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Ryu and Gouki (12-30-12 update) by mwryly


Lord Batros

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  • 3 weeks later...

updated 1-30-13

 

Ryu - http://www.mediafire.com/?409lj98cq4j8lw4

Akuma - http://www.mediafire.com/?lsxmeykh3oo0qfj

 

Ryu Updates:  -Updated Few Effects  -Added Super Finish Fonts  -Added New Super Portraits (Look in the .air file, "7510" for normal/master mode and "7511" for evil mode to edit it)  -Added a few winquotes against random and specific opponents  -Various Tweaks on Hitboxes, Hitdefs, Animations, etc.  -(All Modes) Increase frame advantage of Sakotsu Wari on hit  -(All Modes) Prevent opponent from air recovering from a Ex Hadoken and Shakunetsu Hadoken hit.  -(Normal/Master Mode) Adjusted hit velocities of Light Tatsumaki Senpuu Kyaku  -(Normal/Master Mode) Adjusted damage dealt by non-Ex versions of Tatsumaki Senpuu Kyaku  -(Normal Mode) Changed Ex Tatsumaki to be identical to Evil mode's  -(Normal Mode) Adjusted damage dealt by non-Ex versions of Joudan Sokuto Geri  -(Normal Mode) Increase juggle points of Joudan Sokuto Geri on hit  -(Master Mode) Joudan Sokuto Geri is no longer super cancelable  -(Evil/Master Mode) OTG hit of Heavy Ryusokyaku now deals lesser damage than non-OTG hit  -(Evil Mode) Ex Ryusokyaku can now again OTG that deals lesser damage than non-OTG hit  -(All modes) Increase juggle ability of Shinkuu Tatsumaki Senpuu Kyaku  -(Evil/Master Modes) Added Gouken to the list of characters who can resist and escape Shun Goku Satsu.  -All other updates not worth mentioning and forgotten. tongue.gif Gouki Updates:  -Updated Few Effects  -Added Super Finish Fonts  -Added New Super Portraits (Look in the .air file, "7510" for normal mode and "7515" for shin mode to edit it)  -Added a few winquotes against random and specific opponents  -Various Tweaks on Hitboxes, Hitdefs, Animations, etc.  -(Normal Mode) Changed Aura color to Red  -(Normal Mode) Fixed Bugged Intro against Vega by PotS  -(Shin Mode) Successful taunts will now increase Gouki's attack power for one hit except Misogi  -(SF4) Tweaked Far Standing Heavy Kick so the second hit would connect.  -(All Modes)Reduced horizontal hitbox(1st) of Crouching Heavy Punch  -(SF4) Increased horizontal hitbox of Crouching Heavy Kick  -(Normal Mode) Tweaked the way Ex Tatsumaki Zanku Kyaku launches the opponent away.   -(Shin Mode) Tweaked the speed of Hyakki Gou Shu  -(Shin Mode) Added new level 2 super: Tenshou Kaireki Jin. (Command = QCF2x + 2K)  -(All Modes) Added Gouken to the list of characters who can resist and escape Shun Goku Satsu.  -All other updates not worth mentioning and forgotten.

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