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Tiger-Boy reacted to LightFlare_Da_Realest in "Amazon River - Brazil" Blanka Stage Version 2.0 For IKEMEN-GO System
This is a nice gem. Well done.
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Tiger-Boy got a reaction from CoolAnimeHustler in "Amazon River - Brazil" Blanka Stage Version 2.0 For IKEMEN-GO System
"Amazon River - Brazil" Blanka Stage
Version 2.0
For IKEMEN-GO System
Stage created by "Dark Saviour"
'High-Jump' effect added by "Acey"
Edited for Mugen 1.1 with a 16:9 wide-screen aspect ratio by "Kasasagi"
Edited for IKEMEN-GO by "Tiger-Boy", using several sprites created by "Electr0"
-When any char reaches low health, the music will change to the 'Hurry-Up!' version.
-An additional option has been added if you preffer regular stage music with no 'Hurry-Up!' feature.
(See Instructions.)
This stage was edited for use with 1600x900 resolution.
If your system has a different resolution, some adjustments might be necessary.
This stage was originally released with the following:
-Animation(s)
-Parallax
-Zoom Effects
-High Jump
Updates:
-Added Sprites and Animations
-Added 'fade-range' to the Shadow effect
-Added Loop Music
-Added 'Hurry up!' Music with Loop
-Added Stage portrait
Instructions:
1-Add the 'SF2-Blanka_Stage' folder to your 'stages' folder.
2-If you want the stage with 'Hurry-Up' music when any char reaches low health, add the following to the 'select' file:
stages/SF2-Blanka_Stage/sf2-05-blanka-HU.def
-If you want the stage with regular music (no 'Hurry-Up' feature), add the following to the 'select' file:
stages/SF2-Blanka_Stage/sf2-05-blanka.def
3-Save file and play.
This is a 'Self-Sustained' stage. There is no need to move anything from the folder.
Constructive Feedback is always Welcome.
If you have any advise or ideas to make this stage better,
or if there are any issues, please let me know.
Download Here:
https://www.sendspace.com/file/yvxy1t
https://www.mediafire.com/file/4106qk6ba8impgy/SF2-Blanka_Stage.zip/file
[~TB~]
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Tiger-Boy got a reaction from ValgarYK in "Hospicio Cabanas - Mexico" / T. Hawk Stage Version 2.0 For IKEMEN-GO System
"Hospicio Cabanas - Mexico" / T. Hawk Stage / Version 2.0 For IKEMEN-GO System
Stage created by "Dark Saviour"
Initially edited by "Kasasagi".
Edited for IKEMEN-GO by "Tiger-Boy"
-When any char reaches low health, the music will change to the 'Hurry-Up!' version.
-An additional option has been added if you preffer regular stage music with no 'Hurry-Up!' feature.
(See Instructions.)
This stage was edited for use with 1600x900 resolution.
If your system has a different resolution, some adjustments might be necessary.
This stage was originally released with the following:
-Animation(s)
-Parallax
-Zoom Effects
Updates:
-Added Animated 'Sky'
-Added High Jump
-Added 'fade-range' to the Shadow effect
-Added Loop Music
-Added 'Hurry up!' Music with Loop
-Added Stage portrait
Instructions:
1-Add the 'SF2-THawk_Stage' folder to your 'stages' folder.
2-If you want the stage with 'Hurry-Up' music when any char reaches low health, add the following to the 'select' file:
stages/SF2-THawk_Stage/ssf2-09-thawk-wide-ikemen-with-HURRY.def
-If you want the stage with regular music (no 'Hurry-Up' feature), add the following to the 'select' file:
stages/SF2-THawk_Stage/ssf2-09-thawk-wide-ikemen.def
3-Save file and play.
This is a 'Self-Sustained' stage. There is no need to move anything from the folder.
Constructive Feedback is always Welcome.
If you have any advise or ideas to make this stage better,
or if there are any issues, please let me know.
Download Here:
https://www.sendspace.com/file/xja0hy
https://www.mediafire.com/file/3g4593l4jxzt0pb/SF2-THawk_Stage.zip/file
[UPDATE]: 12/24/2023
https://www.mediafire.com/file/t7b9hd5vxaehj6v/SF2-THawk_Stage-v2.5.zip/file
[~TB~]
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Tiger-Boy got a reaction from ValgarYK in "Battle Harbor" (Classic / SSF2) Ken Stages For IKEMEN-GO System
The SSF2 stage has been updated.
The download link is at the original post.
