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Алексей

Legendary Savior
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Everything posted by Алексей

  1. Here's another update. This time, it has the backdrop of the game:
  2. Mario joined him. The two
  3. made an appearance, clutching his
  4. and Chuck Norris. There was
  5. , one of which started with
  6. The Best: - You can create characters from all over the place and pit them against each other. - Watch mode. :D - Full games. The Worst: - CNS... - CNS. - CNS! - The emergence of creators who don't give two shits about what they spew out to the community.
  7. Ah yeah, I think those are from the game. I still haven't decided what I'm going to do with that, however I have made some adjustments:
  8. sensations of fire in their
  9. Yeah, Ultimate Ninja Storm seemed to really calm down the crazy, so it appeals to me more. :P You're right. They're directly inspired from it, but I know they're lacking something. Thanks! Chak-rush is a mode from the NZC (Shinboi Rumble) game on the NDS. Basically, you have unlimited Chakra and gain Super Armor and are slightly more powerful. In the source, you can still block and do supers, but my implementation is more restrictive, because if you could do that, then you could just spam your level 3 supers, lol.
  10. ,but was the most agonizing
  11. Yeah, I was thinking that something needed to behind them as well. I tried drawing clouds and failed miserably, lol. I'm a shitty artist, I know. Well, I don't mind doing a complete overhaul, but it's gotta match Naruto, not look like something that belongs in Blaz Blue :P
  12. I posted this over at MFG first, but I'll post it here too: Hey everyone, For my game, NZCR, I'm recreating the lifebars and would like some advice and how I can improve them. Here's what I've done so far, but I feel it's lacking. I'm going to keep working on it, but I need different opinions. Even if it looks like shit to you, please tell me why. The old and current: The new: Some features that need to be there: - Indication of how many times you can do Kawarimi Substitute (the log). - Indication that you can go into Chak-rush mode, when it's ready. P.S. I'll move this into the game's subforum after some time has passed.
  13. the Mexican Bird Flu. This
  14. filed due to the name.
  15. folks who like their Splooge
  16. Splooge: Slurm's new tasty cousin.
  17. This stage is made for mugen 1.1. Are you using that?
  18. Oh, I thought you made the logo.def file. Okay, then post the code of your stage's .def file.
  19. Grand Pumpkin from that show
  20. that seemed to violently shake
  21. AI programming is easy if you have an understanding of CNS. I suggest you just keep the docs close by and reference it any time you have issues. However, I will give you explanation of each line of that code: [State -1] type = ChangeState ; I don't need to explain ChangeState, do I? value = 240 ; ... or the meaning of this. ; First, All triggeralls need to evaluate (be equal to) "true" or the numbered triggers won't execute. triggerall = roundstate = 2 ; While your are fighting and the intros are over. triggerall = AILevel && NumEnemy ; If the AI is active and they have an enemy triggerall = P2statetype != A && var(10) > 0 ; If p2 is not in the Air and the value of var(10) is greater than 0. triggerall = statetype != A ; If you, P1, are not in the air. triggerall = random < (1000 * (AIlevel ** 2 / 64.0)) ; Trigger randomly, based on the value of AI Level. It's a calculation. I can't put it in words. trigger1 = (stateno = [200,240])&& movecontact ; If P1 is in states 200 through 240 and has made contact (hit or guarded) on the enemy trigger2 = (stateno = [1030,1050])&& movecontact ; If P1 is in states 1030 through 1050 and has made contact Before anything, this should be read and understood: http://elecbyte.com/mugendocs/cns.html Here's everything though: http://elecbyte.com/mugendocs/mugen.html#documentation I've been making characters for a few years now and still to this day reference these often. You can't be expected to remember everything. That's why these exist. However, they're near useless if you don't understand CNS, so please read that first document I gave you.
  22. . One of the chickens there
  23. destroying small villages of chickens
  24. Jigglypuff Super Star, he began
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