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Posts posted by ShiroTori
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Accidentally posted this in the wrong section, moving it here.
I decided to go back and revisit my old stages, and give them some long overdue updates. My main intention is to make versions compatible with Mugen 1.1's zoom, but I'll be doing various other touch-ups here and there.
Casino Night
- Added 1.1 version with zoom
- Added parallax scrolling to the stars(5/12/2022)
-Adjusted verticalfollow
-All music file names added to .def
http://www.mediafire.com/file/uijz2qyweb308ra/CasinoNight.rar/fileCollision Chaos
-Added 1.1 version with zoom
-Added parallax scrolling to various background elements
(5/12/2022)
-Adjusted verticalfollow
-All music file names added to .def
http://www.mediafire.com/file/g4xjkxbl2okapxy/CollisionChaos.rar/fileStardust Speedway
Spoiler-Added 1.1 version with zoom
-Cut down on music options, I went overboard before and the file size was ludicrous!
(5/12/2022)
-Adjusted verticalfollow
-All music file names added to .def
http://www.mediafire.com/file/u31a2pygsb8m1ze/StardustSpeedway.rar/fileMushroom Hill
Spoiler-Added 1.1 version with zoom
-Now includes music options from Sonic & Knuckles
-Slight fixes to floor and certain animations
(5/12/2022)
-Adjusted verticalfollow
-All music file names added to .def
-Increased volume of Generations music
https://www.mediafire.com/file/xz214luulbmvjk3/MushroomHill.rar/fileIsolated Island
Spoiler-Added 1.1 version with zoom
-Added parallax scrolling to ocean
-Added Tee Lopes Remix of "Door into Summer" as a music option
-Adjusted verticalfollow
https://www.mediafire.com/file/ylalcc9ya553hhj/IsolatedIsland.rar/fileI'll will be updating this first post with more updates as they come out, so stay tuned!
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Just added the mock-up that Scepter posted to DA. It doesn't fully show the animations, but it makes for a nice preview.
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In celebration of its first year anniversary, Scepter and I bring you a stage based on Toby Fox's Deltarune!
http://www.mediafire.com/file/6m75kj1dfc51kaa/Deltarune.rarI hope you all enjoy, and happy Halloween!
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Hey guys, I'm glad to see you're all reporting stuff that has released here. The truth is, I haven't really been driven to update this collection anymore. I gladly welcome anyone who wishes to take over for me though!
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With Mugen turning 20 today, Scepter and I bring you this stage to celebrate! It features cameos from some of the more famous (and infamous) characters made for the engine.
It's also the first stage I've coded to feature an intro, which was fun to try for the first time.
Download here:
http://www.mediafire.com/file/yys3otkhizz8dtq/Ouroboros.rar/file -
My old stage thread got buried so I just decided to make a new one for this stage.
In celebration of this year's Pico Day, Scepter and I bring you this love letter to Newgrounds!
This stage has two versions, one inspired by backgrounds from the King of Fighters series and one based on the visual style of NeoGeo Pocket Colour fighting games.
Download: http://www.mediafire.com/file/pchvtdotk9micrv/NewgroundsCity.rar/file
All art assets by ScepterDPinoy, aka Mark A.
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Scepter and I return with another stage!
This one's based on the recent Avengers film, and includes some fun little references to other media. This is also gonna be our first 1.1 exclusive stage. I'm sorry to anyone still rolling with 1.0, but with all the details and animations it has, a lack of zoom just does this stage zero justice.
Download here: http://www.mediafire.com/file/qiyqh7ykd5k5w5x/AIWTimesSquare.rar/file
All art assets were done by ScepterDPinoy aka Mark A.
I hope you all enjoy!
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I've had these sitting in my files for a while, so I finally decided to finish them up and release them!
Having been on a bit of a Skyrim kick lately, I remembered DavisMaximus had released a few stages based on said game a few years back. I decided to give them a bit of a face lift.
Changes made:
- Minor zoom functionality for all stages
- Eastmarch Falls and Irkngthand's floors now have parallax
- New snow animation for Winterhold CourtyardDownload here: http://www.mediafire.com/file/p5mmr9la33kcmb8/DavisMaximusSkyrimStages1.1.rar
Credits:
DavisMaximus, for the original stages
DeathScythe, who I "borrowed" the snow animation from- CoolAnimeHustler and Edm7
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Back with another Sonic-based stage! This time it's one based on Prism Relic from the Sonic Hysteria project by NicoCW, who you might know from me using his music in some of my previous stages. Sonic Hysteria is a concept album inspired by Sonic Mania that Nico is working on, with Prism Relic being one of the original levels. The idea behind it is a level that takes place in the same dimension as the special stages.
Nico had released the art assets from his mock-up image and I couldn't resist Mugenizing them!
