Himeko_Tatsumi Posted February 5, 2014 Share Posted February 5, 2014 Filia Moneyspider_Todd, Galvatron and Krypto 'SAM' saiyaN 3 Link to comment Share on other sites More sharing options...
Juaniquillo-Ax Posted February 5, 2014 Share Posted February 5, 2014 the graphic style of this characters is awesome, they will run in 1.0? Link to comment Share on other sites More sharing options...
Himeko_Tatsumi Posted February 5, 2014 Author Share Posted February 5, 2014 yes they are mugen 1.0 characters Link to comment Share on other sites More sharing options...
lucabel Posted February 6, 2014 Share Posted February 6, 2014 Man you must continue your AMAZING work ! If I had your talent and your ability I'll be too happy, you will enrich Mugen story !! Don't give up, pictures are too promising !!! Link to comment Share on other sites More sharing options...
Werewood Posted February 6, 2014 Share Posted February 6, 2014 Wholly Molly! Is yours the first ever announced Skull Girls MUGEN character WIP? I can't wait to see your final MUGEN product! Let me share with you a tip - when you are going to release your version: there are some online MUGEN forums (hope not our peaceful MFFA) in which if they found your me-first wanna-be MUGEN release NOT PERFECT, then you and your pioneer MUGEN attempt will be doomed..........I mean extremely very DOOMED in an out-of-your-imagination manner! Good luck. Link to comment Share on other sites More sharing options...
Ganbare-Lucifer Posted February 6, 2014 Share Posted February 6, 2014 When do i whould get Peacock? Aside of that... it's nice to finally see Skullgirls chars for MUGEN... keep it up! Link to comment Share on other sites More sharing options...
DartzPie Posted February 6, 2014 Share Posted February 6, 2014 Are you using a heavy localcoord? Cause i tried adding one to my roster and i use localcoord =1368,756 Both scales .5 Link to comment Share on other sites More sharing options...
MorbidJoe Posted February 6, 2014 Share Posted February 6, 2014 skull girls :>, wonder how long till someone make Double Link to comment Share on other sites More sharing options...
Himeko_Tatsumi Posted February 6, 2014 Author Share Posted February 6, 2014 i use localcoord = 1280,720 both y and x scales = 0.60 Link to comment Share on other sites More sharing options...
Macaulyn97 Posted February 7, 2014 Share Posted February 7, 2014 i use localcoord = 1280,720 Oh no! If the localcoord is changed, do they work normally in 640x480? Link to comment Share on other sites More sharing options...
Himeko_Tatsumi Posted February 7, 2014 Author Share Posted February 7, 2014 i don't know i have nor tried that yet Link to comment Share on other sites More sharing options...
Celest Posted February 8, 2014 Share Posted February 8, 2014 Well since we get Filia and Valentine I think I should look up some renders for 'em. Link to comment Share on other sites More sharing options...
Himeko_Tatsumi Posted February 9, 2014 Author Share Posted February 9, 2014 i added the link to Filia beta for testing and feedback right now all her basic stuff is done i just got to move on to the next phase Link to comment Share on other sites More sharing options...
Macaulyn97 Posted February 9, 2014 Share Posted February 9, 2014 It worked fine, and I didn't even change to 640x480. But which gameplay will you base on? Link to comment Share on other sites More sharing options...
Himeko_Tatsumi Posted February 9, 2014 Author Share Posted February 9, 2014 well its a original gameplay so its my own gameplay Link to comment Share on other sites More sharing options...
Krypto 'SAM' saiyaN Posted February 9, 2014 Share Posted February 9, 2014 Wow! Skullgirls!!!! I don't believe it....great to see soon they will come to mugen aswell Link to comment Share on other sites More sharing options...
Demitri Posted February 10, 2014 Share Posted February 10, 2014 Can't wait for Valentine! Gonna test out Filia in a bit EDIT: -I know shes still in the early stages but i see you used kfm as a base, why cant she run and jump? She can run, and she can jump, but run-to-jump nothing happens. -Her Taunt has no clsns -Was it intentional for her down + b attack to be able to hit p2 while they are still on the ground? You did this for down + a too so im guessing it's intentional. What's with her name being "Filia Creator Seta" ? Just leave it as Filia since the Author line already tells the player who made it. Not a bad start, can't wait to see more progress on this Link to comment Share on other sites More sharing options...
Himeko_Tatsumi Posted February 10, 2014 Author Share Posted February 10, 2014 I'm going to add her running to jump and add clsns to her taunt Link to comment Share on other sites More sharing options...
ShanghaiSnflower Posted February 10, 2014 Share Posted February 10, 2014 Is the final version gonna be a six of four button character? Because right now she doesn't have either of her fierce attacks from what I've seen, just dashes. Link to comment Share on other sites More sharing options...
Himeko_Tatsumi Posted February 10, 2014 Author Share Posted February 10, 2014 well she will be a normal 4 button character but the fierce attacks will be stun attacks or wall bounce attacks which will take away meter (power bar) 50% its all a part of the gameplay system Link to comment Share on other sites More sharing options...
Macaulyn97 Posted February 11, 2014 Share Posted February 11, 2014 By the way, will she have chain combos? You know LP -> MP? Link to comment Share on other sites More sharing options...
Himeko_Tatsumi Posted February 11, 2014 Author Share Posted February 11, 2014 yes she will have them also she will have level 1, level 2, level 3 ex moves LVL 1 is yellow flash = 25% of meter LVL 2 is orange flash = 50% of meter LVL 3 is red flash = 75% meter also increases life 50% each ex move will be a different version of the same special move but each will behave differently Link to comment Share on other sites More sharing options...
Moneyspider_Todd Posted February 12, 2014 Share Posted February 12, 2014 Wow. A Skullgirls beta char! It could be fun. Link to comment Share on other sites More sharing options...
Werewood Posted February 18, 2014 Share Posted February 18, 2014 Just tried your beta, feel quite solid! Keep it up! I am not familiar with Skull Girls (I don't have access to the source game), so whatever game play you are going to give her is welcomed! Found out she has so many "Me Bouncy!" moments! What a sexy exerciser! By the way, I like her lose pose very much (her hair is so....alive): [Edit]: I found your Filia SFF and CNS files lack of some MUGEN1.0 stuff...........so you may want to add MUGEN1.0 specific features like MUGEN1.0 victory portrait 9000,2 and victory quotes back to her, as you mentioned, "yes they are mugen 1.0 characters". Link to comment Share on other sites More sharing options...
Macaulyn97 Posted February 18, 2014 Share Posted February 18, 2014 Custom OMK Virgilia? I like that. Link to comment Share on other sites More sharing options...
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