-
Posts
541 -
Joined
Posts posted by Arias
-
-
standard version and stage for 1.0 released.
-
because it's cool~may i ask why your stage just gets dramatically RED?
-
yeah, don't know why so much problem upon deciding for 1.0 or stay with Winmugen..... I just use both.
not sure if the problem was already understood.You can put LOCALCOORD on the character o-O
I wanted to scale the opponent of the reaper through the stage, so people didn't have to do it manually, this way each time you fight the reaper(in arcade or something) your char automatically gets the correct size, sure I can make him fit in any stage, but the problem is that, if ppl fight against him with a normal sized character, thanatos will be cheaper than he should be, even for chars whose playstyle is like a platformer
anyway, a quick update to the stage
-
yes, but if the scythe gets hit, or if it hits you, then gives you a time of 25 ticks of null attack.Question, when the scythe is spinning in the first round and the first half of 2nd round, can it hurt you while it's spinning?
Mugen 1.0 currently doesn't scale characters through stagesJust use localcoord in [stageinfo ]to resize the stage, then build up the code from there
-
the stage is also prone to changes so I kept it separated.
-
K.
-
you got it wrong only the stage is not compatible with 1.0,i was just about to say who in the F&CK still makes a winmugen only character still ...... and i really like the way this guy worked
-
[Preview]
http-~~-//www.youtube.com/watch?v=pN2xq5Udpnk
standard:
[comment]
Important:
Important:
-If you download the special ver. use him in his own stage, the stage of this one scales your character and is Winmugen ONLY.
-the standard version fits in any stage.....also the standard stage is 1.0 ONLY.
[Download]
https://sites.google...ofthemagus/home
for the char
Mugen>Chars
For the stage
Mugen>Stages>Misc stages
-
-
-
-
aha.
-
[preview]
[comment]
10% :>
-
mine is always my fav character, that's it.
-
:>
now that you mention it.....me as well.Hey I saw this at DoujinStyle.
-
-
-
-
just the direct hit of the sword is 1HIT KO, the shockwave isn't(even though it should) ,This is looking sweet, accurate but not so accurate that it's boring, and not so accurate it's "ZOMG I CAN'T DEFEAT IT" also how do u dodge the unblockable? in the game if u were behind her you were fine
she can go offscreen once she's in the 1hko state, meaning you have a lot of room to escape(from the direct hit)......in the game she made random moves, but since the characters can't run faster than her it had a good difficulty level, this time she will chase you down since the characters(at least most of them) can run.
-
http://www.youtube.com/watch?v=doKwNzCainc My "first" char .... Oktavia (the Huge one), I guess I have to clear some things up she's(yeah, IS a female) boss char from the game GS, and an overpowered one, she's like 40% done so I may replace some sounds, and stuff shown in this video, her attacks include mainly those wheels, and her slash(as in the game, but she will be semi-accurate, because TOTALLY accurate would be boring) it's an unblockable (but can be dodged) 1HKO with a pattern(Kyubey doesn't die btw),
I may change it as well if it's too much for below-average players :GHEYFACE: , I'm open to suggestions.
-
Oktaviadamn whos the big ass with the sword?
private.....for now.Thanks Tohno...now that we know this, how do i get my hands on said boss lol
-
they get mad over the killing of a fly(no joke) is to be expected
-
-
http-~~-//www.youtube.com/watch?v=d88YIMU_-Ns
Thanatos(BETA)
in [ RELEASES ]
Posted
ah btw, a minor fix,..... I forgot to add roundstate to the scythe so it may attack before the round begins for chars whose intro is long.....but is fixed now.