Kazagami Posted May 25, 2014 Posted May 25, 2014 Barts and Angela Belti also updated. http://www.geocities.jp/masa00341/ Werewood 1 WaifuLaifu Discord Server / Twitter / MUGEN releases
berserkx33 Posted May 25, 2014 Posted May 25, 2014 F'Yeah, now we just need a Rila from Breakers and I will finally have my Wild Amazonian Team.
Werewood Posted May 25, 2014 Posted May 25, 2014 Bird and monkey helpers!? I like it! It is like Tam Tam and Cham Cham and Nakoruru all-in-one! "I still care to share because I believe in Sharing is Caring" - Werewood
NotAGoodName Posted May 25, 2014 Posted May 25, 2014 F'Yeah, now we just need a Rila from Breakers and I will finally have my Wild Amazonian Team. http://web.archive.org/web/20090528014417/http://gebo255.hp.infoseek.co.jp/rila.zip
berserkx33 Posted May 26, 2014 Posted May 26, 2014 http://web.archive.org/web/20090528014417/http://gebo255.hp.infoseek.co.jp/rila.zip I already have that one, thanks for the help anyway. I mean't a well made one. (Doesn't even need to be accurate, Neo Liza is anything but accurate and I love her.) I just don't like this Rila for a series of reason, some can be seen here: This one is very badly done and her attacks aren't even close to having the correct properties. Also, it does what I hate the most in mugen: Change the move inputs from the characters to resemble Ryu's inputs. It's horrible. And I can't even change them back to the originals because there's some trick to the code that makes her ©d, u + K impossible to pull off. Most likely because she never had a movepriority set to ignore jumps in case of special inputs, meaning that the only way to do any down up special with her would be by comboing it on other normals to prevent her jump animation from starting before the input is computed. It's like those guys that change DP moves to QCD moves just because they have difficulty pressing Forward again.
NotAGoodName Posted May 27, 2014 Posted May 27, 2014 I just don't like this Rila for a series of reason, some can be seen here: This one is very badly done and her attacks aren't even close to having the correct properties. Also, it does what I hate the most in mugen: Change the move inputs from the characters to resemble Ryu's inputs. It's horrible. And I can't even change them back to the originals because there's some trick to the code that makes her ©d, u + K impossible to pull off. Most likely because she never had a movepriority set to ignore jumps in case of special inputs, meaning that the only way to do any down up special with her would be by comboing it on other normals to prevent her jump animation from starting before the input is computed. It's like those guys that change DP moves to QCD moves just because they have difficulty pressing Forward again. In the CMD, change all statetype != A to (StateType != A || stateno = 40). This is a problem on tons of charge characters. Also, uhh....I am very interested in this character. /pretendontopic berserkx33 1
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