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A-Knight got a reaction from JOSE BELISARIO in Nine the Phantom by Kouya
After doing some digging, I figured out the password. The password is "Chihuahua" (no quotation marks)
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A-Knight reacted to ArtistofLegacy in Tenshi by NemuNemu released 6/29/2018
Download: http://nemunemu.zohosites.com/
Also known as M3. Kokoro also updated.
Also just found out he made an Arc and White Len OR2. Why does no one ever report his stuff man.
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A-Knight reacted to Darkflare in 2B by Betalille released (4/15/18)
This post is god awful and sounds wrong
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A-Knight got a reaction from Solid Snivy in Nine the Phantom by Kouya
After doing some digging, I figured out the password. The password is "Chihuahua" (no quotation marks)
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A-Knight got a reaction from CoolAnimeHustler in Nine the Phantom by Kouya
After doing some digging, I figured out the password. The password is "Chihuahua" (no quotation marks)
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A-Knight got a reaction from IDGCaptainRussia in Kam'Lanaut by Okan
https://www.dropbox.com/s/pd6ww55zob471eo/Kam'lanaut.rar?dl=0
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A-Knight reacted to guykazama in guykazama's AI patches
Chart: http://guykazama.neocities.org/mugen.html
Direct link to folder: https://www.mediafire.com/folder/rqf7c17rtl4j5/AI_patches
NOTE: 1.0+ ONLY, WILL NOT WORK IN WINMUGEN
These are AI patches for the following characters: Cecil Harvey by AnkokuNaitou, DQ2 by sylphyne, Ickybod Clay by LordShade67, joker_SF by NGI, Keiji Thomas by Basara-kun, Michael Sobut by envymask666, Mister X by Basara-kun, Mr Bater by Nyan Kiryu, Ryumaou by Hanyu-maru, and Sniper Joe by Basara-kun.
I still have some more AI patches, which I'll publicly release when I get around to it. Some of them need a little more fine-tuning.
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A-Knight reacted to Deoxgigas in Umi no Kokoro released! (Touhou) - Updated Twice (06-12-2016)
Update2:
- Changed the visual for the Grand Compressed Blast super to make it look like Kokoro is shoving a shining ball into the opponent rather than a weird mask. (Changed the move gif below accordingly.)
- Changed the visual for Geyser of the Endless Depths to remove the mask and instead temporarily turn Kokoro into a more ghostly form for the duration (That explains the iframes).
Update:
- Changed Kokoro's ingame portrait after it was brought to my attention that the old one was pretty damn silly, and not in a funny way.
As promised, I am back to deliver the last of my until-now unreleased characters.
Umi no Kokoro is a palette swapped Hata no Kokoro, and just like my Resonance does for Iku, Umi no Kokoro retains alot of Hata no Kokoros original moves, only, rather than masks and spirits, she now fights with water elemental attacks instead.
Umi no Kokoro was put into work way before Celestial Mukai and Prismatic Jam were even a thing, but finishing those two allowed Kokoro here to benefit greatly from the things I learned when making them. As such, alot of mechanics that were used for Jam in particular has been transferred over to her.
She can also make funny faces occasionally.
For more specific information, go to my site.
And if you just want to download her, go to my onedrive.
*Note: The difference between the Mugen 1.1 and 1.0 versions of her is simply in her sprite quality. She was originally made for 1.1, and well, some sprites don't transfer well between the two versions.
Now, here's the usual move demonstrations:
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A-Knight reacted to DS12 in Bowser jr Released! + Hawaiian Shore (Super better luigi + MvC Nanshi updated V1.1!)
YES! After hours of Mugenfreeforall being offline, i can finally release my characters in this site! Welp, Bowser jr and 2 other characters have been released!
I also made my first stage called, Hawaiian Shore! :D
The 2 other characters that I released are Super better luigi and MvC Nanashi.
Here are the credits for people who inspired me to create parts for Bowser jr!
(Also included in Winpose for when matches are over)
Also thanks to Ali for teaching me how to post on releases for the first time!
MvC Nanashi v1.1:
-Fixed the EX specials that wouldn't work. (I really didn't notice that until now....)
-Added more Explods
Super Better Luigi v1.1:
Fixed AI
Made it more like Infinite style! :D
Added one hyper and a Fatal hyper
Fixed Hitbox on ice projectile
Hawaiian Shore: Image may be blurry but the camera bounds and resolution went great!
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CREDITS:
Palettes inspired by SSB4 3ds/Wii U
Benjamin Wadsworth (Pizzasuace):
For making me the battle portrait
Sprites borrowed from:
DJHannibalRoyce: Koopa Troopa for Bowser jr's assist
N64Mario: Thwomp for Bowser jr's Assist
Adrian: Bonnie for Bowser jr's victory pose
Me: Super better mario's Bomb hyper for Bowser jr's OHKO super
Dark Chaos: Bowser for Bowser jr's Assist
People who supported me all the way to M.U.G.E.N 2016:
Benjamin Pizzasauce
Ali
NathanSonicFan2016 AUTTP The Temmie
Sonicman78
Darkluigi Games
TopKirby8305
Dark Chaos
Thanks to all of you for downloading him. May contain Corpse party
images. :P
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Download them from my website!
http://diamondawesomeness.wixsite.com/mugencharsandstages
Also a video showcasing my creations!
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A-Knight reacted to Deoxgigas in Prismatic Jam released! (GG/Touhou)
- Jam went to a far-away mystical land of magic and rainbows and learned a few new tricks. She lost most of her voice in return though. -
Next in the line of the idea that spawned Celestial Mukai comes Prismatic Jam. She is to my Rainbow Meiling as Mukai is to my Aurora Tenshi,
but unlike him, she retains alot more of her source game moves and mechanics.
For more specific information, go to my site.
And if you just want to download her, go to my onedrive.
Now here's a few demonstrations of her moves:
I'll be back with another finished character in a few days. Maybe a week.
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A-Knight got a reaction from Galvatron in Alice updated and Another Blood released?!!
That's strange, worked fine for me atleast. Uploading her without password protection
http://www.mediafire.com/download/joth4abs4mt5yih/aliceVer.3.rar