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Everything posted by PlasmoidThunder
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explod hitsparks not appearing on trade
PlasmoidThunder replied to shishimai's question in [ MUGEN CODING HELP ]
I believe so. Depends on whether movehit resets immediately when you get hit, or at the very least before -2 is processed on the following frame. -
explod hitsparks not appearing on trade
PlasmoidThunder replied to shishimai's question in [ MUGEN CODING HELP ]
On trade, the character is no longer in the attack state, so none of that code will execute. -
MY OFFICAL MUGEN DISCORD SERVER
PlasmoidThunder replied to BloodBathAnime's topic in [ OTHER MUGEN SITES ]
Hi, please don't hijack other people's threads. Make a new one if you have a query. -
Was wondering if anyone had the Hong/Lie shown in this video (excuse the volume, it's from 2008): The version in the Touhou collection is from 2007, though Waybacking Daiya's site shows it was updated in 2008, which I'm guessing added all the Lie stuff. The file itself wasn't archived, unfortunately. This is all assuming it's not a completely separate character edited from the original.
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None of my lifebars work!
PlasmoidThunder replied to peneguino's question in [ MUGEN SOFTWARE HELP ]
Lifebars don't support their own localcoord, they're scaled by the screenpack's localcoord. Unless the 1.1 edit changed it, EvE's localcoord is 320x240, while your lifebars appear to be intended for 640x480. -
None of my lifebars work!
PlasmoidThunder replied to peneguino's question in [ MUGEN SOFTWARE HELP ]
Assuming this is MUGEN, lifebars don't support unique localcoords. The lifebar being too big means it's designed for a localcoord that's higher than the current screenpack's. Note that making the game window larger doesn't increase the localcoord, as everything is being scaled up. -
How to access to mugenarchive after being blocked?
PlasmoidThunder replied to yuri0nline's question in [ FORUM HELP ]
Then you'll have to ask someone to grab them for you. There is no secret alternative way in outside of ban evasion, which I can't condone. -
Welcome to MFFA! Introduce yourself here!
PlasmoidThunder replied to PlasmoidThunder's topic in [ INTRODUCTIONS ]
I appreciate the enthusiasm, but you didn't need to make three separate posts. -
If it can't be downloaded, then it isn't worth mentioning.
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The problem with Reiko Hikari
PlasmoidThunder replied to LGM2006's question in [ MUGEN CODING HELP ]
As in, removed. Easiest, least destructive way of doing it is to change the two VarSets at the top of what you posted to type = Null like the one below it. This disables the anti-cheap stuff, though it'll still be there in case you want to re-enable it in the future. -
The problem with Reiko Hikari
PlasmoidThunder replied to LGM2006's question in [ MUGEN CODING HELP ]
Don't knock out the state itself or the character will get stuck going into an invalid state; instead remove this: [State 5900: ?????] type = ChangeState trigger1 = var(55) = 9001 value = 9901 This will resolve the ChangeState loop at least, but all the other anti-cheap code would ideally need to be tossed so she always functions normally. -
The problem with Reiko Hikari
PlasmoidThunder replied to LGM2006's question in [ MUGEN CODING HELP ]
Infinite ChangeState loops are an incredibly easy way to crash MUGEN deliberately, as all you need is a state containing a ChangeState sctrl that sends the character to the same state, as shown above. Just find the code that initially sends her to state 9001 and disable it. -
https://en.wikipedia.org/wiki/Mojibake You need to open it in something that can decode it properly, like Notepad++.
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The how is very straightforward, you just hold down for about a second and then hit up + button. If you're getting an aerial, it's likely you're either not holding down for long enough, you're hitting the button too early, or you aren't letting go of down when you press up. I don't know how HDBZ handles its charge inputs, but some games are strict and disallow using diagonals for the final direction, so that may also be a factor.
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One of its moves has it evolve into Bayleef and hump the opponent, complete with squelchy noises.
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Granblue Fantasy Versus Lifebar for Ikemen GO
PlasmoidThunder replied to juney2008's question in [ CONTENT REQUESTS ]
Do not ask for content to be made. -
Snow Miser & Heat Miser From Mega Man CHristmas Carol
PlasmoidThunder replied to Dan1592's question in [ CONTENT REQUESTS ]
You don't. -
Snow Miser & Heat Miser From Mega Man CHristmas Carol
PlasmoidThunder replied to Dan1592's question in [ CONTENT REQUESTS ]
Do not ask for content to be made, that's not what this section is for. -
1.1 definitely supports just three orders, though I'm not sure if there's a limit per order. The usual culprit of orders being ignored is malformed character entries, be it an undefined stage or the stage filename containing spaces.
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Do not request content to be made.
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I can't find some normal proportions Touhou Characters
PlasmoidThunder replied to mmmcheseburger3's question in [ CONTENT REQUESTS ]
Patchouli: https://mega.nz/folder/yFUGwJ6A#d-hn1DpyE1jwFodhQk7pUw Meiling: https://mega.nz/folder/DRVkzKzR#n3UUYmWVHGtjFffMbpVahA -
I can't find some normal proportions Touhou Characters
PlasmoidThunder replied to mmmcheseburger3's question in [ CONTENT REQUESTS ]
Merged your threads. If you have a lot of requests, please just make one thread, not several. Patchouli: https://onedrive.live.com/?cid=32D9C2E29E5D4EA7&id=32D9C2E29E5D4EA7!118 Eirin: https://www.axfc.net/u/379959&key=mugen Meiling: https://onedrive.live.com/?cid=05A060336D774801&id=5A060336D774801!105 Tenshi: https://ux.getuploader.com/32333435/download/65 Flandre: https://mega.nz/file/7VUx2LwR#eGEkpV3w3AHOta7x4yWh543wBc7rBIZ2iOUZllWmrGg Let me know if the OneDrive links don't work for you and I'll rehost them. It's been very fickle as of late.