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PlasmoidThunder

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  1. PlasmoidThunder's post in How can i make the opponent disappear when it get defeated by the wario apparition? was marked as the answer   
    Did you try seeing how that character does it?
     
    One method I know that works is that assuming the move KO's the opponent, they are SelfStated into their liedead state and moved far off-screen via PosSet.
  2. PlasmoidThunder's post in Is it possible to have multiple Arcade Mode setups? was marked as the answer   
    Not by default, no.
     
    It's technically possible since you're making a fullgame, but it would require you to code most of it into the characters themselves.
  3. PlasmoidThunder's post in Is it at all possible to make a character attack a KO'd one? was marked as the answer   
    Yup.
    http://mugenguild.com/forum/topics/control-p2-throughout-your-characters-win-pose-160621.0.html
  4. PlasmoidThunder's post in Stuff on the archive I can't find anywhere else was marked as the answer   
    Asked a friend to grab them.
    Diddy Kong
    Biscuit
    Lil Miss Rarity
    Auroral-Cerulean Dragon
    Master Dragon
  5. PlasmoidThunder's post in Audiosurf by Margatroid was marked as the answer   
    I had a feeling I rehosted this ages ago.
  6. PlasmoidThunder's post in Shinmyoumaru by Nomucoke was marked as the answer   
    Had it on my MEGA for whatever reason. Dunno if it's the latest version.
    https://mega.nz/#!LNt1kYoD!MvyV4PvcaAffL-4YBPzJAno2tGprDe3uJN6p0HHP21M
  7. PlasmoidThunder's post in Does anyone know how to fix WAV sound on Mugen 1.1 ? was marked as the answer   
    Repeating what I said on YouTube, it's a known issue with 1.1. The way around it is to increase the fade transition between screens, but that ends up looking really odd. It's not just Arcade Mode where it occurs either, as any menu transition will cut sound effects off.
  8. PlasmoidThunder's post in How to remove those small numbers on the top right corner of 1.1? was marked as the answer   
    At the top of the screen there's a navbar.
    M.U.G.E.N Software -> Mugen 1.1 (beta)
  9. PlasmoidThunder's post in The girl in the left, dressed in pink was marked as the answer   
    Ako_SE_Trial.rar
     
    I dunno if there's any other versions of this character, but this is the one I know of.
  10. PlasmoidThunder's post in RGB Method problem with MUGEN stages was marked as the answer   
    Export all three images, open them up in Photoshop, put them onto separate layers within the same document, change the blending mode for each layer from Normal to Linear Dodge, save image as png.
  11. PlasmoidThunder's post in The original (cheap) Steven Universe was marked as the answer   
    http://www.mediafire.com/file/3m1a66ippm1x2fc/Steven_Universe.rar
  12. PlasmoidThunder's post in the original Ronald McDonald and Colonel Sanders? was marked as the answer   
    Ronald  (ドナルド 2007.12.17公開 最終更新 2010. 02.18)
     
    Colonel
  13. PlasmoidThunder's post in Sound tools was marked as the answer   
    Audacity.
    Literally open your .mp3 up and resave as .wav.
    Heck, you can even batch convert to .wav.
  14. PlasmoidThunder's post in Rave stage by EXshadow? was marked as the answer   
    Any screenshots so that we know what we're looking for? Going by the name alone, is this it?
  15. PlasmoidThunder's post in Weegee's Spiked Eared Pichu was marked as the answer   
  16. PlasmoidThunder's post in Blizzard and Icy Wind Sound Rips (from any GBA/DS POKéMON main game) was marked as the answer   
    Apologies for the delay. I hope these are to your liking:
     
    Blizzard
    Icy Wind
  17. PlasmoidThunder's post in Pachirisu? Is it still available for download in 2014? was marked as the answer   
    Lucky I have a backup of pretty much every character in the Pokémon collection, eh?
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