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Arias

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Posts posted by Arias

  1. yeah, I made a video like 2 months ago

    Zion's Screenpack

    Arcueid Alice Kohaku Ryougi Remilia Nero Testament Saber Juggernaut Madoka Mech-Hisui Dragon Elias Meiling Tessa Unyuho Ravenous "Type-Moon" Malice China-Kohaku Justice Another Blood Warachia ShinGouki Young Alice Shanghai Goliath Doll 8toshin Marisa(Super Marisa) Patchouli-IF Shikieiki Namazu Thanatos Gertrud Oktavia Charlotte

  2. more. other ppl already posted feedback regarding her MB gameplay. so I'll post the errors of the char itself. http://www.youtube.com/watch?v=78QvcQa6vMk btw you also forgot to change the localcoord to 320x240 I changed it for the video. like I said in guild, take your time to look for possible bugs, play with your char, stop and contemplate your creation..... watch how it behaves, etc, before making a new release, sometimes that kind of errors are noticeable only if you check your char a lot of times in game......no one is rushing you up....and if someone does it tell him/her to fuck off :P

  3. he's right.

    btw, after a few minutes checking her out I found this.....

    Posted Image

    the grab can be chained with any hit & alone is an infinite itself. easier with f+z,a........ since any normal hit can be overriden into her grab....seems like the most important superficial thing to mention ........for now.

    I'll post more feedback when I have time to check her more deeply.

    anyway, an advice, you shouldn't put AI to early betas, it makes look like your priorities are wrong :P

    ..........before someone starts jerking that off at guild.

  4. some day~

    Actually the only thing stopping me from doing it is that I haven't created any stage that I TRULY like for her.

    i'v tried it, and its an epic stage, fit for a big a$$ final boss Posted Image

    its just that when it goes to the old cinematic look it covers the lifebars, although it adds to the effect i just can't see if i'm winning or losing.. gehehehe

    if you want you can remove the movie screen effect

    go to the def file near the end and delete this:

    [bG cinematic]

    type = anim

    actionno = 13

    start = 0, 0

    delta = 0, 0

    layerno = 1

    mask = 1

    [begin action 13]

    -1,0,0,0,1000

    10,0,0,0,1000

  5. [Preview]

    http-~~-//www.youtube.com/watch?v=ZSK4ISjBtss

    [Download]

    http://www.sendspace.com/file/0qzxym

    [Comment]

    stage inspired by Oktavia's Lair

    ....

    well, I was just playing with my sprites trying to build up a stage for Oktavia(the monstrosity at the right), and somehow came up with this, I don't even know If I'll use it for her, but I already made it so here is.

    the stage got changes since the video.

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