RoySquadRocks Posted April 18, 2014 Posted April 18, 2014 Shanghai Doll creates the curse! Introducing... Shanghai Doll from the Touhou Project series! Shanghai Doll is a doll created by Alice Margatroid who always accompanies with her all the time, but their relationships aren't clear. This character has 2 versions. Win for Normal and 1.0 for Stronger. For Stronger Version, copy CharacterName/CharacterName10.def in your select folder and change CharacterName to the name of my character from the chars folder. Tin Star, Wanda and Atari Dragon have been UPDATED! What's in these updates: -Reduced damage for fatal moves -Removed blue CLSN boxes for Wanda's "Twin Blocks" hyper move Download these characters as an early Easter gift NOW! https://onedrive.live.com/#cid=CC8ACE125B3A87ED&id=CC8ACE125B3A87ED%21130 Surf's up this Summer! Chester Cheetah and Cool Spot are coming up next! thekillnator, Moneyspider_Todd, Galvatron and 1 other 4
Shinzaki Posted April 18, 2014 Posted April 18, 2014 Time to kick ass. Directory of stages by Ryoucchi, Toaster, and I
JokerintheButt Posted April 18, 2014 Posted April 18, 2014 My Signature Fuck U :D I Don't Have one Asshole.
Shinzaki Posted April 18, 2014 Posted April 18, 2014 I think she was too soft on me the first few seconds lol. Directory of stages by Ryoucchi, Toaster, and I
Galvatron Posted April 19, 2014 Posted April 19, 2014 Alice doll so small , Small than Chibi char Indeed... but this makes her a worthy opponent. =) MARVEL VS. TOUHOU !!!!!!!!!!!!!!!!!!!!!!
Kazagami Posted April 19, 2014 Posted April 19, 2014 Alice doll so small , Small than Chibi char Because she's a doll, Captain Obvious. WaifuLaifu Discord Server / Twitter / MUGEN releases
FantasyBlade Posted April 19, 2014 Posted April 19, 2014 I think she was too soft on me the first few seconds lol. Mind if i ask, from which Creator is this Version of Mai Kawasumi?
Shinzaki Posted April 19, 2014 Posted April 19, 2014 Mind if i ask, from which Creator is this Version of Mai Kawasumi? 586, edited by someone whose name I forget. Directory of stages by Ryoucchi, Toaster, and I
FantasyBlade Posted April 19, 2014 Posted April 19, 2014 586, edited by someone whose name I forget. Dammit, well thanks for the answer. I asked because i never saw a Version before, which uses these hitsparks.
Shinzaki Posted April 19, 2014 Posted April 19, 2014 Dammit, well thanks for the answer. I asked because i never saw a Version before, which uses these hitsparks. http://www.mediafire.com/download/3mz3c1k23zjpt66/mai_mvc2.zip Uploaded it anyway Directory of stages by Ryoucchi, Toaster, and I
FantasyBlade Posted April 19, 2014 Posted April 19, 2014 http://www.mediafire.com/download/3mz3c1k23zjpt66/mai_mvc2.zip Uploaded it anyway Oh, thank you very much.
Darkflare Posted April 20, 2014 Posted April 20, 2014 It's also cheap and broken just like MvC2 itself, so 586 got that right, but you really should use the EFZ version of Mai because she's better made and actually requires skill to use.
RicePigeon Posted April 28, 2014 Posted April 28, 2014 A good ton of her normals have 0 recovery frames, which not only render them unpunishable, but also absurdly high frame advantages as well (+11 on hit for her 5y, for example), which lead to...Seems like only her j.5z and j.5c have 0 recovery now. Infinites. Tons of them, including, though certainly not limited to: 5x -> 5y 5x -> 5y -> 5c 5b (this one still exists, but is much harder to do now) 5c 5a -> 5y j.5b 5a -> 5b in corner causes 5b to whiff. It works now, but now it leaves them at +8 on block. While not an infinite, j.5z can lock an opponent in the corner indefinitely on hit, especially since it can cancel into itself. Speaking of j.5z, it can do up to 247 damage just by mashing the button, which is absurd for a normal. 133 now, but it still has that lockdown issue. j.5x can be spammed almost infinitely on an airborne opponent for up to 120ish damage. She seems to get power back way too quickly. Her 236a (Spinnin About), for example, gives her a total of 223 power on hit, 175 on block, and 130 on whiff. This leads to her easily spam her supers with impunity. 236y (Komachi Twirl) has only 1 frame of recovery, but shes completely invincible during said recovery. The move also has a ridiculous frame advantage of +15 on block. If you cancel anything into this, you pretty much have an infinite blockstring that whittles the opponent down with chip damage until KO or time over. In fact, the Komachi Twirl is an infinite blockstring by itself since it only has 5 frame startup. The invincibility and recovery frames issues have been resolved, but now its +8 on block, and still an infinite blockstring in the corner.
RoySquadRocks Posted May 1, 2014 Author Posted May 1, 2014 This is really good! +1 for you good sir. Glad you liked it. :)
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