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Tiger-Boy got a reaction from SHULZ021 in Suzaku Castle Custom Stage For IKEMEN-GO System
"Suzaku Castle" Custom Stage
Version 2.01
For IKEMEN-GO System
Created by "DG"
Edited for Zoom feature from 1.1. by "Spectra"
Edited for IKEMEN-GO by "Tiger-Boy"
Interactive Effects created by "Lasombra Demon"
Banners will now break when chars are thrown at them.
Just like in the Original Street Fighter II Game!!
This stage was edited for use with 1600x900 resolution.
If your system has a different resolution, some adjustments might be necessary.
This stage was originally released with the following:
-Animation(s)
-Parallax
-Zoom Effects
-High Jump
Updates:
-Added 'Break' Effect of banners
-Added 'fade-range' to the Shadow effect
-Added Loop Music
-Added Stage portrait
Instructions:
1-Add the 'SF2-Ryu_Stage' folder to your 'stages' folder.
2-Add the following to the 'select' file: stages/SF2-Ryu_Stage/ryustageDG.def
3-Save file and play
This is a 'Self-Sustained' stage. There is no need to move anything from the folder.
Constructive Feedback is always Welcome.
If you have any advise or ideas to make this stage better,
or if there are any issues, please let me know.
[DOWNLOAD]
Suzaku Castle Custom Stage - Sendspace
Suzaku Castle Custom Stage - Mediafire
[UPDATE]: 12/03/2023
https://www.mediafire.com/file/4n8elgzw7ckzbxw/SF2-Ryu_Stage-v2-5.zip/file
[~TB~]
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Tiger-Boy got a reaction from CoolAnimeHustler in Cammy Delta Red 2022 UPDATE
Hello again! ;D
My apologies for not being able to update you guys regarding this project. Sadly, I have not been able to work on this Cammy as much as I want to.
Just like mentioned before, the development is slow, but continuing.
I did however make a recent change based on some running animations I have been looking at:
Cammy's running animation looks like her neck is stiff, and she can't move her neck, making her animation look odd (at least to me).
I edited the frames so it will make her look forward, as if her stare is fixed on her target. It is a simple, yet effective edit.
Hopefully I will have more time to work on Cammy soon. However, I have learned that some creators are also working on their own Cammy. So everyone will have a Cammy sooner or later.
And in case there are any of you wondering, I do Not have an estimated time to finish this project. I do however have the information about how many frames I have worked on vs how many are there in total: 567/737. I estimate this part of the project is around 77% of completion.
Once this is done, I will start working on her boots. Thanks to Dr. Potem's advice, I have an idea about how to move forward regarding this.
That is all for now.
Until Next Time!
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Tiger-Boy reacted to MH Styles in Awakend Morrigan by Beterhans (winpose fix by MH Styles)
[Before]
[After]
it's just a small fix for this winpose to make winpose selector work properly(and added more midnight bliss transformations and more costumes in her winpose), that doesn't take anything from Beterhans and his awesome work that should be on everyone's roster.
[Download Link]
https://www.mediafire.com/file/q2cdbx0pp1tblkv/AWK_Morrigan_Fixed.zip/file
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Tiger-Boy got a reaction from CoolAnimeHustler in Cammy Delta Red 2022 UPDATE
New Update Video:
-More Edited Frames
-Intro Test Vs Bison (Dictator)
-Win Test 'Look Upon' (Updated)
-Win Test 'Hips' (New)
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Tiger-Boy got a reaction from Riku Minato in Cammy Delta Red 2022 UPDATE
That's because My Cammy is still under development.
You can get the previous version here:
https://mega.nz/file/azxlzL5J#mBbveEQgXiY7gEHL-_GRNuM9yXEFKi2xQMDdv9WF05I
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Tiger-Boy got a reaction from Riku Minato in Cammy Delta Red 2022 UPDATE
No. Her AI has already been updated from her original release.
Her original AI method was replaced to a 1.0 AI, and now the AI is influenced by the difficulty you set (based on AI editor - DeathScythe).
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Tiger-Boy got a reaction from Riku Minato in Cammy Delta Red 2022 UPDATE
New Update Video:
-More Edited Frames
-New Hyper-Portrait
-Edited 'Taunt' Test
-New 'Smile' Win Pose Test
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Tiger-Boy got a reaction from CoolAnimeHustler in Cammy Delta Red 2022 UPDATE
Hello again;
Here is a new Update Video:
-Testing on the IKEMEN-GO System
-'Dizzy' Animation Test ( 1:19 )
-New Palette: Legends
-SSF2 Stand Animation
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Tiger-Boy got a reaction from Basara-kun in Welcome to MFFA! Introduce yourself here!
Thank you both. 🙂