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Werewood

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Posts posted by Werewood

  1. @CMG: >> Were do you often rip 3D Sprites?

    By conventional take-screenshot-and-clean way..........no way 3D........

     

    @Noside:

    >> Hey man don't worry, doesn't matter if it takes a couple of years or more don't rush,

    Yo it won't take years.............my meaning of "takes so long" is around 2-3-4 months at most.

     

    @Toshio: >> Yes, I'm the only and one Toshio here. Oh my old MUGEN friend so glad to see you again!  I forgot your WWW please let me know thank you!

  2. Wow werewood's back, welcome back man sorry if I just visited this page I'm kinda preoccupied with somethings lately.

    Again welcome back and welcome also to the MFFA Family. 

     

    Thank you for you greeting!  And, I am Borewood but Werewood, now.

  3. @Ryon:

    >> but I think thats even more reason to use the allpalfx code.
    Let me see what it will looks like in my MUGEN1.0...............

     

    @Gladiacloud:
    >> I would really like to you to do the remaining not mugenized three characters from Golden axe the duel (Doc, Panchos and Green).

    That would be a tough task..........I have a loooooooooooooooooong list of WIPs now........ :extremeanger:

     

    @Cruz-Ko Excahm:
    >> I hope this works good at the odd resolution i use.

    Hope so.  I use localcoord = 320,240 all the way........

  4. Boring MUGEN Characters Edits:
    Phantom.of.the.Server (PotS) Ryu edited by mwryly and Infinite and Borewood

     

     Posted Image

     

    video preview: 

     

    if you have a nicovideo account:

    http://en.nicovideo.geo.jp/?sm20668346

     

    if you don't have a nicovideo account:

    http://en.niconico.sarashi.com/?sm20668346

     

    or you may download the PotS_Ryu_edited_by_mwryly_and_Infinite_and_Borewood_2013-04-22.mp4 from my SkyDrive:  https://skydrive.live.com/?cid=7DB65F02B0BBD12E&id=7DB65F02B0BBD12E%21111

     

    * video slow motion is intended!

    mwryly's edit:
    http://mugenguild.com/forum/topics/ryu-and-gouki-31713-update-144306.0.html
    * most noticeable edit feature:  Ryusokyaku D, DF, F, k (EX) for Evil Ryu
    * Evil Ryu selection:  put PotS_Ryu_edited_by_mwryly_and_Infinite_and_Borewood_2013-04-22/EvilRyu.def in data/select.def

    Infinite's edit:
    http://infiniteff.forumotion.com/t12-infinite-ryu
    * most noticeable edit feature:  Shin Messatsu-Goshoryu - QCB+PK LV.3
    * Evil Ryu selection:  in game, Satsu No Hadou change/revert - QCF+START  LV1

    Borewood's edit:
    1. took some recovery frames from Infinite's Evil Ryu and added to the end of mwryly's Evil Ryu's Ryuu Koku Hadou Ken D, DB, B, D, DB, B, p (hold to the max.)
    2. took Shin Messatsu-Goshoryu from Infinite's Evil Ryu and added to mwryly's Evil Ryu - D, F, D, F, a+b+c (power = 3000)
    3. added Focus Attack to Evil Ryu only - y+b and hold y+b
    * Evil Ryu selection:  put PotS_Ryu_edited_by_mwryly_and_Infinite_and_Borewood_2013-04-22/EvilRyu.def in data/select.def

    Download: https://skydrive.live.com/?cid=7DB65F02B0BBD12E
    ** MUGEN 1.0 only **

  5. Thanks for removing one of my wips from my list, this was in my list since forever but I never had time for that :)

     

    Oh sorry O Ilusionista I didn't know it is one of your WIPs!  I also want to try your version!

     

    By the way, I fixed some issues mentioned by Ryon, please, again, download Boring_AB_King_2013-04-20_updated.zip from my SkyDrive thank you!

  6. sorry I upload private thru camtasia, I forgot to make it public.

     

    check it out now.

     

    EDIT:

    Also I think instead of Bgpalfx you should use AllPalFx. this will turn EVERYTHING white.

     

    Ryon, thank you for making review YouTube!

