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Posts posted by beterhans
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tried nothing magical happened.
character still too big.
I followed the link of your Labry she is quite big even in 4:3 screen
I'm kinda sure the 2 characters in your screenshots have been modified and the localcoord is been changed so they appeared to be small.
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3 hours ago, Ryou said:
that's because you're running full hd 1080p. my method only works in "low res widescreen" 850x480 resolution.
I must try that
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to look like this I need to edit almost every part of the stage
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3 hours ago, Ryou said:
i literally just added localcoord = 850,480 under [stageinfo] and tinkered a bit with the rightbound and leftbound so that the stage didn't get cut off (as in there's a blank area) on both sides.
this is the result by just add localcoord = 850,480
https://i.imgur.com/7DdukFE.png
This is localcoord = 426,240
but character too big.... bg is too small.. as expected.
and if character use zoom, screen will shift
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Hello @Ryou
May I ask a question?
How you made these screenshot? in 16:9 format? out off a 4:3 stage?
I'm been converting 4:3 stages to 16:9 for awhile. and it's not a one button click task.
character looks like at right size and power bar is not miss-aligned,
stages at full size, not cut but extended.
how is that possible if you never edit the character or stage?
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OK I found this collection thing is the core meaning of MUGEN free for all.
I decide to start my stage collection here.What is a "True Widescreen stage" in this topic?
by technical standards
1. a Mugen 1.1 only stage
2. have zoomin value <= 0.8 or 0.75
3. Localcoord value is at 16:9 or non 4:3 ratioby Visual impression
Looks wider than 4:3 counterpart
Character at simluar size as 4:3 stages. (not too big)By the way Normal "Widescreen" stages (without zoomin <=0.75)
Looks narror than 4:3
Character looks too big.
Because Character looks too big in those Normal "Widescreen" stages
people change the Localcoord in the Characters, this will result following issues.
1. You have to change all your characters, if you have 100 of them you change 100 times.
2. after change, you characters portrait become too small and can't fit in the frame.
3. You character may having other issues, like character have a built-in menu or power bar, they will be miss-aligned.
4. You character's super background may not able to show in full-screen.So If you use "True Widescreen stage" non of the above will be a problem
you just use your normal sized character, it will work.I have a video to show you the downside to change Localcoord to make character smaller.
https://www.youtube.com/watch?v=zW5nSay0La4
and I have a Tutorial for you how to convert 4:3 to 16:9 true widescreen by yourself
https://www.youtube.com/watch?v=Hm13rpdBE3k
------------- Collection (NOT in Beterhans's base collection)--------------
Stage direct from Alice Margatroid
Golden Ship
https://sites.google.com/site/thepuppetofthemagus/mugen/misc-stages/omk-stages
------------- Beterhans's Collection ----------->Download link in video description<--
This Mugen 1.1b bundle have pre-configed settings and 50+ True widescreen Stages
https://www.youtube.com/watch?v=LioCn0L7QJoBeterhans's Stage releases playlist
https://www.youtube.com/playlist?list=PLdEQ2Uq3HHrbqaTubM4CIRXCIezcM56Pj-- click the video link and download link is in video description --
ChaosCode Hermes
Original Author : GLB
From Game : ChaosCode
Modified by Me for True Widescreen format
https://www.youtube.com/watch?v=fDCR-vkChWY
Stage name: Cerberus from Chaos code
original author: xX-Nero-Xx
True widescreen by Me
https://www.youtube.com/watch?v=4TnDO0z6AZw
Stage name: Catherine from Chaos code
original author: GLB
True widescreen edit by Me
https://www.youtube.com/watch?v=iV-fmFjKY-Q
[True Widescreen Stage Download] Vein From Chaos Code
Original Author : EXShadow https://www.youtube.com/watch?v=Hm13rpdBE3k
From Game : ChaosCode
Modified by Me for True Widescreen format
LINK:
https://www.youtube.com/watch?v=Ix8qdb7tjaE
[True Widescreen Stage Download] Ray's Casino From Chaos Code
Original Author : k6666orochi
From Game : ChaosCode
Modified by Me for True Widescreen format
https://www.youtube.com/watch?v=Hm13rpdBE3k
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GM's SF3.3 (Street Fighter III: 3rd Strike) characters
are The BEST SF3.3 works (not one of but No.1)
Best quality and BEST Accuracy!
The issue in this video is NOT GM's fault, He did his best for Mugen 1.0
But there is no way he could fix this
with just 1.0 code.so after fix all character will be 1.1 only
To honor the original author
I released this fix as patch, which means you need to go to GM's website to download his original 1.0 work
then use this patch to overwrite existing files.
character will become 1.1 only.GM's website download page
http://gmsniper.webcrow.jp/download the "MUGEN1.0用" version
NOT winMugen!Patch by Beterhans
Patch LINK in video description
https://www.youtube.com/watch?v=_zVVl4yObDY -
have you applied the 4GB patch?
if you load 4 (same character) it will be only 1 character in the memory.
other 3 are sharing the resource.
if havn't you can try or use my pre-patched and pre-configured bundle It will save alot of your work.
