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Werewood

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Posts posted by Werewood

  1. I learned Japanese from watching animes. But there's no Chinese anime to watch, is there? :=D:

     

    The cartoon/anime (and video games!) culture in Japanese is much more intense and popular in Japan than in China.............well, Kung Fu movies is the another way around case :=D:

  2. Yes. India. No, It's just a hobby. I know a little bit of Japanese too.

     

    I see, how cool!  Then you might have heard that some Chinese words in Japanese words can mean totally different things when those are compared to the same Chinese words.  Korean words contain Chinese words too.

  3. Hey Werewood, your Seth, Juri Han and Omni have made me do, wow!

     

    Well, My Golden Seth could not be better without Corntortillas (Violin Ken)'s help, and my Juri Han without Orbinaut (Mr. I)'s help.

    About my Omni, it can only make people "wow, it sucks!"

  4. @AkiraHiiragi: >> I like the fact that you create characters that nobody has ever made.

    Thank you very much!  I am so touched!  This is what I want to hear in all those/these MUGEN years!

     

    @Staubhold: >>Even the source game stage is wider.

    You may change the stage width in abu-palace.def (AB King stage by KFM).

     

    @Toshio:

    >> I wonder if you can make final Sigma form from Megaman X IOS with that method?

    Wow, a big badass similar style boss from Megaman X?

  5. @Kurumi Tokisaki:

    >> How come you can call your Sky Drive Account Arranged? It's a mess.

    Yes it is somehow messy...........I guess the file icons suggest the file types...........

    >> *takes a look at the CNS* you're some Japanese Dude? COOL!

    No I am a Chinese MUGEN dude!  I just used AOAO's oni kyo as a base of Shiina Yuya.  AOAO is a Japanese MUGEN dude...

    >> Why the helper has blue boxes? You ain't meant to hit him, are you?

    What is wrong with blue boxes on a helper?  I already gave the helper absolute NotHitBy treatment..........so you cannot hit him at all........

    >> Can't find anything else, will report if i find.

    Thank you!  I will try my best to fix any reported errors! :heeee:

  6. seans edit sprites and and divines code mainly imo this jill is kind of boring its not bad just really dull. I forgot to report it as i was trying to work on my own character.

     

    When it comes back boring MUGEN stuff.....nothing can beat my boring MUGEN stuff! :bringitout:

     

    The custom stuff added to her is not bad!  I like the shotgun and Magnum special moves!  Also the big and small portraits look sexy~~~~

     

    By the way, trinitymugen.net index front page has not been updated with this new Jill release news...........

  7. SDK Shiina Yuya update_2013-05-26

     

    Exclusively announced in MUGEN FREE FOR ALL, my new MUGEN home

     

    According to your (Golden Darkness') advice, I updated Ms. Yuya with:
    - removed all blue hit boxes for the Kyoshiro Mibu helper

    - disabled NotHitBy treatment for the Kyoshiro Mibu helper

     

    update_2013-05-26:

    Posted Image

     

    Please re-download her here:  Download:  https://skydrive.live.com/?cid=7DB65F02B0BBD12E

     

    MUGEN Characters 1500 Series: SDK Shiina Yuya by Borewood
    SDK Shiina Yuya is from Samurai Deeper Kyo (PSX)

    Posted Image

    Shiina Yuya and Kyoshiro Mibu finally switch places in MUGEN.........

     

    Video Preview:  http://en.niconico.sarashi.com/?sm20885976

     

    Download:  https://skydrive.live.com/?cid=7DB65F02B0BBD12E


    Warning:

    - There is no such thing as "source accuracy" in all my MUGEN characters, because I don't have the skill.
    - There is only one default palette for all my MUGEN characters, because I am color-blind and don't know how to do palettes.
    - There is no other purpose in all my MUGEN characters than filling some MUGEN database empty slots, for the sake of MUGEN hard-core collectors who accept both good-quality and inaccurate/half-assed/plain/boring MUGEN characters which have not yet been converted to MUGEN or that have fewer MUGEN verions.

     

    Disclaimer

    - All my new MUGEN characters are for MUGEN 1.0 only.
    - All my new MUGEN characters have A.I.
    - All my new MUGEN characters are open-sourced.

  8. Let me update a bit about the progress: - still at the "sprites" ripping stage, due to:

    generally a SSF4 MUGEN character needs about 4000+ "sprites", now I have to rip for two characters ripping 55-70 SSF4 "sprites" per day (if not busy with real life stuff) after "sprites" ripping job is done, I need to put them and align each "sprite" one by one in Fighter Factory, this SFF task can take up to quite a few days

     

    It is alright to remind me of giving progress report as I have like 65535 WIPs going on............LOL :O

  9. First of all; welcome back (a little late, i know XD)

     

    And second; thanks for make Hakufu. I already test it and i like it. Also, there aren't  too many ikkitousen chars in MUGEN (in other words; aside of the KOF version of hakufu by zelgadis, there aren't ikkitousen characters in MUGEN) so this char is very appreciated :).

     

    Greetings!

     

    If Dazz at spriters-resource would release more character sprites, then I might consider converting some more to MUGEN.

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