So i started messing with a certain guy again, coded a move blah blah blah
From a distance, it connects and works like it should
Up close and (not) in a corner, it hits p2 once, then he moves right past them like so
Is it because of my clsns or something else?
Now on to my questions...
This gave me a move idea; how would i go about making my character from any location "teleport" and hit p2 and slide past like above?
Like, I'd make him fade, then p2 gets hit, then he'll (un)fade sliding behind p2
Second question, Im interested in doing something similar to Chizuru where depending on the move she'll fade from her previous position, i know it could be done with helpers but is there an alternate(and possibly simpler) way to do it? Or am i just better off with helpers?
Question
Demitri
So i started messing with a certain guy again, coded a move blah blah blah
From a distance, it connects and works like it should
Up close and (not) in a corner, it hits p2 once, then he moves right past them like so
Is it because of my clsns or something else?
Now on to my questions...
This gave me a move idea; how would i go about making my character from any location "teleport" and hit p2 and slide past like above?
Like, I'd make him fade, then p2 gets hit, then he'll (un)fade sliding behind p2
Second question, Im interested in doing something similar to Chizuru where depending on the move she'll fade from her previous position, i know it could be done with helpers but is there an alternate(and possibly simpler) way to do it? Or am i just better off with helpers?
If you want my released works, go here.
4 answers to this question
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