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Direct X = Direct X 5 = 1998 Technology = Diablo 1 = Only support 256 color (8bit)
OpenGL = Recent technology = support (32 bit full color) = support PNG picture
a OpenGL only character / stage= used full color sprites.
a normal character /stage only use 8 bit color sprites.
OpenGL will be slow under some type of stages
those stages are made for mugen 1.0 directx
since directx 5 only can show 256 color, how you can have a full color stage?
people used 2 types of tricks
1. separated RGB of the same picture stack them together. (less FPS drop)
2. chop the picture into 256x256 small blocks and align them together (1xxx 2xxx layers drop alot of FPS)
OpenGL will be faster if only use full color picture without tricks.
Most PC support openGL these days
but People forgot to install GPU drivers, so you can't run openGL because your GPU never install driver (not nVidia or AMD but the GPU inside your Intel CPU)
follow this video to install Intel GPU driver, so you can run openGL
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The problem is in AIR file
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watch my videos
one by one to understand
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You don't need to do that unless the 1.0 character having issue under mugen 1.1
you should tell what issue you are facing.
5900 is the 1st state a character will enter
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Normally most character author never test there character in different resolutions and write x y coordinates as absolute value. this will result the issue you are experiencing.
the solution is not use absolute value.
for example:
I want to put a box at the right bottom of the screen.
Most people will use x y as x = 320, y = 240
this will result the box at the desired place only if the screen is 4:3
if you change to x = 320 y = 180
this will result the box at the desired place only if the screen is 16:9
the right thing to do is
1 set mugen version to 1.1
2 set x to screenwidth (a trigger provided by Mugen 1.1 it will get you the current size of the x), and y to screenheight (a trigger provided by Mugen 1.1 it will get you the current size of the y)
only in this way it will always adapter the screen no matter it is 16:9 or 4:3
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I guess I forgot to post here.
I released her 1 month ago
9 months plus effect was put into her. and she is my 1st HD character.
Credit:
- Yu-Toharu - I stole some FX sprites from his Kirino http://shakesdream.web.fc2.com/MUGEN001.html
- 掌控时空者 - a guy from baidu tieba. for his Iron Sand-sword FX https://tieba.baidu.com/p/6325969091?pid=128191342225&cid=#128191342225
- Kim SeokJin - a guy on mugenguild.com for his 4 extra pallets. https://mugenguild.com/forum/msg.2462121Here is a PV (Download LINK inside video description)
A User Guide especially for those never played the original game (Dengeki bunko FCI)
A video for latest support character
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Hello all
Recently I got the permission form the video author (southwind) to upload his tournament video to youtube.
So any special about the video?
the short answer is
Relative fair and balanced MUGEN CVS or POST styled characters + the best or insane AI on the market and put them together to fight each other.
Record 1 match over and over then pick out the most entertained one out.so It's like a race which best driver drives everyday car.
not newbie driver drives a rocket or F1.here is the link enjoy
http://www.youtube.com/watch?v=_yxNJMGgUtk&list=PL7Hjn-vUsTx3O18662jZYkrTNzNiwe3qS -
you can download the latest version and try
ryu fixed in latest version
https://www.sendspace.com/folder/kbdwe5
by the way latest version only support mugen 1.1 because i added zoom in all characters
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mini game? you mean the lilith show special attack?
Yes. but a different type :)
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yeah they can pull level threes without nothing in the power meter!! and yes they will take control of your character. That's why I tend to hate characters with lots of AI and avoid them at all cost. mainly because of those two reasons.
I've check again.
no super should able to pull out without power or dark force enabled.
you may download it for the updated minigame
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I've got no problem with her fighting back It's just with some AI, they tend to over do it. (Pulling off super moves with nothing in the power meter for example and the biggest turn off, taking control when you're playing with them!!!)
you mean AI can do super without power?
and AI will take control when human is in control?
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is that the new AI that's giving you all the debug flood?
Yes.
more flood on 1.1 less on 1.0
I'll look into it when I have time.
but she should at least could fight you back.
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-------- <06 07 2015>
Fixed the bug cause other player to lying down too much time.
add AI at least she can do some combo for now
added some special into vs my other characters.
You'll have to download them all again for special intro to work.
Scoll to the top of this post for download link (Re-download plz)
a Video for the New AI -
I think its ok to ask if there are any updates, sometimes creators like myself forget to update our WIP topics.(even thought this is a release not a wip)
Crazy busy these days, still working on AI.
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Yes its a bug
but a bug about compatibility, I need to look both sides to aviod it.
I'll allow mode switch befor match starts.
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hey I found a bug or two. When she knocks down her opponents they don't get up. Also it's kinda fustrating to have her switching modes during a match. maybe you could have a mode selector like a CVS style groove or something of that nature before the match starts. other than that good progress so far
can you give me the link of the character can't get up?
mode switch will be real time for her, I designed her like this. she will not do the CVS things.
[Dengeki Bunko FCI Template] MISAKA Mikoto with all Toaru assistent released
in [ CREATION LAB ]
Posted
Well the template is MISAKA Mikoto herself.
---- 2020 June 6 ---
may be now I have the mood to add SHIRAI Kuroko as a support character.
She already took the slot for a long time.
but she is a main & playable. so This can be creative.
May be you can contribute some idea how she should act as a support character.