; and that's that.
torcheagle5625 Posted August 7, 2015 Posted August 7, 2015 how do you do the desperation move? (God kamehameha in the air)
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