-
Posts
65 -
Joined
-
Last visited
Posts posted by InfantryDouble00
-
-
Tomoka Minato(Beta Version)
I made this character but it unfinished beta version
can use my character with uncomplete input commands over 63%
approved with ai patch
Have Fun..
-
Tomoka Minato (Beta Version) V2
I made this character but it unfinished beta version
can use my character with uncomplete input commands over 63%
Change log:
-Beta Release v.2
-Fireworks Update
-Effects Changed
-Selected 1.0 Transparency fixedHave Fun..
-
Can use any zoom control with variable state
in zoom controls : Scale = 1,1
try to find the coding for any character in 1.1 selection
-
5 hours ago, RMaster007 said:
As for Rocko:
- EX Spitball can't be used due to it's number in the CMD file being 1003, but it's actually 1010.
- Heffer and Bus Driver hyper can't be used. gameguy5TheScratcher managed to fix it, so I'll check with him about that.
- KO state doesn't work right.
- Air Boomerang glitch, obviously.
- Some specials and hypers do too much damage.
- Suck-o-Matic has a grab state, but it don't work right.
the idea is. the Air Boomerang is settled in "physics = A" when the projectile hitting on the floor it cause a glitch and the KO state need some invisible control
-
3 hours ago, BOS_Productions said:
doesn't work on 1.0
Oppssv..... sorry i'm setted mugen 1.1 sprites. try to convert in fighter factory
-
Dunno Know...
-
- Popular Post
- Popular Post
- Lillie's 音MADs, Gaulbetti, Ori-Ori and 2 others
- 5
-
Think about the coding Technic.
-
Wow the base combo was better now. and i'm train new combo from kyo kusanagi
-
It's has no Butterfly Wings .can compatible mugen 1.1 using 32bit alpha
-
I said don't delete the file this is important
-
Could everyone to find a Voice rip from Tatsuya Shiba in Dengeki Bunko Fighting Climax Ignition. it's use full make that
in see the video the combo is awesome. please send your resource here when i'm to start make the character
-
How percent your Susanoo.
-
maybe the file is corrupt
-
i know the coding the definition
it's look like this
4:3
1280x720
Just copy the coding .the number sign "#" can insert for number here but can't compatible in winmugen coding
copy -----> "ifelse(GameHeight < 240 * Const240p(1),##,##)"
can select the localcoord
240 * Const240p in localcoord set '320x240'
480 * Const480p in localcoord set '640x480'
720 * Const720p in localcoord set '1280x720'
example :scale = ifelse(GameHeight < 240 * Const480p(1),1.5,2),ifelse(GameHeight < 240 * Const480p(1),1.5,2)
-
in DirectX or System Can Built The PNG sprite
-
You Need Update Graphic Card to dedicate up to 64mb size on your video
Like This
or change the directX on Mugen.cfg
[Video]
;Screen rendering mode.
;OpenGL - Experimental OpenGL renderer (recommended)
;System - default SDL rendering mode (e.g. windib in Windows)
;DirectX - DirectX 5 renderer
;System and DirectX modes do not support advanced features
;such as RGB sprites and window resizing.
RenderMode = DirectXbut can Built the PNG Sprite
-
Picture From Los Santos
-
Can convert MUGEN 1.0 8-Bit
-
I Want Need To find Rick Renald mugen Character please
-
This is it
Thins i Release For 10 Months
Dejiko made From Di Gi Charat,But I'm sure i Dejiko made from "Magical Heroines Plus" By Dakken
i Created A New Move: Gema Gema Cannonball
Preview
Video:
Jagtuta - Character
in [ CONTENT REQUESTS ]
Posted
Jagtuta - Character
Excuse i'm need Jagtuta because the link is removed on onedrive. the last found it i'm been
can you reupload the character