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EndercreeperMugen

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Posts posted by EndercreeperMugen

  1. Preview:

    euUcwrU.png

    Download: http://www.mediafire.com/download/t06u06d6m7bqho7/a+very+sad+child.zip

    Authors YouTube channel: https://www.youtube.com/channel/UCB8JFW-iy-lRlbDIpNkkvhA

    Seems to be quite a few FNAF Mugen characters out there, so I'll start with this one. It uses the EOH template and sprites poorly ripped from FNAF 4, despite better quality rips already existing. It uses six buttons, but they all ink to the same punch and kick attack, both of which are one frame, and infinites. It also has specials and hypers, but they are the same as the regular attacks. If the sprites were of better quality and it's attacks were different. The same author is also making a Shadow Fredbear character, and it seems to be a bit better. I'll be doing some more release threads for any other creations I can find, FNAF related or not, and (maybe) a FNAF collection if one hasn't been made.

    And before you ask (And I know some people will), the stage in the preview is Pokémon Contest by Saiyajin Mui.

  2. The bounty hunter from Radiation's Halloween hack is coming to Mugen! I've been working on this guy for a while now, and he is just about ready! I just need to fix some collisions, finish the gethits, and do a few last bug tests.

    Preview (Some of the images look miscolored for some reason):

    ek5dIlI.gif

     

    I expect to release him tomorrow or early November, seeing as I have finished all the sprites already. He uses four buttons and, despite having heavy armor, he is rather quick, just as art of him depicts. I had very little to work off of, since not much is said about Varik in the hack or by Radiation himself, so I just based him off what he can do in the hack (Mainly physical attacks along with some PSI). Oh yeah, he also has a bit of a gameplay gimmick that those of you who played the hack should know about.

    He was meant to be released alongside Silly Spooo, another Halloween character that I released today. However, since Varik was not finished and Silly Spooo was, I decided to release them separately. A stage will be included with him; Twoson in Autumn (Seen in one image in the preview). It's a recolour of Drowin's  Twoson stage to match the palette of the Halloween hack. There are also two special modes (Shown in the last screenshot), but there is an alternate DEF file that disables them.

  3. I made this stage a while back, but thought I'd post it here as well. I created it when I was bored and messing around with my testing roster, so it's for the 1280x720 resolution.

    Preview:

    MVFRNzn.png

    For those who don't know, it's the sixth sanctuary from Earthbound. I added the guardians of the area, Thunder and Storm, in the background.

    Details:

    • Animates
    • Multi layered
    • Has small super jump

    Download: https://www.dropbox.com/s/vmyccbxt6x2g4qo/Pink%20Cloud%20%281280x720%29.rar?dl=0

  4. A creator named 'Some Guy' (not the one that made Victini, Meloetta, etc.) released a Smeargle beta some time ago. It was missing palettes 9, 10, 11, and 12, so I made some of my own. They are part of an edit I am making since this char seemingly hasn't been updated in a while, but I thought to release these separately first.

    nLZroUe.png

    Download the palettes: https://www.dropbox.com/s/7sh1olpxk8zmlss/Smeargle%20palettes.rar?dl=0

    Download the original character: http://mugenarchive.com/forums/downloads.php?do=file&id=12043

    If I make more palettes, I'll make a thread for them, rather than doing one thread for each palette patch. I'm also making a website for my Mugen stuff, so that'll be open to public soon. Next palettes to be released will be for two characters; Geno and Mallow by Tachi, since they are both missing palettes 8 to 11.

    Edit: Image showed up as an error. Threw up a link for the preview instead. If I can get an image to show instead, I'll edit again.

    Edit AGAIN: Fixed preview

  5. I COULD help. I have converted some characters over to the SSB code (It's rather simple), although only two so far; Oshawott and Geno. However, as of now, my hard drive is playing up a bit, so it will sometimes automatically delete files (It'll be sorted soon though), including some of my Mugen characters. When I get it sorted, I'll let you know.

  6. I just tested it out and this character seems to be unfinished. For example, it is missing quite a few sprites and sounds. It also has some very shoddy sprites, all of which are edited from the Black and White sprites of Victini. I think if someone could make better sprites and fix most of the problems this character has, then it would be worth a spot on your roster. As of now, this character stands as another reason to hate this author, along with the fact that he/she is taking the name of an author who made an awesome Smeargle char.

  7. I've asked around for these characters for a while now, but nobody seems to help. As you can guess by the title, I am looking for Psychic Psycho and Wild n' Wooly Shambler by Apelao. The links on his website aren't broken, but the keys he provided don't seem to work, and nobody that owns these chars will reupload them. Would anybody be able to reupload them or help with the keys? Thanks.

    Apelao's website (These two are near the middle): http://www.geocities.jp/apelaovib/ 

  8. This character seems to be shaping up quite well. I may not keep him on my roster right now, but I'll wait and see what the final product is like (Even though I already have one version of Goku on my roster). I've found no major problems as of now (Aside from a hard to pull of infinite, although I have only managed to do it against characters with super armor), but if I find any I'll add another comment.

  9. I  don't see much of a problem of adding vore edits (You already put Eggbomber's Lugia and Mystervore's Charizard in the collection, and they are vore characters), but as TrinitroMan said, there is not much point adding them for one move, although edits (Such as the Milotic one by Zack and Dylanius) that add in or change a lot more (or balance the character in case of the example I used) would probably be worth adding. Essentially,  I'm neutral on having vore edits in the collection

     

    Also, some things to (possibly) add.

     

    Edits:

    The aforementioned Milotic edit: http://www.mediafire.com/download/3bic55hn2s5jd62/Merufimu+Milotic+Edit.rar

     

    Characters:

    Hitmontop by Joey Faust: https://www.dropbox.com/s/i03f01tvfebk7xx/TFGAF-POKEMON-Hitmontop.rar?dl=0

    Lopunny (Beta 1) by me:  https://www.dropbox.com/s/oc538nhjw0ksm5g/Lopunny%20%28Public%20beta%201%29.rar

     

     

    That is all (For now). :bye:

  10. Some more feedback on Danger Mouse (Already gave you feedback on the Ren and Stimpy updates. Yes, I'm Endercreeper9999 from the Mugen databse/DeviantArt.)

     

    Pros:

     

    *Some sprites look better than in the beta release

    *Gameplay is definitely smoother

    *Easy to pick up and play

    *Specials and hypers have balanced damage output

     

    Cons (Mostly Nitpicking):

     

    *During car intro, he disappears for a few seconds near the end

    *When hit by Hashi's fatal, he disappears, same with Animus' fatality but only the top half of his body

     

     

    The character feels different from the beta version, but in a good way. You're definitely going in the right direction of character creation, and I personally cannot wait for future character releases.

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