Download here: http://www.mediafire.com/file/4nmyk60yzdhni54/PrismRelic.rar
I hope you all enjoy one of the more ambitious stages I've coded!
Credits:
NicoCW, for creating the art assets, music, and basically the whole concept behind this stage.
Tamez, as I used his floor parallax coding as a reference. RIP Tamez, you still prevail in being a great help for coders like me!
SEGA, as I used assets from Sonic CD and Sonic Mania in this stage. -
Hey everyone! I'm sorry for my absence from this site.
I've released quite a few stages since my disappearance, and decided to make a mega thread for everything here (like my palette threads). Some of these stages are due for updates, as I want to make 1.1 versions of all my stages from here on out. Also major shout-out to ScepterDPinoy on DeviantArt! He did the art and animations for a number of these stages.
I hope you all enjoy what I have to offer here, and I hope to add more soon!
As always, take a gander!
Infinity War Times Square
Prism Relic
Block Rock Garden
New Donk City
Metallic Madness
Mirage SaloonJudgement Hall
The Core
Studiopolis
Deep Forest (Rain)
The Storm
Stardust Speedway
Enchanted Forest
Mushroom Hill
Sunset Park
Collision Chaos
Isolated Island
Casino Night
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Scepter and I made another stage! This one's for a boss character Scepter is making sprites for. You might know who based on the location.
As usual, download includes a 1.0 and 1.1 version.
http://www.mediafire.com/file/p2g4onds5larnc1/JudgementHall.rar
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This fucked me up, still kind of does. The noises start at 12:12 in the video.
The guy's nonchalantness about it is pretty amusing though.
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Mirage Saloon released; Studiopolis and The Core updated
Scepter and I did another collab!
DL here: http://www.mediafire.com/file/s2y6a51y2tkfz0s/MirageSaloon.rar
Once again, there's a version for both 1.0 and 1.1.
I also updated our Studiopolis and Core stages. Sadly, I wanted to add parallax to them in this update, but I was having trouble and I didn't want to delay this thread any longer. Hopefully I'll get it right some day.
Studiopolis: http://www.mediafire.com/file/7es3jl39u8wc7l3/Studiopolis.rar
The Core: http://www.mediafire.com/file/8lj2m224exl9lae/TheCore.rar- Ganbare-Lucifer, gui0007 and Galvatron
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I'd be down to get this, but I hear it's $40 (US, so even more here in Canada). Even if it's a physical release, like people are saying, I can't really justify getting it for that price.
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On behalf of Scepter (he did all the art), thanks guys! I suggest checking out his DeviantArt, he's done a lot of great stuff.
1 hour ago, Solid Snivy said:Amazing job on this, you two. Hope to see more stages like this in the future!
Why wait? Here's some more stages from him (I think OldGamer coded the last two):
http://scepterdpinoy.deviantart.com/art/My-first-Mugen-stage-489259706
http://scepterdpinoy.deviantart.com/art/Indie-Game-Mugen-Stage-612573747
http://scepterdpinoy.deviantart.com/art/Owlboy-stage-for-Mugen-632449701
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A little collaboration I did with the talented ScepterDPinoy from DeviantArt. He created the pixel art seen here and I converted them into stages.
Also, here's some in-game screenshots:
Studiopolis: http://www.mediafire.com/file/tzlirlm1lxqus7q/Studiopolis.rar
The Core: http://www.mediafire.com/file/bd8alz23zy1sod1/TheCore.rarVersions for both Mugen 1.0 and 1.1 included!
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7 hours ago, Lord M said:
Didn't play Nanase, but Ryu can only combo into his Hadouken, not all specials.
Ryu can also combo into his EX tatsumaki, which you can do with Down, Forward, Kick.
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Cool to see a D. Dark for Mugen, but he has the same problem Sharon has of not being able to combo into special moves. Ryu and Nanase didn't have this problem so I wonder why this is happening now.
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I'm enjoying this guy's work so far. I was a bit skeptical when I saw the first video of Nanase, but they're all pretty fun! Ryu even has both Tatsumakis. But, there's one thing that bothers me with Sharon. Is she supposed to not be able to combo into her specials? I can't perform them after using any normal attacks.
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Someone posted an idea I liked for an Alolan Machamp. It's a fighting/water type and based on a lifeguard.
http://jojodee.deviantart.com/art/What-if-AlolaMachamp-645994195
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Some new Sonic Mania stuff that was revealed while the site was down. New level, Mirage Saloon, and Tails and Knuckles gameplay.
Dat Mirage Saloon music! Also, notice the wanted posters.
Updating my older stages [Latest: Isolated Island, All stages updated]
in [ RELEASES ]
Posted
Stardust Speedway has been added! Sorry I took so long with this.