IIGamesMasterII Posted October 12, 2014 Share Posted October 12, 2014 Reiji Oyama from power instinct, done by me updated by my friend Ryon Preview Download http://iigamesmasterii.wix.com/iigamesmasteriimugen#!my-characters/c9qb Ex✭Cᴀʜᴍ and Galvatron 2 Link to comment Share on other sites More sharing options...
Gaulbetti Posted October 12, 2014 Share Posted October 12, 2014 Is he source accurate? He was always one of my favorite shotos in gaming. Also, on your site, by "Exclusive", does that mean the character is pass protected or something? Link to comment Share on other sites More sharing options...
IIGamesMasterII Posted October 12, 2014 Author Share Posted October 12, 2014 Is he source accurate? He was always one of my favorite shotos in gaming. Also, on your site, by "Exclusive", does that mean the character is pass protected or something? He is and isnt haven't really played power instinct so I didn't know what kind of moves he has and that so I just used what I had to make like my own version with the sprites I had. Also when it says Exclusive it means that I haven't released them on any mugen site and I have just released them on my website. Link to comment Share on other sites More sharing options...
Doomguy Posted October 12, 2014 Share Posted October 12, 2014 Reiji, welcome to the roster. Link to comment Share on other sites More sharing options...
Galvatron Posted October 13, 2014 Share Posted October 13, 2014 Awesome! noting like bringing some old-school too mugen. Nice Release! ||GamesMaster|| Link to comment Share on other sites More sharing options...
electrocaid Posted October 13, 2014 Share Posted October 13, 2014 great: we need more of these! ;(SS) ================================================================ ;power instinct / power instinct 2 / power instinct legends (genesis, super nes & arcade) ;===================================================================== ;ANGELA BELTI (PI: street / PI2: rock stage / PIL: rock stage) Angela, stages/angelabg.def, music=sound/PI_-_Day_Of_The_Killer_(Angela_Belti's_Theme).mp3 ;Angela Belti by Eder guido (Ryoga_rg), (SFFC), (TUW) Angela_PI1, stages/G2_Angela.def, music=sound/PI2_-_Give_Me_Money-Angela's_Theme.mp3 ;Angela by masa00341, (10C) ;stages/PILeg_AngBG.def, music=sound/PIL_-_Give_Me_Money_-Drum_Feature_Version-_(Angela_Belti_No_Tema).mp3 ;pil ;music=sound/PI2_-_Mottainai-_Angela's_theme_2.mp3 ;ANNIE HAMILTON (PI: ruins / PI2: hotel hall / PIL: hotel hall) @Annie Hamilton, stages/G2_anny.def, music=sound/PI2_-_First_Love(hajimete_no_Ai)-Annie's_Theme.mp3 ;Annie Hamilton by Yaten Kou, (TUW) PI_Annie, stages/anniebg.def, music=sound/PI_-_Ai_ni_ikiru_(Annie_Hamilton's_Theme).mp3 ;ANNIE by 177, (EI), (TUW) ; PI_Annie2, ;Chibi ANNIE by 177, (EI) ;stages/Gouketuzigaiden_anny.def, music=sound/PIL_-_Hajimete_No_Ai_-Jazzy_Version-_(Annie_Hamilton_No_Tema).mp3 ;BONUS ;music=sound/PI_-_Ichigeki_jukon_shou_Kick_setsu_(Bonus_Game).mp3 ;CHUCK (PI2: hotel hall / PIL: ???) ;(ES) chuck ;, music=sound/PIL_-_Osanba_Samba_(Chuck_No_Tema).mp3 ;KANJI KOKUIN (PI2: garden / PIL: ???) ;(ES) kanji, random, music=sound/PI2_-_Jinsei_Hitoritabi-Kanji's_Theme.mp3 ;, music=sound/PIL_-_Jinsei_Hitoritabi_Part_II_(Kokuuin_Kanji_No_Tema).mp3 ;KEITH WAYNE (PI: parking / PI2: street / PIL: street) keith0, stages/G2_keith.def, music=sound/PI2_-_Eiyuu_ni_naritai_-Ayashige_Version-Keith's_Theme_1.mp3 ;Keith Wayne by Basara-kun, (10C) keith-m1, stages/Gouketuzigaiden_keith.def, music=sound/PIL_-_Blue_Note_Swing_(Keith_Wayne_No_Tema).mp3 ;Keith Wayne by Basara-kun, (10C) pi_keith, stages/G keith.def, music=sound/PI_-_Eiyuu_ni_naritai_(Keith_Wayne's_Theme).mp3 ;Keith by mouser, (TUW) ;stages/PILeg_KeiBG.def ;pil ;stages/PI_KeiBG.def ;pi ;stages/G_keith.def ;pi ;music=sound/PI2_-_Eiyuu_ni_naritai_-Heavy_Version-Keith's_Theme_2.mp3 ;music=sound/PI2_-_Eiyuu_ni_naritai_-Sawayaka_Version-_Keith's_Theme_3.mp3 ;KINTA KOKUIN (PI2: playground / PIL: playground) ;(ES) kinta ;stages/G2_Kintaro.def ;pi2 ;stages/PI2_KinBG.def ;pi2 ;stages/Gouketuzigaiden_Kintaro.def, music=sound/PIL_-_Enji_Ensou_Ni_Yoru_Aku_Gaki_Youchien_Enka_(Kokuuin_Kintarou_No_Tema).mp3 ;KURARA HANANOKOJI (PI2: balcony / PIL: ???) kurara, stages/G2_clara.def, music=sound/PI2_-_Mahou_mitai_na_koishitai-Kurara's_Theme.mp3 ;Kurara Hanakouji by amago, (RSFF), (D2W), (TUW) ;, music=sound/PIL_-_Mahou_Mitai_Na_Koishitai_Part_II_(Hananokouji_Kurara_No_Tema).mp3 ;KUROKO (PI2: hotel hall) ;(ES) kuroko ;OSHIMA GOKETSUJI (PI2: sky / PIL: ???) Oshima, stages/G2_oshima.def, music=sound/PI2_-_Okinawan-Oshima's_Theme.mp3 ;Oshima by mass, (10C) ;, music=sound/PIL_-_Okinawaan_Part_II_(Gouketsuji_Oshima_No_Tema).mp3 ;OTANE GOKETSUJI (PI: church - cemetary / PI2: hotel hall / PIL: ???) Otane, stages/G_otane.def, music=sound/PI_-_Bochi_no_haru_(Otane's_Theme).mp3 ;Otane Goketuji by Capitan_Trueno, (EI), (SFFC), (TUW) ;stages/powerotane.def ;, music=sound/PI2_-_Metameta-Otane's_theme.mp3 ;, music=sound/PIL_-_ZIZIZI_Ondo_(Gouketsuji_Oume_&_Otane_No_Tema).mp3 ;OUME GOKETSUJI (PI: church / PI2: shrine / PIL: ???) PI_Oume, stages/G_oume.def, music=sound/PI_-_Komatta_toki_no_midare-uchi_(Oume's_Theme).mp3 ;OUME by 177, (EI), (TUW) PI_Oume2, stages/powertemple.def, music=sound/PI_-_Komatta_toki_no_midare-uchi_(Oume's_Theme).mp3 ;Chibi OUME by 177, (EI) UME_age18, stages/G2_oume.def, music=sound/PI2_-_ZIZIZI-_Oume's_Theme.mp3 ;UME_age18 by ƒGƒX, (10C) ;, music=sound/PIL_-_ZIZIZI_Ondo_(Gouketsuji_Oume_&_Otane_No_Tema).mp3 ;POOCHY (PI2: playground) ;(ES) poochy ;REIJI OYAMA (PI: hangar / PI2: sunset / PIL: fake sunset) classic, stages/Keithbg_up.def, music=sound/PI_-_Otoko_no_karatemichi_(Reiji_Ooyama's_Theme).mp3 ;Classic Reiji Oyama by Basara-kun reiji1, stages/G2_reiji.def, music=sound/PI2_-_Otoko_no_Karate_Michi_II-Reiji's_Theme.mp3 ;Reiji Oyama by Basara-kun, (SFFC), (10C) ;stages/PI_ReiBG.def ;pi ;, music=sound/PIL_-_Otoko_No_Karatedou_-Yakyuu_Ouenfuu-_(Ooyama_Reiji_No_Tema).mp3 ;SAHAD ASRAN RYUTO (PI2: arabian temple) Sahad, stages/G2_Sahado.def, music=sound/PI2_-_Kechabian-Ryuto's_Theme.mp3 ;Sahad by mass, (10C) ;stages/Gouketuzigaiden_Sahado.def, music=sound/PIL_-_Gechabian_34_(Sahad_Asran_Ryuto_No_Tema).mp3 ;SAIZO HATTORI (PI: lake / PI2: in the shrine / PIL: ???) !saizo, stages/Saizobg.def, music=sound/PI_-_Jonjon_garagara_(Hattori_Saizou's_Theme).mp3 ;Saizo Hattori by Ilusionista, (RSFF), (D2W), (TUW) ;stages/G2_saizo.def ;, music=sound/PI2_-_Namidano...