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Legendary DeMoNk@I

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Everything posted by Legendary DeMoNk@I

  1. http://www.youtube.com/watch?v=qC07GeEBIjA http://www.youtube.com/watch?v=Rxf6fJUl4p4
  2. yep that is nice
  3. http://www.youtube.com/watch?v=JS0XhXsmCRs
  4. New visual update. well i decided to revisit an old old idea and try to pull it off as close as possible. i Always wanted that wolf speed to sort of have that cool anime blur look. its not as crisp as i wanted it to be like Buckus yang super dash look but its good enough to me. in game it looks better as its happening and how i coded it. The super speed was inspired by Krauser in the fatal fury 2 movie. thats where i originally got the idea from. the fight in the alley way. NOT DBZ^^ Looks a bit grainy from here yes i know but its the best i could do
  5. I used fighter factory 3 and then followed infinites tutorial at MFG http://mugenguild.com/forum/topics/easy-quick-color-separation-tutorial-149123.0.html
  6. http://www.youtube.com/watch?v=cstrkVdBON4
  7. Site link updated: Fixes -Medium & Heavy power waves now deal damage properly on open hits: -Raging wolf blasts now juggle the enemy entirely. Making hits in total of 7 instead of 4 Changes: -Hit sparks for Geyser punch launcher, Geyser Kick and Air bash changed to be consistent visually with the rest. Old hit spark removed.....Thought it over. fuck it why not. looks better plus less file size^^
  8. Thanks for the feedback of comments. -Yeah the pop up hit spark style is just me being different. i usually keep stuff a certain way until i get tired of seeing it actually or find something better in visuals. Im just weird like that i guess when i create. so knows...i may change it out of the blue -Make sure you downloaded the latest update 12/14/13 There were a lot of attacks in damage toned down a lot because a lot of people spoke on how over powered in damage most of his attacks were so thats why that side ways super "Super Burning tackle" doesnt pack that much of a punch anymore. What character did you test that move against? i tested it against KFM again moments ago and it hit him fine in the middle of the screen. was the character standing or crouching? -Thanks for spotting that no damage with medium and heavy power wave. I fixed the weak one a hot while ago (which was an issue) and broke the others in some way i guess smh...ill revisit that. they do damage when blocking but not on open hits i see. if they do its a very low damage of 1 for some reason. pretty much no damage as you said. -The raging wolf. yeah the blast doesnt fully connect the last 2 juggles im aware of. I may have to adjust the velocity of air juggle more so it all connects all in a open hit -Yeah sadly the damage in the geyser quake was toned down dramatically because again some people complained about that. it did an significant amount of damage before but i toned it down. The charge isnt for damage its for a delay. As for the pop up deal thats how it was in the beginning. he had some sort of duel hit advantage style i was trying to perfect. up close it was supposed to be like C viper but if he caught you with it far away it rocked the enemy down to the ground. But i didnt get the code right at the time so i left it alone as you see it now. I may revisit that code again to try and do it right. youll see it in this very old video test here before i released him clip time 0:55 http://www.youtube.com/watch?v=SUMeJr0O_Pg All your comments are appreciated. ill be looking into what you spoke on some time today
  9. Legendary DeMoNk@I

    j

    and the out of no where..... http://www.youtube.com/watch?v=PUKMUZ4tlJg&feature=youtu.be
  10. http://www.youtube.com/watch?v=0K2_EnYGMZg&list=PL41964CBAB09DA99B
  11. This is For those who have enjoyed the character so far and have been wondering what ive done him over time since release... Video showcase shown below is pretty old now since ive already updated and cleaned up a lot more things since after the recording The last official update i did was 12/14/13 http://www.youtube.com/watch?v=ZvZagX9KF_w Summary below is what took place long after or some time before the video recording you seen above: Snippets of screenshots of various updates These were all the main things i had time to do or finally figured out better ways to code on my own these past months. The hit damage of the character were adjusted more but not dramatically. will you like it better? i dont know but it has been toned down enough in my eyes. BUT the final patch for 1.0 version will have a even more dramatic tone down of bite to terry and also his speed in certain ways. This in the end leaves a winmugen version and 1.0 version. 1.0 will be softer. The public can have their choice of that in the end at my site later on so thats what im currently patching right now. Bugs im aware of that still remain are: -Ex power charge collision hit. at times out of the blue the enemy may hit terry just as he connects with the charge tackle and that may leave the enemy stuck and stunned in a lie down state until you restart the match. its rare but its an annoying issue i havent figured out how to fix yet. move is currently being observed closer in the codes. -LvL 1 live wire geyser geyser may spawn a mini version of terry out of the blue when he gets hit at that right time while doing that super. i thought i fixed it but the other day i still saw it. i cant quite figure out how to fix that right now well thats the latest. sorry i havent been updating news here but my site and youtube videos expose everything of the latest anyway. check that material if youre following whats new with that terry. [Random Cpu vs cpu battles LVL 8] VS buckus A.I. types http://www.youtube.com/watch?v=wnUDP8gdjtc VS Infinites A.I. types http://www.youtube.com/watch?v=TFWUYdSZqB8 VS Don Drago A.I. types http://www.youtube.com/watch?v=l2RdPlK4Y2I VS Ikaruga patched AI types http://www.youtube.com/watch?v=u8pZUS0N9n0 If you don't like my terry to be that aggressive just lower the difficulty peace http://legendarykailabs.webs.com/
  12. After all this time, tweaking, fixing and updating i felt it was finally time to take on my own character in a mirror match. The updates payed off i see. haha intense match. i gotta play vs him more often instead of watching http://www.youtube.com/watch?v=g1tAEgktHI0
  13. http://www.youtube.com/watch?v=VcSV5zFN_sg
  14. Thanks man. well lets just say i was a huge fan back then and i love Akira Toriyama's work
  15. http://www.youtube.com/watch?v=pTRnYJGorb8
  16. well heres a couple old "Fan art" sketches i did ages ago.
  17. yep all....1 one by one.... thats why last year i did this one sprite for myself and then gave up right after lol it took me a good 20 minutes it was a KOF XIII robert color for my terry.... I couldnt beast all those sprites after i realized i had to do it one by one smh
  18. this is the dumbest shit ive read about the system this year already http://www.sott.net/article/271748-Father-sentenced-to-6-months-in-jail-for-paying-too-much-child-support
  19. Just a movie. but i think you should read this here. it has way more info that youll find interesting http://bayonetta.wikia.com/wiki/Bayonetta:_Bloody_Fate
  20. Something i do want to get around to checking out http://www.youtube.com/watch?v=l3wgBIuxbY4
  21. Well heres the man behind Dat Legendary Terry everyone loves and hates Flame for the haters.....hello
  22. http://www.youtube.com/watch?v=L1ScAlojqUA
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