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Color changing Blood


Ultra Fatality
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Ok so this is basically the last thing i need help with for awhile I have posted this somewhere before but didnt really get feedback so heres another go at it i need blood sparks to change colors based on the character like humans red monsters green robots black etc. so if anyone can help with this...................

 

That'd Be Great

 

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the idea i had which didnt work for whatever reason.

 

use a pal fx code based on a varaible (to decide if the character is a robot, human or reptile)

 

to change into whatever color.

 

it didnt work but when i used trigger = 1, the colors did change accordingly.

 

thats as far as i got, then i gave up.

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the idea i had which didnt work for whatever reason.

 

use a pal fx code based on a varaible (to decide if the character is a robot, human or reptile)

 

to change into whatever color.

 

it didnt work but when i used trigger = 1, the colors did change accordingly.

 

thats as far as i got, then i gave up.

You have to make sure ownpal=1 is on there, spawn the Explod from a helper and in the helper state, use the PalFX. You also have to make sure that the Effect is in your character's sff file, as it won't work from the FightFX.sff.

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