-Saizo's_Theme.mp3 ;, music=sound/PI2_-_Namidano_-Full_Chorous-Saizo's_Theme.mp3 ;, music=sound/PIL_-_Namida_no_''...''_-Reggae_Version-_(Hattori_Saizou_No_Tema).mp3 ;SUPER KURARA (balcony) 119way-clala, stages/angelabg.def, music=sound/PI2_-_Mahou_mitai_na_koishitai-Kurara's_Theme.mp3 ;S.Clala by 119way, (10C) S.Clara, stages/angelabg.def, music=sound/PI2_-_Mahou_mitai_na_koishitai-Kurara's_Theme.mp3 ;S.Clara by RYO 2005, (10C) superkurara, stages/angelabg.def, music=sound/PI2_-_Mahou_mitai_na_koishitai-Kurara's_Theme.mp3 ;Super Clara by Kenshin, (10C) ;THIN-NEN (PI: temple's front / PI2: futuristic monks / PIL: ???) Thin, stages/powerthin.def, music=sound/PI_-_Chinpuu_(Thin_Nen's_Theme).mp3 ;Thin Nen by Capitan_Trueno, (EI), (TUW) THINNEN, stages/G2_chinnen.def, music=sound/PI2_-_Bozu_de_Dadada-Thin_Nen'sTheme.mp3 ;Thin Nen by ihoo1836, (SFFC), (TUW) ;, music=sound/PIL_-_Bouzu_Ga_Abunai_(Thin_Nen_No_Tema).mp3 ;WHITE BUFFALO (PI: tribe / PI2: tribe at night / PIL: ???) wb, stages/G_white.def, music=sound/PI_-_Amiyai-zoku_tatanka_no_uta_(White_Buffalo's_Theme).mp3 ;White Buffalo by Basara-kun, (TUW) ;stages/PI_WhiBG.def ;pi ;, music=sound/PI2_-_Amiyai_no_Yoru-Buffalo's_Theme.mp3 ;, music=sound/PIL_-_Ano_Musume_Kawaii_Ya_Amiyai_Musume_(White_Buffalo_No_Tema).mp3 ;, music=sound/PI2_-_Warugaki_youchien_enka.mp3 Link to comment Share on other sites More sharing options...
IIGamesMasterII Posted October 13, 2014 Author Share Posted October 13, 2014 Thanks guys I know he is not 100% accurate but if there is anything you want me to add which I missed or you want me to change something let me know :) Link to comment Share on other sites More sharing options...
Doomguy Posted October 13, 2014 Share Posted October 13, 2014 Thousand Kick Super takes no super bar to use, but requires you have at least 1000? Link to comment Share on other sites More sharing options...
IIGamesMasterII Posted October 13, 2014 Author Share Posted October 13, 2014 Thousand Kick Super takes no super bar to use, but requires you have at least 1000? Cool thanks just updated him :) Link to comment Share on other sites More sharing options...
Ryon Posted October 14, 2014 Share Posted October 14, 2014 BTW if anyone is curious, Thats me on the right in his signature and gamesmaster on the left. Ex✭Cᴀʜᴍ and Galvatron 2 Link to comment Share on other sites More sharing options...
Ex✭Cᴀʜᴍ Posted October 14, 2014 Share Posted October 14, 2014 Custom? better make it more interesting. BTW if anyone is curious, Thats me on the right in his signature and gamesmaster on the left. No word is enoght to describe the feel after looking at it. Link to comment Share on other sites More sharing options...
Galvatron Posted October 14, 2014 Share Posted October 14, 2014 BTW if anyone is curious, Thats me on the right in his signature and gamesmaster on the left. LOL! XD Oh! Man! Link to comment Share on other sites More sharing options...
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