     

    I just managed to fix two things you mentioned: 1. hands returning speed 2. hands returning top position

     

    Please, again, download Boring_AB_King_2013-04-20_updated.zip from my SkyDrive

     

    Ryon, about your "individual hands and face cannot take consecutive hits" issue, that is by my intention:  opponents may not make combos on individual hand parts and face part (1st hit then wait 100 game ticks for next hit).........because I don't want AB King to be quickly wasted by some "proton cannon" kind of super moves: type = ChangeState trigger1 = time > 100

     

    You may change the 100 to 10 (10 is the minimum allowed since the get-hit face expression animation lasts for 10 game ticks) for giving opponents a much greater chance of making combos on individual hand parts and face part, but for my release, I just leave it to the original 100.

     

    About your AllPalFx suggestion, I think it is not what the source game uses, even though I am not aiming for source accuracy:

    * please start watching at 8:25

  7. I once owned a SFC (not SNES) and a 2nd-hand SMT part one game cartridge.

     

    I don't know Japanese but I recognize some Chinese words used in Japanese.

     

    I remember when I was playing my SFC SMT part one, I named the characters like this: - main hero:  "007"

    - law hero:  "Ryu"

    - chaos hero:  "Ken"

    - goddess:  "Catwoman"

     

    The routes I played: - 1st time:  neutral - 2nd time: law - 3rd time:  chaos

     

    One fatal game bug that I will never forget:  once my inventory was full, then when I got the ID-card in the mall it went to nowhere because there was no room for it!   :omg:

  8. Which program are you using to rip the sprites? 2dk sprite sound ripper?

     

    I use sprite_sound_ripper.exe, which I mean probably is the one you mentioned.  But this EXE is not able to rip 2DFighterMaker95 games........

     

    @Kanbeikuroda, Noside, The Magic Toaster, Ryoucchi:

    When I was still Werewood, I had been planning to mugenize Kagekiyo from the arcade (MAME) game:

    Posted Image

    Yet you see in arcade (MAME) Kagekiyo has too few sprites..........so eventually I had given up the MUGEN idea.......

     

    Good thing is now I found this cool fan-made version!

  9. This character sucks! and its boring! :troll:

     

    But honestly.Its definitely very nicely done.

    I wish I knew how to do what you do with this character. I don't know how to make "giant bosses" like this. or anyboss for that matter.

     

    I liked everything, my only issue I have is that the hands take a bit to long to come back into place.

    could you make the hands return sooner?

    also, the hands don't come back from the top, the appear out of midair.

     

     

    Ryon thanks for your quick comment!  This AB King is harder to code than my old Splatterhouse I final boss Hell Chaos, and this time I totally leave everything to Helpers. >> could you make the hands return sooner? The speed depends on the Helper pos = +/-95, (time*2)-160 but I remember that was the fastest I could get..........I will see what else I can do.......

     

    >> also, the hands don't come back from the top, the appear out of midair. Oh you have a pair of sharp eyes!  I didn't notice that myself.  Again, it may have something to do with Helper pos = +/-95, (time*2)-160.........let me try to fix......thanks again!

     

    >>

    Sorry but this of your YouTube videos is set to private only..............and I do not use YouTube account(s) anymore.......

  10. By looking at your WIP topic, I am quite sure you are the Toshio I knew of before!  Sorry I forget your WWW would you please give yours to me so that I can try your old and new MUGEN stuff?

     

    P.S.

    I am called Borewood now :)

    Good to see you in MFFA anyway!  We can discuss about Ougon Musou Kyoku (X) mugenization again!

  11. @aperson98:

    Wow, thank you very much for your help!

     

     

    Nice to see you returning, don't get yourself down.

    Just keep improving and work in mugen 'like a boss'.

    After the storm passes, there is always a reason to celebrate, don't forget that^^

     

    Yo you are the Toshio I knew of before, aren't you!  I mean......are you the Toshio who likes to mugenize magical & cute girls from many doujin games?

     

    On the other hand, I am called Borewood now :)

     

    Good to see you in MFFA anyway!  We can discuss about Ougon Musou Kyoku (X) mugenization again (provided that you are the Toshio I just mean)!

     

     

    I second this, and will do when you release Oni and Abel so keep it up Borewood! :defend:

     

    SSFIV characters "sprites" rip takes so long.................. :noway:

  12. Yeah but the problem Awesomewood is that I can't think of anything else to give him.

     

    Same here.  I planned to give some super moves but ran out of ideas for my Boring Sonsaku Hakufu because sadly she just does not have enough sprites.......... :cry2:

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