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Hellzone

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Posts posted by Hellzone

  1. Just like my Squirtle, this Charmander is an edit off of BrunoSS', the differences will be like that of my Squirtle (Ex: better animations, boxes, attacks will be more fluid, etc.)

     

    I don't have ALOT of coding knowledge, so if anybody wants to make this a Co-Op project, just like Squirtle was (Ryon+Me), let me know and we can exchange Skype info (I don't have a mic, I prefer typing anyway. What coding knowledge I did learn from Ryon a year and a half ago, its pretty much gone. My brain gets overwhelmed and I start forgetting stuff (I kind have what they call: Short-Term Memory Lost)

     

    I don't have work Mon-Fri, so that'd be a great time for me to get on Skype

     

    What I've done so far

     

    -Fixed dis-positioned sprites (Just Charmander's sprites for now)

    -Improved Standing Anim

    -11 New Pals

    -New Small Port

    -New Big Port

     

    What I want to do before tonight is over with

     

    -Fix Charge

    -Delete "Combo B" (I think it is?)

     

    Here's the pals that I did based on the video games:

    ono2Unp.gif4LKeupt.gifgUgzuW5.gifycDcOxu.gifTZKRk6j.gifVpZ8fYX.gifSUvIf5S.gifEjxjxSE.gifMUfnts5.gifS29HuQ6.gifm3TR1vo.gif

     

    Man, i'm a huge fan of pokemon! i have your squirtle edit and he is pretty good, so i'm sure this will turn out just as good too. good luck

  2. Okay so i've downloaded him and i noticed a few things that are off and need some fixes. I'm not trying to bash your work or hate on you, just wanted to bring it to your attention

     

    1. Missing a hit box on this attack

    344sfx1.png

     

    2. He has no standing animation ( would look better if he did)

    2cxbw2v.png

     

    3. His crouch hitbox is too small

    300bsk3.png

     

    4. When you use his hyper it has a dc logo left over from the template you used

    2ni1wcl.png

     

    5. His AI needs some improvement becuase he spams his phaser and dagger throw over and over

     

    6. His head needs work becuase it does not look fluid

     

    7. His damage needs to be adjusted more, some attacks do way too much and some do too little

     

    8. I wish you would of gone the extra mile to make him more fluid and more playable, maybe you could fix it for a future update

     

    Over And Out

    Hellzone

  3. ok so i was reading all the post on this project, i think you should go the extra mile on the kicks punches etc and you should added the double drop spin kick, i also think you should make the head more fluid with his animations but besides that i love this wip, keep up the good work and enjoy what your doing

  4. Yo here's a quick update for everyone listening......................................

     

    First I wish to thank Hellzone again for taking the time to learn the code for me and study it and test it on my characters before his own >_> and Ryon for helping out with this and what it is, is an AI code I have manage to play with now because of those to and so far its going ever so well so now I feel more comfortable with the game because now the AI can beat your ass hahaha and to prove I will release a quick video of AI vs AI the moment I put it into the other character and fix it up a bit for the one im using it on now

     

    Anytime man

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