Im not sure why but in some fights while im fighting or the AI is fighting I encounter characters who get stuck up in the air.
What causes this? Can it be fixed or can i use a debug key to fix it?
I press CTRL + I hoping that might do something and sometimes it does. The character's AI will jump down but other times it'll stand there and try to hit the opponent. This is never an issue while im not recording but it's a problem while i am.
Floating is sometimes caused by the following: Countering Grapples, Grappled during Pausetime, initiating Pausetime moves while user or opponent is jumping/launched into the air and using pausetime as part of a counter attack.
I know it's never just a random mishap, some characters may have missing states/sprites and others are just interrupted during certain actions at the wrong time. If anyone knows how I may be able to fix this let me know. It could occur by certain characters causing different situations.
Pill by Robo<---has a move that pauses time and uses it at any time. She causes floating on herself and her opponents so I'll see if I can get her fixed and use the helpful advice on any future floaters. She's my main focus since she does it a lot.
Question
wicloud
Im not sure why but in some fights while im fighting or the AI is fighting I encounter characters who get stuck up in the air.
What causes this? Can it be fixed or can i use a debug key to fix it?
I press CTRL + I hoping that might do something and sometimes it does. The character's AI will jump down but other times it'll stand there and try to hit the opponent. This is never an issue while im not recording but it's a problem while i am.
Floating is sometimes caused by the following: Countering Grapples, Grappled during Pausetime, initiating Pausetime moves while user or opponent is jumping/launched into the air and using pausetime as part of a counter attack.
I know it's never just a random mishap, some characters may have missing states/sprites and others are just interrupted during certain actions at the wrong time. If anyone knows how I may be able to fix this let me know. It could occur by certain characters causing different situations.
Pill by Robo<---has a move that pauses time and uses it at any time. She causes floating on herself and her opponents so I'll see if I can get her fixed and use the helpful advice on any future floaters. She's my main focus since she does it a lot.
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