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No Return to Standing Position from Others, Even with Required Anims.


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Posted

Another problem has emerged in my Lilac. Whenever I trigger a jump, crouch or walk, she will remain in said jump, crouch or walk until another direction is pressed. I have found no way to return her to a standstill yet. How do I fix this?

  • Sash Lilac: Progress 10% done (SFF compiled).

8 answers to this question

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Posted

What is debug saying? does she have changestates? do any of those anims have a time set to -1 on the last frame?

i dont think this would cause it but are you using changeanim to an anim that doesnt exist?

If you want my released works, go here.

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Posted

Miru, please stop posting double topics. I deleted the duplicate. This is your second warning. The next one won't be so nice.

 

51fd7dd1e8049.png

-[Все слова это только слова.]-

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Posted

What is debug saying? does she have changestates? do any of those anims have a time set to -1 on the last frame?

i dont think this would cause it but are you using changeanim to an anim that doesnt exist?

The anims do exist, actually, as far as I know.

Miru, please stop posting double topics. I deleted the duplicate. This is your second warning. The next one won't be so nice.

 

 I didn't mean to post a duplicate topic. I don't know why these duplicates were posted.

  • Sash Lilac: Progress 10% done (SFF compiled).
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Posted

I didn't mean to post a duplicate topic. I don't know why these duplicates were posted.

Okay, well look out for that next time. Check to see if there is a duplicate. You have the ability to delete it.

 

51fd7dd1e8049.png

-[Все слова это только слова.]-

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Posted

when you press post just wait till it finishes posting, don't double click the post button.

 

ALSO!

 

does your character have a common1.cns file?

without that your character will act funny as you have mentioned.

check your def it should look like this.

[Info]
name = "Undead Hero By Ryon"
displayname = "Undead Hero"
versiondate = 09/07/2014
mugenversion = 1.0
author = "Ryon"
pal.defaults = 1,2,3,4,5,6,7,8,9,10,12
localcoord = 320,240

[Files]
cmd     = Undead Hero.cmd
cns     = Undead Hero.cns
st      = Undead Hero.cns
stcommon = common1.cns
sprite  = Undead Hero.sff
anim    = Undead Hero.air
sound   = Undead Hero.snd

- Characters -  / - Stages - / - Screenpacks - / - Lifebars - / - Fonts - / - Full Games - / - Templates -

 

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Posted

She in fact does have a common1 file. I think it might be incorrectly labeled, however.

Edit: I found it was indeed mislabeled and corrected it.

  • Sash Lilac: Progress 10% done (SFF compiled).

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