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LightFlare_Da_Realest

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Posts posted by LightFlare_Da_Realest

  1. Spoiler


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    [DOWNLOAD]

    River City

    [COMMENT]

    Hello again, my friends. This time around I'm bringing you some stage conversions from a game that I hold near and dear to my heart. River City Ransom for the NES was one of the first beat'em ups I ever played, right behind Double Dragon. Me and my best friend would play this all the time. I've wanted to convert these for a long time. I wanted to really mix them up, but I decided to release them in a more "close to source" manner.  There's no zoom, only a few have moderate superjump but they all have looped bgm's. I used 180x120 scale. It means that most source characters will appear too small but normal characters will look better. It made sense to me because there are only a few River City Characters and I wanted the stages to appeal to the majority. Eventually I intend to pick a select few and make them for 1.1 only, at which point I will really chop them up and things like seperate delta's, parallax, zoom and scailing. But for now, enjoy these basic but classic stages.

  2. [PREVIEW]

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    [DOWNLOAD]

    Step into the unknown...

    [COMMENT]

    Dropping some 720p, 1.1 only content. The image I chopped up was created by a talented artist named Mark Kirkpatrick. I've got a few more projects using his works that I may or may not drop separately. Either way, you'll see them...eventually. Nothing too fancy coding wise. Just superjump, zoom and some looped trap music. Click the link, my dudes.

  3. [PREVIEW]

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    [DOWNLOAD]

    TAKE THIS!

    [COMMENT]

    Let's switch up a bit. I'm serving ya'll Tia's stage from Breakers Revenge for the Neo Geo. I chopped it up and added a bunch more layers. It's got superjump, animations, parallax, stage zoom, delta zoom and looped bgm. Click that link and enjoy!

  4. [PREVIEW]

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    [DOWNLOAD]

    BaLlOooOOon!

    [COMMENT]

    One more for the road. My last Fighter's History installment(for now at least), Karnov's stage from Karnov's Revenge for the Neo Geo CD. I used a slightly different formula for the parallax on this one as well as the scale delta on the corridor openings on the side. It's the stuff I'm known for. Superjump, looped bgm, animations, parallax, scaledelta, zoom and zoom delta. Once again brought to you in part by Davias at Spriter's Resource. Click the link and show ya love in the comments. Peace.

  5. 8 hours ago, Darkflare said:

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    "The first thing I'm going to do Light is tell you not to waste your time. You sae how well cleaned up the site was. You could barely tell a monster attacked."

     

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    Not the answer I was expecting, but fair enough. However, if you do decide to stay I can tell you'll get along with Dark just fine.

     

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    In the meantime, Candor is a large city. In fact, perhaps "kingdom" is more appropriate. But, I definitely have some sights to see.

     

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    I'm with you on that, Light. Let's enjoy ourselves for a bit. How bout you, Penny? Ready for some more sight seeing?

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